Abstract:Single Image Reflection Separation (SIRS) disentangles mixed images into transmission and reflection layers. Existing methods suffer from transmission-reflection confusion under nonlinear mixing, particularly in deep decoder layers, due to implicit fusion mechanisms and inadequate multi-scale coordination. We propose ReflexSplit, a dual-stream framework with three key innovations. (1) Cross-scale Gated Fusion (CrGF) adaptively aggregates semantic priors, texture details, and decoder context across hierarchical depths, stabilizing gradient flow and maintaining feature consistency. (2) Layer Fusion-Separation Blocks (LFSB) alternate between fusion for shared structure extraction and differential separation for layer-specific disentanglement. Inspired by Differential Transformer, we extend attention cancellation to dual-stream separation via cross-stream subtraction. (3) Curriculum training progressively strengthens differential separation through depth-dependent initialization and epoch-wise warmup. Extensive experiments on synthetic and real-world benchmarks demonstrate state-of-the-art performance with superior perceptual quality and robust generalization. Our code is available at https://github.com/wuw2135/ReflexSplit.
Abstract:Shadow removal under diverse lighting conditions requires disentangling illumination from intrinsic reflectance, a challenge compounded when physical priors are not properly aligned. We propose PhaSR (Physically Aligned Shadow Removal), addressing this through dual-level prior alignment to enable robust performance from single-light shadows to multi-source ambient lighting. First, Physically Aligned Normalization (PAN) performs closed-form illumination correction via Gray-world normalization, log-domain Retinex decomposition, and dynamic range recombination, suppressing chromatic bias. Second, Geometric-Semantic Rectification Attention (GSRA) extends differential attention to cross-modal alignment, harmonizing depth-derived geometry with DINO-v2 semantic embeddings to resolve modal conflicts under varying illumination. Experiments show competitive performance in shadow removal with lower complexity and generalization to ambient lighting where traditional methods fail under multi-source illumination. Our source code is available at https://github.com/ming053l/PhaSR.