Physiological fatigue, a state of reduced cognitive and physical performance resulting from prolonged mental or physical exertion, poses significant challenges in various domains, including healthcare, aviation, transportation, and industrial sectors. As the understanding of fatigue's impact on human performance grows, there is a growing interest in developing effective fatigue monitoring techniques. Among these techniques, electroencephalography (EEG) has emerged as a promising tool for objectively assessing physiological fatigue due to its non-invasiveness, high temporal resolution, and sensitivity to neural activity. This paper aims to provide a comprehensive analysis of the current state of the use of EEG for monitoring physiological fatigue.
Artificial intelligence has made significant advances in recent years and this has had an impact on the field of neuroscience. As a result, different architectures have been implemented to extract features from EEG signals in real time. However, the use of such architectures requires a lot of computing power. As a result, EEG devices typically act only as transmitters of EEG data, with the actual data processing taking place in a third-party device. That's expensive and not compact. In this paper, we present a shield that allows a single-board computer, the Jetson Nano from Nvidia, to be converted into a brain-computer interface and, most importantly, the Jetson Nano's capabilities allow machine learning tools to be used directly on the data collection device. Here we present the test results of the developed device. https://github.com/HackerBCI/EEG-with-JetsonNano
In this paper presented hardware and software for shield PiEEG for reading signals through the families of single-board computers - RaspberryPi, OrangePi, BananaPi, etc. For the most part, the paper provides technical information on how to implement this device. This device is designed to be familiar with neuroscience and is one of the easiest ways to get started with EEG measurements.
This manuscript presents a not typical implementation of the cycle generative adversarial networks (Cycle-GAN) method for eye-tracking tasks.
This paper presents Open-source software and a developed shield board for the Raspberry Pi family of single-board computers that can be used to read EEG signals. We have described the mechanism for reading EEG signals and decomposing them into a Fourier series and provided examples of controlling LEDs and a toy robot by blinking. Finally, we discussed the prospects of the brain-computer interface for the near future and considered various methods for controlling external mechanical objects using real-time EEG signals.
This paper presents an inexpensive, high-precision, but at the same time, easy-to-maintain PIEEG board to convert a RaspberryPI to a Brain-computer interface. This shield allows measuring and processing eight real-time EEG (Electroencephalography) signals. We used the most popular programming languages - C, C++ and Python to read the signals, recorded by the device . The process of reading EEG signals was demonstrated as completely and clearly as possible. This device can be easily used for machine learning enthusiasts to create projects for controlling robots and mechanical limbs using the power of thought. We will post use cases on GitHub (https://github.com/Ildaron/EEGwithRaspberryPI) for controlling a robotic machine, unmanned aerial vehicle, and more just using the power of thought.
Over the past decade, unprecedented progress in the development of neural networks influenced dozens of different industries, including weed recognition in the agro-industrial sector. The use of neural networks in agro-industrial activity in the task of recognizing cultivated crops is a new direction. The absence of any standards significantly complicates the understanding of the real situation of the use of the neural network in the agricultural sector. The manuscript presents the complete analysis of researches over the past 10 years on the use of neural networks for the classification and tracking of weeds due to neural networks. In particular, the analysis of the results of using various neural network algorithms for the task of classification and tracking was presented. As a result, we presented the recommendation for the use of neural networks in the tasks of recognizing a cultivated object and weeds. Using this standard can significantly improve the quality of research on this topic and simplify the analysis and understanding of any paper.
The manuscript presented an analysis of the work in the field of eye-tracking over the past ten years in the low-cost filed. We researched in detail the methods, algorithms, and developed hardware. To realization, this task we considered the commercial eye-tracking systems with hardware and software and Free software. Additionally, the manuscript considered advances in the neural network fields for eye-tracking tasks and problems which hold back the development of the low-cost eye-tracking system. special attention in the manuscript is given to recommendations for further research in the field of eye-tracking devices in the low-cost field.