Abstract:Estimating correspondences between deformed shape instances is a long-standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on the downstream application. This state-of-the-art report is geared towards researchers, practitioners, and students seeking to understand recent trends and advances in the field. We categorise developments into three paradigms: spectral methods based on functional maps, combinatorial formulations that impose discrete constraints, and deformation-based methods that directly recover a global alignment. Each school of thought offers different advantages and disadvantages, which we discuss throughout the report. Meanwhile, we highlight the latest developments in each area and suggest new potential research directions. Finally, we provide an overview of emerging challenges and opportunities in this growing field, including the recent use of vision foundation models for zero-shot correspondence and the particularly challenging task of matching partial shapes.




Abstract:Automatically generating realistic musical performance motion can greatly enhance digital media production, often involving collaboration between professionals and musicians. However, capturing the intricate body, hand, and finger movements required for accurate musical performances is challenging. Existing methods often fall short due to the complex mapping between audio and motion, typically requiring additional inputs like scores or MIDI data. In this work, we present SyncViolinist, a multi-stage end-to-end framework that generates synchronized violin performance motion solely from audio input. Our method overcomes the challenge of capturing both global and fine-grained performance features through two key modules: a bowing/fingering module and a motion generation module. The bowing/fingering module extracts detailed playing information from the audio, which the motion generation module uses to create precise, coordinated body motions reflecting the temporal granularity and nature of the violin performance. We demonstrate the effectiveness of SyncViolinist with significantly improved qualitative and quantitative results from unseen violin performance audio, outperforming state-of-the-art methods. Extensive subjective evaluations involving professional violinists further validate our approach. The code and dataset are available at https://github.com/Kakanat/SyncViolinist.