In this work, we study the system of interacting non-cooperative two Q-learning agents, where one agent has the privilege of observing the other's actions. We show that this information asymmetry can lead to a stable outcome of population learning, which does not occur in an environment of general independent learners. Furthermore, we discuss the resulted post-learning policies, show that they are almost optimal in the underlying game sense, and provide numerical hints of almost welfare-optimal of the resulted policies.