Abstract:Current spacecraft collision-avoidance operations rely on intermittent ground-station contacts, requiring operators to plan with delayed and asynchronously updated information. Consequently, maneuvers must be planned with only intermittent information sharing between operators, raising the question of how much coordination is needed to achieve collision-avoidance performance comparable to centralized planning. Although decision-theoretic approaches such as partially observable Markov decision processes (POMDPs) capture the sequential and uncertain nature of collision avoidance, existing multiagent extensions typically assume either continuous information sharing or communication models that do not reflect operational ground-station constraints. To explicitly model this intermittent information availability, we formulate the spacecraft-to-spacecraft collision avoidance problem as a semi-decentralized POMDP (SDec-POMDP), where we govern information propagation directly by realistic ground-station visibility windows. Joint maneuver policies are computed using approximate Recursive Small-Step Semi-Decentralized A* (RS-SDA*), following the state-of-the-art A*-based lineage for decentralized multiagent planning. Across a representative suite of conjunction scenarios, semi-decentralized planning recovers near-centralized maneuver quality while requiring 28.5% fewer synchronization events than continuous coordination. Comparisons with representative rule-based operator heuristics further show that communication-aware planning more consistently achieves the desired operational miss-distance band while minimizing unnecessary trajectory deviation. Together, these results establish a practical planning framework for autonomous collision avoidance under realistic intermittent communication, bridging the gap between idealized centralized coordination and fully decentralized planning execution.
Abstract:Rapidly expanding low Earth orbit satellite constellations are placing increasing demands on terrestrial ground networks, motivating the development of more efficient ground station network designs. Current approaches select sites from predefined locations, limiting optimization to existing infrastructure and constraining performance. In contrast, free-placement optimization operates over a continuous spatial domain on Earth, broadening the search space and allowing higher-throughput configurations at the cost of potentially requiring new infrastructure deployment. In this work, we introduce SCORE (Sequential Cyclic Optimization via Refinement & Evaluation), a two-stage free-placement method for ground station design. SCORE combines sequential coordinate selection with cyclic refinement to manage high-dimensionality, non-convexity, and local minima that challenge global optimizers. We benchmark SCORE against one-shot methods such as differential evolution (DE) and integer programming approaches using locations from Kongsberg Satellite Services and the World Teleport Association. Tests across two commercial Earth observation constellations (Capella Space and ICEYE) and one synthetic Walker-Star constellation show that SCORE requires up to 5x fewer function evaluations to converge relative to DE while improving downlink throughput by up to 13%. Compared to fixed-site methods, unconstrained SCORE achieves up to 15% greater total downlink, establishing a strong empirical performance benchmark for flexible placement; infrastructure-constrained SCORE retains over 92% of this gain while restricting placement to within proximity of existing fiber and power infrastructure. We also explore trade-offs between expanding existing stations and deploying new sites, informing future ground network design for operational constellations.