Abstract:Across the sciences, autonomous systems are increasingly being used in closed-loop discovery, proposing new theories and designing and running experiments to test them. This approach is yet to be applied in the field of cognitive science, where the central bottleneck is theory-building: the creative step of turning the accumulated failures of existing models into better ones. Theory generation has remained manual even as data collection, modeling, and experiment design have been automated. We present the Automated Cognitive Scientist (AutoCog), a fully autonomous agentic-AI system that closes this loop. Large-language-model agents advocate competing theories, each expressed as an executable cognitive model, design experiments that best discriminate them, collect behavioral data from participants recruited online, score theories against collected data based on their generative performance, diagnose why they fail, and synthesize a better successor. Repeating this cycle allows them to search the space of theories, models, and experiments. In the domain of decision-making, AutoCog recovered known decision-making strategies from simulated behavior, including unconventional ones, showing that its discoveries are ultimately driven by the data rather than strictly bound by the priors of the underlying language models. When run with human participants, it produced theories that outperformed the established theories it was seeded with and generalized to held-out studies in two different experimental settings. It also surfaced a novel theory of multi-cue decision-making in which choices show diminishing sensitivity to feature values. The distinctive predictions of this theory were confirmed in a preregistered study with new participants. AutoCog demonstrates how an automated discovery system can be used to turn cognitive theory-building into an explicit, executable, and cumulative science.
Abstract:Cognitive science often evaluates theories through narrow paradigms and local model comparisons, limiting the integration of evidence across tasks and realizations. We introduce an automated adversarial collaboration framework for adjudicating among competing theories even when the candidate models and experiments must be discovered during the adjudication process. The system combines LLM-based theory agents, program synthesis, and information-theoretic experimental design in a closed loop. In a simulation study spanning three classic categorization theories, the framework recovered the ground-truth theory across noise settings with weaker reliability in the hardest settings. Together, the framework and findings provide a concrete proof of concept for closed-loop, in-silico theory adjudication in cognitive science.

Abstract:We review computational and robotics models of early language learning and development. We first explain why and how these models are used to understand better how children learn language. We argue that they provide concrete theories of language learning as a complex dynamic system, complementing traditional methods in psychology and linguistics. We review different modeling formalisms, grounded in techniques from machine learning and artificial intelligence such as Bayesian and neural network approaches. We then discuss their role in understanding several key mechanisms of language development: cross-situational statistical learning, embodiment, situated social interaction, intrinsically motivated learning, and cultural evolution. We conclude by discussing future challenges for research, including modeling of large-scale empirical data about language acquisition in real-world environments. Keywords: Early language learning, Computational and robotic models, machine learning, development, embodiment, social interaction, intrinsic motivation, self-organization, dynamical systems, complexity.




Abstract:Detecting deception in natural language has a wide variety of applications, but because of its hidden nature there are no public, large-scale sources of labeled deceptive text. This work introduces the Mafiascum dataset [1], a collection of over 700 games of Mafia, in which players are randomly assigned either deceptive or non-deceptive roles and then interact via forum postings. Almost 10,000 documents were compiled from the dataset, which each contained all messages written by a single player in a single game. This corpus was used to construct a set of hand-picked linguistic features based on prior deception research and a set of average word vectors enriched with subword information. An SVM classifier fit on a combination of these feature sets achieved an area under the precision-recall curve of 0.35 (chance = 0.26) and an ROC AUC of 0.64 (chance = 0.50). [1] https://bitbucket.org/bopjesvla/thesis/src