Deep reinforcement learning is a promising approach to training a dialog manager, but current methods struggle with the large state and action spaces of multi-domain dialog systems. Building upon Deep Q-learning from Demonstrations (DQfD), an algorithm that scores highly in difficult Atari games, we leverage dialog data to guide the agent to successfully respond to a user's requests. We make progressively fewer assumptions about the data needed, using labeled, reduced-labeled, and even unlabeled data to train expert demonstrators. We introduce Reinforced Fine-tune Learning, an extension to DQfD, enabling us to overcome the domain gap between the datasets and the environment. Experiments in a challenging multi-domain dialog system framework validate our approaches, and get high success rates even when trained on out-of-domain data.
We present our submission to the End-to-End Multi-Domain Dialog Challenge Track of the Eighth Dialog System Technology Challenge. Our proposed dialog system adopts a pipeline architecture, with distinct components for Natural Language Understanding, Dialog State Tracking, Dialog Management and Natural Language Generation. At the core of our system is a reinforcement learning algorithm which uses Deep Q-learning from Demonstrations to learn a dialog policy with the help of expert examples. We find that demonstrations are essential to training an accurate dialog policy where both state and action spaces are large. Evaluation of our Dialog Management component shows that our approach is effective - beating supervised and reinforcement learning baselines.