Abstract:Vector-field-based methods are widely used for robot control and are often applied to the path-tracking problem. Some vector field approaches require repeatedly computing the distance between the robot configuration and the curve, as well as the corresponding closest point. Recently, vector fields have been extended to Lie Groups. In this case, this computation can be expensive, especially when performed at high control frequencies on embedded platforms. This paper proposes a method for efficiently computing the distance between a point and a curve represented as what is called a G-polynomial curve, which is a curve representation that generalizes polynomial curves to matrix Lie groups. The proposed approach exploits the structure of these curves to reduce the problem to a small number of polynomial root-finding computations. Simulation results show that the method significantly reduces computation time while maintaining accuracy compared to existing optimization-based approaches. Practical formulas are also provided for the case of the group SE(3), and the method is validated experimentally on a robotic manipulator. The methodology is implemented in a computational package, available online.
Abstract:This paper presents a novel vector field strategy for controlling fully-actuated systems on connected matrix Lie groups, ensuring convergence to and traversal along a curve defined on the group. Our approach generalizes our previous work (Rezende et al., 2022) and reduces to it when considering the Lie group of translations in Euclidean space. Since the proofs in Rezende et al. (2022) rely on key properties such as the orthogonality between the convergent and traversal components, we extend these results by leveraging Lie group properties. These properties also allow the control input to be non-redundant, meaning it matches the dimension of the Lie group, rather than the potentially larger dimension of the space in which the group is embedded. This can lead to more practical control inputs in certain scenarios. A particularly notable application of our strategy is in controlling systems on SE(3) -- in this case, the non-redundant input corresponds to the object's mechanical twist -- making it well-suited for controlling objects that can move and rotate freely, such as omnidirectional drones. In this case, we provide an efficient algorithm to compute the vector field. We experimentally validate the proposed method using a robotic manipulator to demonstrate its effectiveness.