Abstract:Autonomous-driving research has recently embraced deep Reinforcement Learning (RL) as a promising framework for data-driven decision making, yet a clear picture of how these algorithms are currently employed, benchmarked and evaluated is still missing. This survey fills that gap by systematically analysing around 100 peer-reviewed papers that train, test or validate RL policies inside the open-source CARLA simulator. We first categorize the literature by algorithmic family model-free, model-based, hierarchical, and hybrid and quantify their prevalence, highlighting that more than 80% of existing studies still rely on model-free methods such as DQN, PPO and SAC. Next, we explain the diverse state, action and reward formulations adopted across works, illustrating how choices of sensor modality (RGB, LiDAR, BEV, semantic maps, and carla kinematics states), control abstraction (discrete vs. continuous) and reward shaping are used across various literature. We also consolidate the evaluation landscape by listing the most common metrics (success rate, collision rate, lane deviation, driving score) and the towns, scenarios and traffic configurations used in CARLA benchmarks. Persistent challenges including sparse rewards, sim-to-real transfer, safety guarantees and limited behaviour diversity are distilled into a set of open research questions, and promising directions such as model-based RL, meta-learning and richer multi-agent simulations are outlined. By providing a unified taxonomy, quantitative statistics and a critical discussion of limitations, this review aims to serve both as a reference for newcomers and as a roadmap for advancing RL-based autonomous driving toward real-world deployment.
Abstract:Model-based Reinforcement Learning (MBRL) has emerged as a promising paradigm for autonomous driving, where data efficiency and robustness are critical. Yet, existing solutions often rely on carefully crafted, task specific extrinsic rewards, limiting generalization to new tasks or environments. In this paper, we propose InDRiVE (Intrinsic Disagreement based Reinforcement for Vehicle Exploration), a method that leverages purely intrinsic, disagreement based rewards within a Dreamer based MBRL framework. By training an ensemble of world models, the agent actively explores high uncertainty regions of environments without any task specific feedback. This approach yields a task agnostic latent representation, allowing for rapid zero shot or few shot fine tuning on downstream driving tasks such as lane following and collision avoidance. Experimental results in both seen and unseen environments demonstrate that InDRiVE achieves higher success rates and fewer infractions compared to DreamerV2 and DreamerV3 baselines despite using significantly fewer training steps. Our findings highlight the effectiveness of purely intrinsic exploration for learning robust vehicle control behaviors, paving the way for more scalable and adaptable autonomous driving systems.