Alert button
Picture for Emilio Jorge

Emilio Jorge

Alert button

Minimax-Bayes Reinforcement Learning

Add code
Bookmark button
Alert button
Feb 21, 2023
Thomas Kleine Buening, Christos Dimitrakakis, Hannes Eriksson, Divya Grover, Emilio Jorge

Figure 1 for Minimax-Bayes Reinforcement Learning
Figure 2 for Minimax-Bayes Reinforcement Learning
Figure 3 for Minimax-Bayes Reinforcement Learning
Figure 4 for Minimax-Bayes Reinforcement Learning
Viaarxiv icon

Inferential Induction: Joint Bayesian Estimation of MDPs and Value Functions

Add code
Bookmark button
Alert button
Feb 08, 2020
Christos Dimitrakakis, Hannes Eriksson, Emilio Jorge, Divya Grover, Debabrota Basu

Figure 1 for Inferential Induction: Joint Bayesian Estimation of MDPs and Value Functions
Figure 2 for Inferential Induction: Joint Bayesian Estimation of MDPs and Value Functions
Figure 3 for Inferential Induction: Joint Bayesian Estimation of MDPs and Value Functions
Figure 4 for Inferential Induction: Joint Bayesian Estimation of MDPs and Value Functions
Viaarxiv icon

Spectral Analysis of Kernel and Neural Embeddings: Optimization and Generalization

Add code
Bookmark button
Alert button
May 13, 2019
Emilio Jorge, Morteza Haghir Chehreghani, Devdatt Dubhashi

Figure 1 for Spectral Analysis of Kernel and Neural Embeddings: Optimization and Generalization
Figure 2 for Spectral Analysis of Kernel and Neural Embeddings: Optimization and Generalization
Figure 3 for Spectral Analysis of Kernel and Neural Embeddings: Optimization and Generalization
Figure 4 for Spectral Analysis of Kernel and Neural Embeddings: Optimization and Generalization
Viaarxiv icon

Learning to Play Guess Who? and Inventing a Grounded Language as a Consequence

Add code
Bookmark button
Alert button
Mar 15, 2017
Emilio Jorge, Mikael Kågebäck, Fredrik D. Johansson, Emil Gustavsson

Figure 1 for Learning to Play Guess Who? and Inventing a Grounded Language as a Consequence
Figure 2 for Learning to Play Guess Who? and Inventing a Grounded Language as a Consequence
Figure 3 for Learning to Play Guess Who? and Inventing a Grounded Language as a Consequence
Figure 4 for Learning to Play Guess Who? and Inventing a Grounded Language as a Consequence
Viaarxiv icon