Abstract:This paper develops a joint spectral radius (JSR) framework for analyzing rank-one deflated Q-value iteration (Q-VI) in discounted Markov decision process control. Focusing on an all-ones residual correction, we interpret the resulting algorithm through the geometry of switching systems and, to the best of our knowledge, give the first JSR-based convergence analysis of deflated Q-VI for policy optimization problems. Our analysis reveals that the standard Q-VI switching system model has JSR exactly the discount factor $γ\in (0,1)$, since all admissible subsystems share the all-ones vector as an invariant direction. By passing to the quotient space that removes this direction, we obtain a projected switching system model whose JSR governs the relevant error dynamics and may be strictly smaller than $γ$. Therefore, the deflated Q-VI admits a potentially sharper convergence-rate characterization than the ambient-space $γ$-bound. Finally, we prove that the correction is equivalent to a scalar recentering of standard Q-VI. Hence, the projected trajectory, and therefore the greedy-policy sequence, is unchanged relative to standard Q-VI initialized from the same point. The benefit of deflation is not a change in the induced decision-making problem, but a more precise JSR-based description of the convergence geometry after the redundant all-ones component is removed.
Abstract:Deterministic policy gradient (DPG) is widely utilized for continuous control; however, it inherently relies on the differentiability of the critic with respect to the action during policy updates. This assumption is violated in practical control problems involving sparse or discrete rewards, leading to ill-defined policy gradients and unstable learning. To address these challenges, we propose a principled alternative based on a smoothed Bellman equation formulated via Gaussian smoothing. Specifically, we define a novel action-value function based on a smoothed Bellman equation and derive the soft deterministic policy gradient (Soft-DPG). Our formulation eliminates explicit dependence on critic action-gradients and ensures that the gradient remains well-defined even for non-smooth Q-functions. We instantiate this framework into a deep reinforcement learning algorithm, which we call soft deep deterministic policy gradient (Soft DDPG). Empirical evaluations on standard continuous control benchmarks and their discretized-reward variants show that Soft DDPG remains competitive in dense-reward settings and provides clear gains in most discretized-reward environments, where standard DDPG is more sensitive to irregular critic landscapes.
Abstract:Ensuring safety during reinforcement learning (RL) training is critical in real-world applications where unsafe exploration can lead to devastating outcomes. While most safe RL methods mitigate risk through constraints or penalization, they still allow exploration of unsafe states during training. In this work, we adopt a stricter safety requirement that eliminates unsafe state visitation during training. To achieve this goal, we propose a Q-learning-based safe RL framework that leverages a behavior policy supported on a safe set. Under the assumption that the induced trajectories remain within the safe set, this policy enables sufficient exploration within the safe region without requiring near-optimality. We adopt a two-stage framework in which the Q-function and policy are trained separately. Specifically, we introduce a KL-regularized Bellman target that constrains the Q-function to remain close to the behavior policy. We then derive the policy induced from the trained Q-values and propose a parametric policy extraction method to approximate the optimal policy. Our approach provides a unified framework that can be adapted to different action spaces and types of behavior policies. Experimental results demonstrate that the proposed method achieves stable learning and well-calibrated value estimates and yields safer behavior with comparable or better performance than existing baselines.
Abstract:Dynamic programming is one of the most fundamental methodologies for solving Markov decision problems. Among its many variants, Q-value iteration (Q-VI) is particularly important due to its conceptual simplicity and its classical contraction-based convergence guarantee. Despite the central role of this contraction property, it does not fully reveal the geometric structure of the Q-VI trajectory. In particular, when one is interested not only in the final limit $Q^*$ but also in when the induced greedy policy becomes effectively optimal, the standard contraction argument provides only a coarse characterization. To formalize this notion, we denote by $\mathcal X^*$ the set of $Q$-functions whose corresponding tie-broken greedy policies are optimal, referred to as the practically optimal solution set (POS). In this paper, we revisit discounted Q-VI through the lens of switching system theory and derive new geometric insights into its behavior. In particular, we show that although Q-VI does not reach $Q^*$ in finite time in general, it identifies the optimal action class in finite time. Furthermore, we prove that the distance from the iterate to a particular subset of $\mathcal X^*$ decays exponentially at a rate governed by the joint spectral radius (JSR) of a restricted switching family. This rate can be strictly faster than the standard $γ$ rate when the restricted JSR is strictly smaller than $γ$, while the convergence of the entire $Q$-function to $Q^*$ can still be dominated by the slower $γ$ mode, where $γ$ denotes the discount factor. These results reveal a two-stage geometric behavior of Q-VI: a fast convergence toward $\mathcal X_1$, followed by a slower convergence toward $Q^*$ in general.
Abstract:Q-learning is one of the most fundamental algorithms in reinforcement learning. We analyze constant-stepsize Q-learning through a direct stochastic switching system representation. The key observation is that the Bellman maximization error can be represented exactly by a stochastic policy. Therefore, the Q-learning error admits a switched linear conditional-mean recursion with martingale-difference noise. The intrinsic drift rate is the joint spectral radius (JSR) of the direct switching family, which can be strictly smaller than the standard row-sum rate. Using this representation, we derive a finite-time final-iterate bound via a JSR-induced Lyapunov function and then give a computable quadratic-certificate version.
Abstract:The problem of solving Markov decision processes under function approximation remains a fundamental challenge, even under linear function approximation settings. A key difficulty arises from a geometric mismatch: while the Bellman optimality operator is contractive in the Linfty-norm, commonly used objectives such as projected value iteration and Bellman residual minimization rely on L2-based formulations. To enable gradient-based optimization, we consider a soft formulation of Bellman residual minimization and extend it to a generalized weighted Lp -norm. We show that this formulation aligns the optimization objective with the contraction geometry of the Bellman operator as p increases, and derive corresponding performance error bounds. Our analysis provides a principled connection between residual minimization and Bellman contraction, leading to improved control of error propagation while remaining compatible with gradient-based optimization.
Abstract:Reinforcement learning has been successful both empirically and theoretically in single-agent settings, but extending these results to multi-agent reinforcement learning in general-sum Markov games remains challenging. This paper studies the convergence of Stackelberg Q-value iteration in two-player general-sum Markov games from a control-theoretic perspective. We introduce a relaxed policy condition tailored to the Stackelberg setting and model the learning dynamics as a switching system. By constructing upper and lower comparison systems, we establish finite-time error bounds for the Q-functions and characterize their convergence properties. Our results provide a novel control-theoretic perspective on Stackelberg learning. Moreover, to the best of the authors' knowledge, this paper offers the first finite-time convergence guarantees for Q-value iteration in general-sum Markov games under Stackelberg interactions.
Abstract:Reinforcement learning (RL) has achieved remarkable success in a wide range of control and decision-making tasks. However, RL agents often exhibit unstable or degraded performance when deployed in environments subject to unexpected external disturbances and model uncertainties. Consequently, ensuring reliable performance under such conditions remains a critical challenge. In this paper, we propose minimax deep deterministic policy gradient (MMDDPG), a framework for learning disturbance-resilient policies in continuous control tasks. The training process is formulated as a minimax optimization problem between a user policy and an adversarial disturbance policy. In this problem, the user learns a robust policy that minimizes the objective function, while the adversary generates disturbances that maximize it. To stabilize this interaction, we introduce a fractional objective that balances task performance and disturbance magnitude. This objective prevents excessively aggressive disturbances and promotes robust learning. Experimental evaluations in MuJoCo environments demonstrate that the proposed MMDDPG achieves significantly improved robustness against both external force perturbations and model parameter variations.
Abstract:In reinforcement learning (RL), Q-learning is a fundamental algorithm whose convergence is guaranteed in the tabular setting. However, this convergence guarantee does not hold under linear function approximation. To overcome this limitation, a significant line of research has introduced regularization techniques to ensure stable convergence under function approximation. In this work, we propose a new algorithm, periodic regularized Q-learning (PRQ). We first introduce regularization at the level of the projection operator and explicitly construct a regularized projected value iteration (RP-VI), subsequently extending it to a sample-based RL algorithm. By appropriately regularizing the projection operator, the resulting projected value iteration becomes a contraction. By extending this regularized projection into the stochastic setting, we establish the PRQ algorithm and provide a rigorous theoretical analysis that proves finite-time convergence guarantees for PRQ under linear function approximation.
Abstract:Gradient temporal-difference (GTD) learning algorithms are widely used for off-policy policy evaluation with function approximation. However, existing convergence analyses rely on the restrictive assumption that the so-called feature interaction matrix (FIM) is nonsingular. In practice, the FIM can become singular and leads to instability or degraded performance. In this paper, we propose a regularized optimization objective by reformulating the mean-square projected Bellman error (MSPBE) minimization. This formulation naturally yields a regularized GTD algorithms, referred to as R-GTD, which guarantees convergence to a unique solution even when the FIM is singular. We establish theoretical convergence guarantees and explicit error bounds for the proposed method, and validate its effectiveness through empirical experiments.