Abstract:Modern financial systems generate vast quantities of transactional and event-level data that encode rich economic signals. This paper presents PRAGMA, a family of foundation models for multi-source banking event sequences. Our approach pre-trains a Transformer-based architecture with masked modelling on a large-scale, heterogeneous banking event corpus using a self-supervised objective tailored to the discrete, variable-length nature of financial records. The resulting model supports a wide range of downstream tasks such as credit scoring, fraud detection, and lifetime value prediction: strong performance can be achieved by training a simple linear model on top of the extracted embeddings and can be further improved with lightweight fine-tuning. Through extensive evaluation on downstream tasks, we demonstrate that PRAGMA achieves superior performance across multiple domains directly from raw event sequences, providing a general-purpose representation layer for financial applications.
Abstract:This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D scenes using equirectangular projections, addressing the distortions in perception that occur as observers navigate within the encompassing sphere. Our approach employs a technique similar to "inpainting" to rectify distorted projections, enabling the smooth construction of locally coherent worlds. This provides extensive insight into the interrelation of technology, perception, and experiential reality within human-computer interaction.