The prominence of deep learning, large amount of annotated data and increasingly powerful hardware made it possible to reach remarkable performance for supervised classification tasks, in many cases saturating the training sets. However, adapting the learned classification to new domains remains a hard problem due to at least three reasons: (1) the domains and the tasks might be drastically different; (2) there might be very limited amount of annotated data on the new domain and (3) full training of a new model for each new task is prohibitive in terms of memory, due to the shear number of parameter of deep networks. Instead, new tasks should be learned incrementally, building on prior knowledge from already learned tasks, and without catastrophic forgetting, i.e. without hurting performance on prior tasks. To our knowledge this paper presents the first method for multi-domain/task learning without catastrophic forgetting using a fully tensorized architecture. Our main contribution is a method for multi-domain learning which models groups of identically structured blocks within a CNN as a high-order tensor. We show that this joint modelling naturally leverages correlations across different layers and results in more compact representations for each new task/domain over previous methods which have focused on adapting each layer separately. We apply the proposed method to 10 datasets of the Visual Decathlon Challenge and show that our method offers on average about 7.5x reduction in number of parameters and superior performance in terms of both classification accuracy and Decathlon score. In particular, our method outperforms all prior work on the Visual Decathlon Challenge.
Big neural networks trained on large datasets have advanced the state-of-the-art for a large variety of challenging problems, improving performance by a large margin. However, under low memory and limited computational power constraints, the accuracy on the same problems drops considerable. In this paper, we propose a series of techniques that significantly improve the accuracy of binarized neural networks (i.e networks where both the features and the weights are binary). We evaluate the proposed improvements on two diverse tasks: fine-grained recognition (human pose estimation) and large-scale image recognition (ImageNet classification). Specifically, we introduce a series of novel methodological changes including: (a) more appropriate activation functions, (b) reverse-order initialization, (c) progressive quantization, and (d) network stacking and show that these additions improve existing state-of-the-art network binarization techniques, significantly. Additionally, for the first time, we also investigate the extent to which network binarization and knowledge distillation can be combined. When tested on the challenging MPII dataset, our method shows a performance improvement of more than 4% in absolute terms. Finally, we further validate our findings by applying the proposed techniques for large-scale object recognition on the Imagenet dataset, on which we report a reduction of error rate by 4%.
Recent findings indicate that over-parametrization, while crucial for successfully training deep neural networks, also introduces large amounts of redundancy. Tensor methods have the potential to efficiently parametrize over-complete representations by leveraging this redundancy. In this paper, we propose to fully parametrize Convolutional Neural Networks (CNNs) with a single high-order, low-rank tensor. Previous works on network tensorization have focused on parametrizing individual layers (convolutional or fully connected) only, and perform the tensorization layer-by-layer separately. In contrast, we propose to jointly capture the full structure of a neural network by parametrizing it with a single high-order tensor, the modes of which represent each of the architectural design parameters of the network (e.g. number of convolutional blocks, depth, number of stacks, input features, etc). This parametrization allows to regularize the whole network and drastically reduce the number of parameters. Our model is end-to-end trainable and the low-rank structure imposed on the weight tensor acts as an implicit regularization. We study the case of networks with rich structure, namely Fully Convolutional Networks (FCNs), which we propose to parametrize with a single 8th-order tensor. We show that our approach can achieve superior performance with small compression rates, and attain high compression rates with negligible drop in accuracy for the challenging task of human pose estimation.
Our goal is to design architectures that retain the groundbreaking performance of Convolutional Neural Networks (CNNs) for landmark localization and at the same time are lightweight, compact and suitable for applications with limited computational resources. To this end, we make the following contributions: (a) we are the first to study the effect of neural network binarization on localization tasks, namely human pose estimation and face alignment. We exhaustively evaluate various design choices, identify performance bottlenecks, and more importantly propose multiple orthogonal ways to boost performance. (b) Based on our analysis, we propose a novel hierarchical, parallel and multi-scale residual architecture that yields large performance improvement over the standard bottleneck block while having the same number of parameters, thus bridging the gap between the original network and its binarized counterpart. (c) We perform a large number of ablation studies that shed light on the properties and the performance of the proposed block. (d) We present results for experiments on the most challenging datasets for human pose estimation and face alignment, reporting in many cases state-of-the-art performance. (e) We further provide additional results for the problem of facial part segmentation. Code can be downloaded from https://www.adrianbulat.com/binary-cnn-landmark
This paper is on image and face super-resolution. The vast majority of prior work for this problem focus on how to increase the resolution of low-resolution images which are artificially generated by simple bilinear down-sampling (or in a few cases by blurring followed by down-sampling).We show that such methods fail to produce good results when applied to real-world low-resolution, low quality images. To circumvent this problem, we propose a two-stage process which firstly trains a High-to-Low Generative Adversarial Network (GAN) to learn how to degrade and downsample high-resolution images requiring, during training, only unpaired high and low-resolution images. Once this is achieved, the output of this network is used to train a Low-to-High GAN for image super-resolution using this time paired low- and high-resolution images. Our main result is that this network can be now used to efectively increase the quality of real-world low-resolution images. We have applied the proposed pipeline for the problem of face super-resolution where we report large improvement over baselines and prior work although the proposed method is potentially applicable to other object categories.
This paper addresses 2 challenging tasks: improving the quality of low resolution facial images and accurately locating the facial landmarks on such poor resolution images. To this end, we make the following 5 contributions: (a) we propose Super-FAN: the very first end-to-end system that addresses both tasks simultaneously, i.e. both improves face resolution and detects the facial landmarks. The novelty or Super-FAN lies in incorporating structural information in a GAN-based super-resolution algorithm via integrating a sub-network for face alignment through heatmap regression and optimizing a novel heatmap loss. (b) We illustrate the benefit of training the two networks jointly by reporting good results not only on frontal images (as in prior work) but on the whole spectrum of facial poses, and not only on synthetic low resolution images (as in prior work) but also on real-world images. (c) We improve upon the state-of-the-art in face super-resolution by proposing a new residual-based architecture. (d) Quantitatively, we show large improvement over the state-of-the-art for both face super-resolution and alignment. (e) Qualitatively, we show for the first time good results on real-world low resolution images.
3D face reconstruction is a fundamental Computer Vision problem of extraordinary difficulty. Current systems often assume the availability of multiple facial images (sometimes from the same subject) as input, and must address a number of methodological challenges such as establishing dense correspondences across large facial poses, expressions, and non-uniform illumination. In general these methods require complex and inefficient pipelines for model building and fitting. In this work, we propose to address many of these limitations by training a Convolutional Neural Network (CNN) on an appropriate dataset consisting of 2D images and 3D facial models or scans. Our CNN works with just a single 2D facial image, does not require accurate alignment nor establishes dense correspondence between images, works for arbitrary facial poses and expressions, and can be used to reconstruct the whole 3D facial geometry (including the non-visible parts of the face) bypassing the construction (during training) and fitting (during testing) of a 3D Morphable Model. We achieve this via a simple CNN architecture that performs direct regression of a volumetric representation of the 3D facial geometry from a single 2D image. We also demonstrate how the related task of facial landmark localization can be incorporated into the proposed framework and help improve reconstruction quality, especially for the cases of large poses and facial expressions. Testing code will be made available online, along with pre-trained models http://aaronsplace.co.uk/papers/jackson2017recon
This paper investigates how far a very deep neural network is from attaining close to saturating performance on existing 2D and 3D face alignment datasets. To this end, we make the following 5 contributions: (a) we construct, for the first time, a very strong baseline by combining a state-of-the-art architecture for landmark localization with a state-of-the-art residual block, train it on a very large yet synthetically expanded 2D facial landmark dataset and finally evaluate it on all other 2D facial landmark datasets. (b) We create a guided by 2D landmarks network which converts 2D landmark annotations to 3D and unifies all existing datasets, leading to the creation of LS3D-W, the largest and most challenging 3D facial landmark dataset to date ~230,000 images. (c) Following that, we train a neural network for 3D face alignment and evaluate it on the newly introduced LS3D-W. (d) We further look into the effect of all "traditional" factors affecting face alignment performance like large pose, initialization and resolution, and introduce a "new" one, namely the size of the network. (e) We show that both 2D and 3D face alignment networks achieve performance of remarkable accuracy which is probably close to saturating the datasets used. Training and testing code as well as the dataset can be downloaded from https://www.adrianbulat.com/face-alignment/
Our goal is to design architectures that retain the groundbreaking performance of CNNs for landmark localization and at the same time are lightweight, compact and suitable for applications with limited computational resources. To this end, we make the following contributions: (a) we are the first to study the effect of neural network binarization on localization tasks, namely human pose estimation and face alignment. We exhaustively evaluate various design choices, identify performance bottlenecks, and more importantly propose multiple orthogonal ways to boost performance. (b) Based on our analysis, we propose a novel hierarchical, parallel and multi-scale residual architecture that yields large performance improvement over the standard bottleneck block while having the same number of parameters, thus bridging the gap between the original network and its binarized counterpart. (c) We perform a large number of ablation studies that shed light on the properties and the performance of the proposed block. (d) We present results for experiments on the most challenging datasets for human pose estimation and face alignment, reporting in many cases state-of-the-art performance. Code can be downloaded from https://www.adrianbulat.com/binary-cnn-landmarks
This paper describes our submission to the 1st 3D Face Alignment in the Wild (3DFAW) Challenge. Our method builds upon the idea of convolutional part heatmap regression [1], extending it for 3D face alignment. Our method decomposes the problem into two parts: (a) X,Y (2D) estimation and (b) Z (depth) estimation. At the first stage, our method estimates the X,Y coordinates of the facial landmarks by producing a set of 2D heatmaps, one for each landmark, using convolutional part heatmap regression. Then, these heatmaps, alongside the input RGB image, are used as input to a very deep subnetwork trained via residual learning for regressing the Z coordinate. Our method ranked 1st in the 3DFAW Challenge, surpassing the second best result by more than 22%.