Abstract:As generative AI systems become widely adopted, they enable unprecedented creation levels of synthetic data across text, images, audio, and video modalities. While research has addressed the energy consumption of model training and inference, a critical sustainability challenge remains understudied: digital waste. This term refers to stored data that consumes resources without serving a specific (and/or immediate) purpose. This paper presents this terminology in the AI context and introduces digital waste as an ethical imperative within (generative) AI development, positioning environmental sustainability as core for responsible innovation. Drawing from established digital resource management approaches, we examine how other disciplines manage digital waste and identify transferable approaches for the AI community. We propose specific recommendations encompassing re-search directions, technical interventions, and cultural shifts to mitigate the environmental consequences of in-definite data storage. By expanding AI ethics beyond immediate concerns like bias and privacy to include inter-generational environmental justice, this work contributes to a more comprehensive ethical framework that considers the complete lifecycle impact of generative AI systems.
Abstract:Climate implications of rapidly developing digital technologies, such as blockchains and the associated crypto mining and NFT minting, have been well documented and their massive GPU energy use has been identified as a cause for concern. However, we postulate that due to their more mainstream consumer appeal, the GPU use of text-prompt based diffusion AI art systems also requires thoughtful considerations. Given the recent explosion in the number of highly sophisticated generative art systems and their rapid adoption by consumers and creative professionals, the impact of these systems on the climate needs to be carefully considered. In this work, we report on the growth of diffusion-based visual AI systems, their patterns of use, growth and the implications on the climate. Our estimates show that the mass adoption of these tools potentially contributes considerably to global energy consumption. We end this paper with our thoughts on solutions and future areas of inquiry as well as associated difficulties, including the lack of publicly available data.
Abstract:Generative Artificial Intelligence (AI) systems currently contribute negatively to the production of digital waste, via the associated energy consumption and the related CO2 emissions. At this moment, a discussion is urgently needed on the replication of harmful consumer behavior, such as overconsumption, in the digital space. We outline our previous work on the climate implications of commercially available generative AI systems and the sentiment of generative AI users when confronted with AI-related climate research. We expand on this work via a discussion of digital overconsumption and waste, other related societal impacts, and a possible solution pathway
Abstract:With the increased sophistication of AI techniques, the application of these systems has been expanding to ever newer fields. Increasingly, these systems are being used in modeling of human aesthetics and creativity, e.g. how humans create artworks and design products. Our lab has developed one such AI creativity deep learning system that can be used to create artworks in the form of images and videos. In this paper, we describe this system and its use in studying the human visual system and the formation of aesthetic experiences. Specifically, we show how time-based AI created media can be used to explore the nature of the dual-pathway neuro-architecture of the human visual system and how this relates to higher cognitive judgments such as aesthetic experiences that rely on these divergent information streams. We propose a theoretical framework for how the movement within percepts such as video clips, causes the engagement of reflexive attention and a subsequent focus on visual information that are primarily processed via the dorsal stream, thereby modulating aesthetic experiences that rely on information relayed via the ventral stream. We outline our recent study in support of our proposed framework, which serves as the first study that investigates the relationship between the two visual streams and aesthetic experiences.