Abstract:Generating high-quality 3D objects from textual descriptions remains a challenging problem due to computational cost, the scarcity of 3D data, and complex 3D representations. We introduce Geometry Image Diffusion (GIMDiffusion), a novel Text-to-3D model that utilizes geometry images to efficiently represent 3D shapes using 2D images, thereby avoiding the need for complex 3D-aware architectures. By integrating a Collaborative Control mechanism, we exploit the rich 2D priors of existing Text-to-Image models such as Stable Diffusion. This enables strong generalization even with limited 3D training data (allowing us to use only high-quality training data) as well as retaining compatibility with guidance techniques such as IPAdapter. In short, GIMDiffusion enables the generation of 3D assets at speeds comparable to current Text-to-Image models. The generated objects consist of semantically meaningful, separate parts and include internal structures, enhancing both usability and versatility.
Abstract:Diffusion models continuously push the boundary of state-of-the-art image generation, but the process is hard to control with any nuance: practice proves that textual prompts are inadequate for accurately describing image style or fine structural details (such as faces). ControlNet and IPAdapter address this shortcoming by conditioning the generative process on imagery instead, but each individual instance is limited to modeling a single conditional posterior: for practical use-cases, where multiple different posteriors are desired within the same workflow, training and using multiple adapters is cumbersome. We propose IPAdapter-Instruct, which combines natural-image conditioning with ``Instruct'' prompts to swap between interpretations for the same conditioning image: style transfer, object extraction, both, or something else still? IPAdapterInstruct efficiently learns multiple tasks with minimal loss in quality compared to dedicated per-task models.