Alert button
Picture for Paschalis Panteleris

Paschalis Panteleris

Alert button

Institute of Computer Science, FORTH

PE-former: Pose Estimation Transformer

Add code
Bookmark button
Alert button
Dec 09, 2021
Paschalis Panteleris, Antonis Argyros

Figure 1 for PE-former: Pose Estimation Transformer
Figure 2 for PE-former: Pose Estimation Transformer
Figure 3 for PE-former: Pose Estimation Transformer
Figure 4 for PE-former: Pose Estimation Transformer
Viaarxiv icon

Accurate Hand Keypoint Localization on Mobile Devices

Add code
Bookmark button
Alert button
Dec 19, 2018
Filippos Gouidis, Paschalis Panteleris, Iason Oikonomidis, Antonis Argyros

Figure 1 for Accurate Hand Keypoint Localization on Mobile Devices
Figure 2 for Accurate Hand Keypoint Localization on Mobile Devices
Figure 3 for Accurate Hand Keypoint Localization on Mobile Devices
Figure 4 for Accurate Hand Keypoint Localization on Mobile Devices
Viaarxiv icon

Using a single RGB frame for real time 3D hand pose estimation in the wild

Add code
Bookmark button
Alert button
Dec 11, 2017
Paschalis Panteleris, Iason Oikonomidis, Antonis Argyros

Figure 1 for Using a single RGB frame for real time 3D hand pose estimation in the wild
Figure 2 for Using a single RGB frame for real time 3D hand pose estimation in the wild
Figure 3 for Using a single RGB frame for real time 3D hand pose estimation in the wild
Figure 4 for Using a single RGB frame for real time 3D hand pose estimation in the wild
Viaarxiv icon

Back to RGB: 3D tracking of hands and hand-object interactions based on short-baseline stereo

Add code
Bookmark button
Alert button
May 15, 2017
Paschalis Panteleris, Antonis Argyros

Figure 1 for Back to RGB: 3D tracking of hands and hand-object interactions based on short-baseline stereo
Figure 2 for Back to RGB: 3D tracking of hands and hand-object interactions based on short-baseline stereo
Figure 3 for Back to RGB: 3D tracking of hands and hand-object interactions based on short-baseline stereo
Figure 4 for Back to RGB: 3D tracking of hands and hand-object interactions based on short-baseline stereo
Viaarxiv icon