Abstract:What do recurrent neural networks, polynomial ODEs, and discrete polynomial maps each bring to computation, and what do they lack? All three operate over the continuum--real-valued states evolved by real-valued dynamics--even when the target functions are discrete. We study them through primitive recursion. We prove that primitive recursion admits equivalent characterizations in all three frameworks: bounded iteration of a fixed recurrent ReLU network, robust computation by a fixed polynomial ODE, and iteration of a fixed polynomial map with an externally supplied step-size parameter. In each, the time bound is itself primitive recursive, composition emerges from the dynamics rather than as a closure rule, and inputs are raw integer vectors. Every primitive recursive function is first compiled into bounded iteration of a single threshold-affine normal form, then interpreted as a ReLU computation and as a polynomial ODE. The equivalences expose a structural asymmetry: no fixed polynomial map can round uniformly to the nearest integer or realize exact phase selection--operations polynomial ODEs perform robustly via continuous-time flow. Each formalism compensates for a limitation the others lack: the ReLU gate provides exact branching, continuous time provides autonomous rounding and control, and the step-size parameter recovers both at the cost of discretization precision. This opens dynamical characterizations of subrecursive hierarchies and complexity classes by restricting time bounds, polynomial degrees, or discretization resources within one framework. More broadly, these models do not compute by composing subroutines: they shape the trajectory of a dynamical system through clocks, phase selectors, and error correction built into the dynamics. This differs structurally from symbolic programming, and our theorem gives a precise framework to study the difference.
Abstract:Non standard Analysis is an area of Mathematics dealing with notions of infinitesimal and infinitely large numbers, in which many statements from classical Analysis can be expressed very naturally. Cheap non-standard analysis introduced by Terence Tao in 2012 is based on the idea that considering that a property holds eventually is sufficient to give the essence of many of its statements. This provides constructivity but at some (acceptable) price. We consider computability in cheap non-standard analysis. We prove that many concepts from computable analysis as well as several concepts from computability can be very elegantly and alternatively presented in this framework. It provides a dual view and dual proofs to several statements already known in these fields.
Abstract:We consider a class of fully stochastic and fully distributed algorithms, that we prove to learn equilibria in games. Indeed, we consider a family of stochastic distributed dynamics that we prove to converge weakly (in the sense of weak convergence for probabilistic processes) towards their mean-field limit, i.e an ordinary differential equation (ODE) in the general case. We focus then on a class of stochastic dynamics where this ODE turns out to be related to multipopulation replicator dynamics. Using facts known about convergence of this ODE, we discuss the convergence of the initial stochastic dynamics: For general games, there might be non-convergence, but when convergence of the ODE holds, considered stochastic algorithms converge towards Nash equilibria. For games admitting Lyapunov functions, that we call Lyapunov games, the stochastic dynamics converge. We prove that any ordinal potential game, and hence any potential game is a Lyapunov game, with a multiaffine Lyapunov function. For Lyapunov games with a multiaffine Lyapunov function, we prove that this Lyapunov function is a super-martingale over the stochastic dynamics. This leads a way to provide bounds on their time of convergence by martingale arguments. This applies in particular for many classes of games that have been considered in literature, including several load balancing game scenarios and congestion games.