Abstract:Close-up rendering, zooming into a scene well beyond any training camera, is important for virtual production and interactive 3D content, yet remains an open challenge. 3D Gaussian splatting (3DGS) enables high-fidelity, real-time novel view synthesis, but its rendering quality degrades at close range. Recent diffusion-based methods that enhance the rendering by conditioning on reference images from the training set produce significant artifacts in this setting. We analyze this failure and identify its root cause: the scale gap between the close-up and reference views. We show that the features in reference-conditioned enhancement models are not scale-invariant, causing cross-view attention to retrieve incorrect correspondences when the same content appears at different scales, and that this mismatch cannot be corrected in latent space because the VAE encoder is not scale-equivariant. Building on this analysis we introduce MACRO, Multi-plane Attention for Closeup Render Optimization, a training-free method for high-quality close-up novel view synthesis from 3DGS. MACRO resolves the scale gap by leveraging the scene's known 3D structure: it decomposes the close-up into depth planes, crops and resizes references in image space to match the scale of each plane before encoding, and applies a depth-aware attention mask so each token attends only to scale-matched references. The method requires no architectural changes or additional training. We further contribute two new close-up novel view synthesis benchmarks, the first standardized evaluation protocol for this setting, and demonstrate state-of-the-art results on both, outperforming existing 3DGS and diffusion-based methods on both reconstruction and perceptual metrics. Project page: https://nitzanhod.github.io/MACRO
Abstract:Radiance field representations have recently been explored in the latent space of VAEs that are commonly used by diffusion models. This direction offers efficient rendering and seamless integration with diffusion-based pipelines. However, these methods face a fundamental limitation: The VAE latent space lacks multi-view consistency, leading to blurred textures and missing details during 3D reconstruction. Existing approaches attempt to address this by fine-tuning the VAE, at the cost of reconstruction quality, or by relying on pre-trained diffusion models to recover fine-grained details, at the risk of some hallucinations. We present Splatent, a diffusion-based enhancement framework designed to operate on top of 3D Gaussian Splatting (3DGS) in the latent space of VAEs. Our key insight departs from the conventional 3D-centric view: rather than reconstructing fine-grained details in 3D space, we recover them in 2D from input views through multi-view attention mechanisms. This approach preserves the reconstruction quality of pretrained VAEs while achieving faithful detail recovery. Evaluated across multiple benchmarks, Splatent establishes a new state-of-the-art for VAE latent radiance field reconstruction. We further demonstrate that integrating our method with existing feed-forward frameworks, consistently improves detail preservation, opening new possibilities for high-quality sparse-view 3D reconstruction.




Abstract:3D-LaneNet+ is a camera-based DNN method for anchor free 3D lane detection which is able to detect 3d lanes of any arbitrary topology such as splits, merges, as well as short and perpendicular lanes. We follow recently proposed 3D-LaneNet, and extend it to enable the detection of these previously unsupported lane topologies. Our output representation is an anchor free, semi-local tile representation that breaks down lanes into simple lane segments whose parameters can be learnt. In addition we learn, per lane instance, feature embedding that reasons for the global connectivity of locally detected segments to form full 3d lanes. This combination allows 3D-LaneNet+ to avoid using lane anchors, non-maximum suppression, and lane model fitting as in the original 3D-LaneNet. We demonstrate the efficacy of 3D-LaneNet+ using both synthetic and real world data. Results show significant improvement relative to the original 3D-LaneNet that can be attributed to better generalization to complex lane topologies, curvatures and surface geometries.




Abstract:Accurate lane detection, a crucial enabler for autonomous driving, currently relies on obtaining a large and diverse labeled training dataset. In this work, we explore learning from abundant, randomly generated synthetic data, together with unlabeled or partially labeled target domain data, instead. Randomly generated synthetic data has the advantage of controlled variability in the lane geometry and lighting, but it is limited in terms of photo-realism. This poses the challenge of adapting models learned on the unrealistic synthetic domain to real images. To this end we develop a novel autoencoder-based approach that uses synthetic labels unaligned with particular images for adapting to target domain data. In addition, we explore existing domain adaptation approaches, such as image translation and self-supervision, and adjust them to the lane detection task. We test all approaches in the unsupervised domain adaptation setting in which no target domain labels are available and in the semi-supervised setting in which a small portion of the target images are labeled. In extensive experiments using three different datasets, we demonstrate the possibility to save costly target domain labeling efforts. For example, using our proposed autoencoder approach on the llamas and tuSimple lane datasets, we can almost recover the fully supervised accuracy with only 10% of the labeled data. In addition, our autoencoder approach outperforms all other methods in the semi-supervised domain adaptation scenario.




Abstract:We propose a novel camera-based DNN method for 3D lane detection with uncertainty estimation. Our method is based on a semi-local, BEV, tile representation that breaks down lanes into simple lane segments. It combines learning a parametric model for the segments along with a deep feature embedding that is then used to cluster segment together into full lanes. This combination allows our method to generalize to complex lane topologies, curvatures and surface geometries. Additionally, our method is the first to output a learning based uncertainty estimation for the lane detection task. The efficacy of our method is demonstrated in extensive experiments achieving state-of-the-art results for camera-based 3D lane detection, while also showing our ability to generalize to complex topologies, curvatures and road geometries as well as to different cameras. We also demonstrate how our uncertainty estimation aligns with the empirical error statistics indicating that it is well calibrated and truly reflects the detection noise.