We propose a novel differentially private algorithm for online federated learning that employs temporally correlated noise to improve the utility while ensuring the privacy of the continuously released models. To address challenges stemming from DP noise and local updates with streaming noniid data, we develop a perturbed iterate analysis to control the impact of the DP noise on the utility. Moreover, we demonstrate how the drift errors from local updates can be effectively managed under a quasi-strong convexity condition. Subject to an $(\epsilon, \delta)$-DP budget, we establish a dynamic regret bound over the entire time horizon that quantifies the impact of key parameters and the intensity of changes in dynamic environments. Numerical experiments validate the efficacy of the proposed algorithm.
Existing asynchronous distributed optimization algorithms often use diminishing step-sizes that cause slow practical convergence, or use fixed step-sizes that depend on and decrease with an upper bound of the delays. Not only are such delay bounds hard to obtain in advance, but they also tend to be large and rarely attained, resulting in unnecessarily slow convergence. This paper develops asynchronous versions of two distributed algorithms, Prox-DGD and DGD-ATC, for solving consensus optimization problems over undirected networks. In contrast to alternatives, our algorithms can converge to the fixed point set of their synchronous counterparts using step-sizes that are independent of the delays. We establish convergence guarantees for strongly and weakly convex problems under both partial and total asynchrony. We also show that the convergence speed of the two asynchronous methods adapts to the actual level of asynchrony rather than being constrained by the worst-case. Numerical experiments demonstrate a strong practical performance of our asynchronous algorithms.
We propose a novel algorithm for solving the composite Federated Learning (FL) problem. This algorithm manages non-smooth regularization by strategically decoupling the proximal operator and communication, and addresses client drift without any assumptions about data similarity. Moreover, each worker uses local updates to reduce the communication frequency with the server and transmits only a $d$-dimensional vector per communication round. We prove that our algorithm converges linearly to a neighborhood of the optimal solution and demonstrate the superiority of our algorithm over state-of-the-art methods in numerical experiments.
This paper proposes a locally differentially private federated learning algorithm for strongly convex but possibly nonsmooth problems that protects the gradients of each worker against an honest but curious server. The proposed algorithm adds artificial noise to the shared information to ensure privacy and dynamically allocates the time-varying noise variance to minimize an upper bound of the optimization error subject to a predefined privacy budget constraint. This allows for an arbitrarily large but finite number of iterations to achieve both privacy protection and utility up to a neighborhood of the optimal solution, removing the need for tuning the number of iterations. Numerical results show the superiority of the proposed algorithm over state-of-the-art methods.
We present an efficient algorithm for regularized optimal transport. In contrast to previous methods, we use the Douglas-Rachford splitting technique to develop an efficient solver that can handle a broad class of regularizers. The algorithm has strong global convergence guarantees, low per-iteration cost, and can exploit GPU parallelization, making it considerably faster than the state-of-the-art for many problems. We illustrate its competitiveness in several applications, including domain adaptation and learning of generative models.
Facing the upcoming era of Internet-of-Things and connected intelligence, efficient information processing, computation and communication design becomes a key challenge in large-scale intelligent systems. Recently, Over-the-Air (OtA) computation has been proposed for data aggregation and distributed function computation over a large set of network nodes. Theoretical foundations for this concept exist for a long time, but it was mainly investigated within the context of wireless sensor networks. There are still many open questions when applying OtA computation in different types of distributed systems where modern wireless communication technology is applied. In this article, we provide a comprehensive overview of the OtA computation principle and its applications in distributed learning, control, and inference systems, for both server-coordinated and fully decentralized architectures. Particularly, we highlight the importance of the statistical heterogeneity of data and wireless channels, the temporal evolution of model updates, and the choice of performance metrics, for the communication design in OtA federated learning (FL) systems. Several key challenges in privacy, security and robustness aspects of OtA FL are also identified for further investigation.
In scalable machine learning systems, model training is often parallelized over multiple nodes that run without tight synchronization. Most analysis results for the related asynchronous algorithms use an upper bound on the information delays in the system to determine learning rates. Not only are such bounds hard to obtain in advance, but they also result in unnecessarily slow convergence. In this paper, we show that it is possible to use learning rates that depend on the actual time-varying delays in the system. We develop general convergence results for delay-adaptive asynchronous iterations and specialize these to proximal incremental gradient descent and block-coordinate descent algorithms. For each of these methods, we demonstrate how delays can be measured on-line, present delay-adaptive step-size policies, and illustrate their theoretical and practical advantages over the state-of-the-art.
A theoretical, and potentially also practical, problem with stochastic gradient descent is that trajectories may escape to infinity. In this note, we investigate uniform boundedness properties of iterates and function values along the trajectories of the stochastic gradient descent algorithm and its important momentum variant. Under smoothness and $R$-dissipativity of the loss function, we show that broad families of step-sizes, including the widely used step-decay and cosine with (or without) restart step-sizes, result in uniformly bounded iterates and function values. Several important applications that satisfy these assumptions, including phase retrieval problems, Gaussian mixture models and some neural network classifiers, are discussed in detail.
We develop a fast and reliable method for solving large-scale optimal transport (OT) problems at an unprecedented combination of speed and accuracy. Built on the celebrated Douglas-Rachford splitting technique, our method tackles the original OT problem directly instead of solving an approximate regularized problem, as many state-of-the-art techniques do. This allows us to provide sparse transport plans and avoid numerical issues of methods that use entropic regularization. The algorithm has the same cost per iteration as the popular Sinkhorn method, and each iteration can be executed efficiently, in parallel. The proposed method enjoys an iteration complexity $O(1/\epsilon)$ compared to the best-known $O(1/\epsilon^2)$ of the Sinkhorn method. In addition, we establish a linear convergence rate for our formulation of the OT problem. We detail an efficient GPU implementation of the proposed method that maintains a primal-dual stopping criterion at no extra cost. Substantial experiments demonstrate the effectiveness of our method, both in terms of computation times and robustness.