Abstract:We study finite horizon reachable set estimation for unknown discrete-time dynamical systems using only sampled state trajectories. Rather than treating scenario optimization as a black-box tool, we show how it can be tailored to reachable set estimation, where one must learn a family of sets based on whole trajectories, while preserving probabilistic guarantees on future trajectory inclusion for the entire horizon. To this end, we formulate a relaxed scenario program with slack variables that yields a tunable trade-off between reachable set size and out-of-sample trajectory inclusion over the horizon, thereby reducing sensitivity to outliers. Leveraging the recent results in adversarially robust scenario optimization, we then extend this formulation to account for bounded adversarial perturbations of the observed trajectories and derive a posteriori probabilistic guarantees on future trajectory inclusion. When probability distribution shifts in the Wasserstein distance occur, we obtain an explicit bound on how gracefully the theoretical probabilistic guarantees degrade. For different geometries, i.e., $p$-norm balls, ellipsoids, and zonotopes, we derive tractable convex reformulations and corroborate our theoretical results in simulation.
Abstract:We consider nonconvex obstacle avoidance where a robot described by nonlinear dynamics and a nonconvex shape has to avoid nonconvex obstacles. Obstacle avoidance is a fundamental problem in robotics and well studied in control. However, existing solutions are computationally expensive (e.g., model predictive controllers), neglect nonlinear dynamics (e.g., graph-based planners), use diffeomorphic transformations into convex domains (e.g., for star shapes), or are conservative due to convex overapproximations. The key challenge here is that the computation of the distance between the shapes of the robot and the obstacles is a nonconvex problem. We propose efficient computation of this distance via sampling-based distance functions. We quantify the sampling error and show that, for certain systems, such sampling-based distance functions are valid nonsmooth control barrier functions. We also study how to deal with disturbances on the robot dynamics in our setting. Finally, we illustrate our method on a robot navigation task involving an omnidirectional robot and nonconvex obstacles. We also analyze performance and computational efficiency of our controller as a function of the number of samples.