Abstract:Document forgery poses a growing threat to legal, economic, and governmental processes, requiring increasingly sophisticated verification mechanisms. One approach involves the use of plausibility checks, rule-based procedures that assess the correctness and internal consistency of data, to detect anomalies or signs of manipulation. Although these verification procedures are essential for ensuring data integrity, existing plausibility checks are manually implemented by software engineers, which is time-consuming. Recent advances in code generation with large language models (LLMs) offer new potential for automating and scaling the generation of these checks. However, adapting LLMs to the specific requirements of an unknown domain remains a significant challenge. This work investigates the extent to which LLMs, adapted on domain-specific code and data through different fine-tuning strategies, can generate rule-based plausibility checks for forgery detection on constrained hardware resources. We fine-tune open-source LLMs, Llama 3.1 8B and OpenCoder 8B, on structured datasets derived from real-world application scenarios and evaluate the generated plausibility checks on previously unseen forgery patterns. The results demonstrate that the models are capable of generating executable and effective verification procedures. This also highlights the potential of LLMs as scalable tools to support human decision-making in security-sensitive contexts where comprehensibility is required.
Abstract:Evolutionary prompt optimization has demonstrated effectiveness in refining prompts for LLMs. However, existing approaches lack robust operators and efficient evaluation mechanisms. In this work, we propose several key improvements to evolutionary prompt optimization that can partially generalize to prompt optimization in general: 1) decomposing evolution into distinct steps to enhance the evolution and its control, 2) introducing an LLM-based judge to verify the evolutions, 3) integrating human feedback to refine the evolutionary operator, and 4) developing more efficient evaluation strategies that maintain performance while reducing computational overhead. Our approach improves both optimization quality and efficiency. We release our code, enabling prompt optimization on new tasks and facilitating further research in this area.
Abstract:Predicting future video frames is a challenging task with many downstream applications. Previous work has shown that procedural knowledge enables deep models for complex dynamical settings, however their model ViPro assumed a given ground truth initial symbolic state. We show that this approach led to the model learning a shortcut that does not actually connect the observed environment with the predicted symbolic state, resulting in the inability to estimate states given an observation if previous states are noisy. In this work, we add several improvements to ViPro that enables the model to correctly infer states from observations without providing a full ground truth state in the beginning. We show that this is possible in an unsupervised manner, and extend the original Orbits dataset with a 3D variant to close the gap to real world scenarios.




Abstract:The steadily increasing utilization of data-driven methods and approaches in areas that handle sensitive personal information such as in law enforcement mandates an ever increasing effort in these institutions to comply with data protection guidelines. In this work, we present a system for automatically anonymizing images of scanned documents, reducing manual effort while ensuring data protection compliance. Our method considers the viability of further forensic processing after anonymization by minimizing automatically redacted areas by combining automatic detection of sensitive regions with knowledge from a manually anonymized reference document. Using a self-supervised image model for instance retrieval of the reference document, our approach requires only one anonymized example to efficiently redact all documents of the same type, significantly reducing processing time. We show that our approach outperforms both a purely automatic redaction system and also a naive copy-paste scheme of the reference anonymization to other documents on a hand-crafted dataset of ground truth redactions.
Abstract:High-definition road maps play a crucial role in the functionality and verification of highly automated driving functions. These contain precise information about the road network, geometry, condition, as well as traffic signs. Despite their importance for the development and evaluation of driving functions, the generation of high-definition maps is still an ongoing research topic. While previous work in this area has primarily focused on the accuracy of road geometry, we present a novel approach for automated large-scale map generation for use in industrial applications. Our proposed method leverages a minimal number of external information about the road to process LiDAR data in segments. These segments are subsequently combined, enabling a flexible and scalable process that achieves high-definition accuracy. Additionally, we showcase the use of the resulting OpenDRIVE in driving function simulation.




Abstract:Despite tremendous progress, machine learning and deep learning still suffer from incomprehensible predictions. Incomprehensibility, however, is not an option for the use of (deep) reinforcement learning in the real world, as unpredictable actions can seriously harm the involved individuals. In this work, we propose a genetic programming framework to generate explanations for the decision-making process of already trained agents by imitating them with programs. Programs are interpretable and can be executed to generate explanations of why the agent chooses a particular action. Furthermore, we conduct an ablation study that investigates how extending the domain-specific language by using library learning alters the performance of the method. We compare our results with the previous state of the art for this problem and show that we are comparable in performance but require much less hardware resources and computation time.




Abstract:We propose a general way to integrate procedural knowledge of a domain into deep learning models. We apply it to the case of video prediction, building on top of object-centric deep models and show that this leads to a better performance than using data-driven models alone. We develop an architecture that facilitates latent space disentanglement in order to use the integrated procedural knowledge, and establish a setup that allows the model to learn the procedural interface in the latent space using the downstream task of video prediction. We contrast the performance to a state-of-the-art data-driven approach and show that problems where purely data-driven approaches struggle can be handled by using knowledge about the domain, providing an alternative to simply collecting more data.




Abstract:High-resolution road representations are a key factor for the success of (highly) automated driving functions. These representations, for example, high-definition (HD) maps, contain accurate information on a multitude of factors, among others: road geometry, lane information, and traffic signs. Through the growing complexity and functionality of automated driving functions, also the requirements on testing and evaluation grow continuously. This leads to an increasing interest in virtual test drives for evaluation purposes. As roads play a crucial role in traffic flow, accurate real-world representations are needed, especially when deriving realistic driving behavior data. This paper proposes a novel approach to generate realistic road representations based solely on point cloud information, independent of the LiDAR sensor, mounting position, and without the need for odometry data, multi-sensor fusion, machine learning, or highly-accurate calibration. As the primary use case is simulation, we use the OpenDRIVE format for evaluation.
Abstract:Do deep learning models for instance segmentation generalize to novel objects in a systematic way? For classification, such behavior has been questioned. In this study, we aim to understand if certain design decisions such as framework, architecture or pre-training contribute to the semantic understanding of instance segmentation. To answer this question, we consider a special case of robustness and compare pre-trained models on a challenging benchmark for object-centric, out-of-distribution texture. We do not introduce another method in this work. Instead, we take a step back and evaluate a broad range of existing literature. This includes Cascade and Mask R-CNN, Swin Transformer, BMask, YOLACT(++), DETR, BCNet, SOTR and SOLOv2. We find that YOLACT++, SOTR and SOLOv2 are significantly more robust to out-of-distribution texture than other frameworks. In addition, we show that deeper and dynamic architectures improve robustness whereas training schedules, data augmentation and pre-training have only a minor impact. In summary we evaluate 68 models on 61 versions of MS COCO for a total of 4148 evaluations.
Abstract:Understanding the interactions of agents trained with deep reinforcement learning is crucial for deploying agents in games or the real world. In the former, unreasonable actions confuse players. In the latter, that effect is even more significant, as unexpected behavior cause accidents with potentially grave and long-lasting consequences for the involved individuals. In this work, we propose using program synthesis to imitate reinforcement learning policies after seeing a trajectory of the action sequence. Programs have the advantage that they are inherently interpretable and verifiable for correctness. We adapt the state-of-the-art program synthesis system DreamCoder for learning concepts in grid-based environments, specifically, a navigation task and two miniature versions of Atari games, Space Invaders and Asterix. By inspecting the generated libraries, we can make inferences about the concepts the black-box agent has learned and better understand the agent's behavior. We achieve the same by visualizing the agent's decision-making process for the imitated sequences. We evaluate our approach with different types of program synthesizers based on a search-only method, a neural-guided search, and a language model fine-tuned on code.