Management and mission planning over a swarm of unmanned aerial vehicle (UAV) remains to date as a challenging research trend in what regards to this particular type of aircrafts. These vehicles are controlled by a number of ground control station (GCS), from which they are commanded to cooperatively perform different tasks in specific geographic areas of interest. Mathematically the problem of coordinating and assigning tasks to a swarm of UAV can be modeled as a constraint satisfaction problem, whose complexity and multiple conflicting criteria has hitherto motivated the adoption of multi-objective solvers such as multi-objective evolutionary algorithm (MOEA). The encoding approach consists of different alleles representing the decision variables, whereas the fitness function checks that all constraints are fulfilled, minimizing the optimization criteria of the problem. In problems of high complexity involving several tasks, UAV and GCS, where the space of search is huge compared to the space of valid solutions, the convergence rate of the algorithm increases significantly. To overcome this issue, this work proposes a weighted random generator for the creation and mutation of new individuals. The main objective of this work is to reduce the convergence rate of the MOEA solver for multi-UAV mission planning using weighted random strategies that focus the search on potentially better regions of the solution space. Extensive experimental results over a diverse range of scenarios evince the benefits of the proposed approach, which notably improves this convergence rate with respect to a na\"ive MOEA approach.
In real-world scenarios classification models are often required to perform robustly when predicting samples belonging to classes that have not appeared during its training stage. Open Set Recognition addresses this issue by devising models capable of detecting unknown classes from samples arriving during the testing phase, while maintaining a good level of performance in the classification of samples belonging to known classes. This review comprehensively overviews the recent literature related to Open Set Recognition, identifying common practices, limitations, and connections of this field with other machine learning research areas, such as continual learning, out-of-distribution detection, novelty detection, and uncertainty estimation. Our work also uncovers open problems and suggests several research directions that may motivate and articulate future efforts towards more safe Artificial Intelligence methods.
Besides performance, efficiency is a key design driver of technologies supporting vehicular perception. Indeed, a well-balanced trade-off between performance and energy consumption is crucial for the sustainability of autonomous vehicles. In this context, the diversity of real-world contexts in which autonomous vehicles can operate motivates the need for empowering perception models with the capability to detect, characterize and identify newly appearing objects by themselves. In this manuscript we elaborate on this threefold conundrum (performance, efficiency and open-world learning) for object detection modeling tasks over image data collected from vehicular scenarios. Specifically, we show that well-performing and efficient models can be realized by virtue of Spiking Neural Networks (SNNs), reaching competitive levels of detection performance when compared to their non-spiking counterparts at dramatic energy consumption savings (up to 85%) and a slightly improved robustness against image noise. Our experiments herein offered also expose qualitatively the complexity of detecting new objects based on the preliminary results of a simple approach to discriminate potential object proposals in the captured image.
In this work, we investigate the means of using curiosity on replay buffers to improve offline multi-task continual reinforcement learning when tasks, which are defined by the non-stationarity in the environment, are non labeled and not evenly exposed to the learner in time. In particular, we investigate the use of curiosity both as a tool for task boundary detection and as a priority metric when it comes to retaining old transition tuples, which we respectively use to propose two different buffers. Firstly, we propose a Hybrid Reservoir Buffer with Task Separation (HRBTS), where curiosity is used to detect task boundaries that are not known due to the task agnostic nature of the problem. Secondly, by using curiosity as a priority metric when it comes to retaining old transition tuples, a Hybrid Curious Buffer (HCB) is proposed. We ultimately show that these buffers, in conjunction with regular reinforcement learning algorithms, can be used to alleviate the catastrophic forgetting issue suffered by the state of the art on replay buffers when the agent's exposure to tasks is not equal along time. We evaluate catastrophic forgetting and the efficiency of our proposed buffers against the latest works such as the Hybrid Reservoir Buffer (HRB) and the Multi-Time Scale Replay Buffer (MTR) in three different continual reinforcement learning settings. Experiments were done on classical control tasks and Metaworld environment. Experiments show that our proposed replay buffers display better immunity to catastrophic forgetting compared to existing works in most of the settings.
Exploration poses a fundamental challenge in Reinforcement Learning (RL) with sparse rewards, limiting an agent's ability to learn optimal decision-making due to a lack of informative feedback signals. Self-Imitation Learning (self-IL) has emerged as a promising approach for exploration, leveraging a replay buffer to store and reproduce successful behaviors. However, traditional self-IL methods, which rely on high-return transitions and assume singleton environments, face challenges in generalization, especially in procedurally-generated (PCG) environments. Therefore, new self-IL methods have been proposed to rank which experiences to persist, but they replay transitions uniformly regardless of their significance, and do not address the diversity of the stored demonstrations. In this work, we propose tailored self-IL sampling strategies by prioritizing transitions in different ways and extending prioritization techniques to PCG environments. We also address diversity loss through modifications to counteract the impact of generalization requirements and bias introduced by prioritization techniques. Our experimental analysis, conducted over three PCG sparse reward environments, including MiniGrid and ProcGen, highlights the benefits of our proposed modifications, achieving a new state-of-the-art performance in the MiniGrid-MultiRoom-N12-S10 environment.
As systems based on opaque Artificial Intelligence (AI) continue to flourish in diverse real-world applications, understanding these black box models has become paramount. In response, Explainable AI (XAI) has emerged as a field of research with practical and ethical benefits across various domains. This paper not only highlights the advancements in XAI and its application in real-world scenarios but also addresses the ongoing challenges within XAI, emphasizing the need for broader perspectives and collaborative efforts. We bring together experts from diverse fields to identify open problems, striving to synchronize research agendas and accelerate XAI in practical applications. By fostering collaborative discussion and interdisciplinary cooperation, we aim to propel XAI forward, contributing to its continued success. Our goal is to put forward a comprehensive proposal for advancing XAI. To achieve this goal, we present a manifesto of 27 open problems categorized into nine categories. These challenges encapsulate the complexities and nuances of XAI and offer a road map for future research. For each problem, we provide promising research directions in the hope of harnessing the collective intelligence of interested stakeholders.
Most applications of Artificial Intelligence (AI) are designed for a confined and specific task. However, there are many scenarios that call for a more general AI, capable of solving a wide array of tasks without being specifically designed for them. The term General-Purpose Artificial Intelligence Systems (GPAIS) has been defined to refer to these AI systems. To date, the possibility of an Artificial General Intelligence, powerful enough to perform any intellectual task as if it were human, or even improve it, has remained an aspiration, fiction, and considered a risk for our society. Whilst we might still be far from achieving that, GPAIS is a reality and sitting at the forefront of AI research. This work discusses existing definitions for GPAIS and proposes a new definition that allows for a gradual differentiation among types of GPAIS according to their properties and limitations. We distinguish between closed-world and open-world GPAIS, characterising their degree of autonomy and ability based on several factors such as adaptation to new tasks, competence in domains not intentionally trained for, ability to learn from few data, or proactive acknowledgment of their own limitations. We then propose a taxonomy of approaches to realise GPAIS, describing research trends such as the use of AI techniques to improve another AI or foundation models. As a prime example, we delve into generative AI, aligning them with the terms and concepts presented in the taxonomy. Through the proposed definition and taxonomy, our aim is to facilitate research collaboration across different areas that are tackling general-purpose tasks, as they share many common aspects. Finally, we discuss the current state of GPAIS, its challenges and prospects, implications for our society, and the need for responsible and trustworthy AI systems and regulation, with the goal of providing a holistic view of GPAIS.
In the era of sustainable smart agriculture, a massive amount of agricultural news text is being posted on the Internet, in which massive agricultural knowledge has been accumulated. In this context, it is urgent to explore effective text classification techniques for users to access the required agricultural knowledge with high efficiency. Mainstream deep learning approaches employing fine-tuning strategies on pre-trained language models (PLMs), have demonstrated remarkable performance gains over the past few years. Nonetheless, these methods still face many drawbacks that are complex to solve, including: 1. Limited agricultural training data due to the expensive-cost and labour-intensive annotation; 2. Poor domain transferability, especially of cross-linguistic ability; 3. Complex and expensive large models deployment.Inspired by the extraordinary success brought by the recent ChatGPT (e.g. GPT-3.5, GPT-4), in this work, we systematically investigate and explore the capability and utilization of ChatGPT applying to the agricultural informatization field. ....(shown in article).... Code has been released on Github https://github.com/albert-jin/agricultural_textual_classification_ChatGPT.
Trustworthy Artificial Intelligence (AI) is based on seven technical requirements sustained over three main pillars that should be met throughout the system's entire life cycle: it should be (1) lawful, (2) ethical, and (3) robust, both from a technical and a social perspective. However, attaining truly trustworthy AI concerns a wider vision that comprises the trustworthiness of all processes and actors that are part of the system's life cycle, and considers previous aspects from different lenses. A more holistic vision contemplates four essential axes: the global principles for ethical use and development of AI-based systems, a philosophical take on AI ethics, a risk-based approach to AI regulation, and the mentioned pillars and requirements. The seven requirements (human agency and oversight; robustness and safety; privacy and data governance; transparency; diversity, non-discrimination and fairness; societal and environmental wellbeing; and accountability) are analyzed from a triple perspective: What each requirement for trustworthy AI is, Why it is needed, and How each requirement can be implemented in practice. On the other hand, a practical approach to implement trustworthy AI systems allows defining the concept of responsibility of AI-based systems facing the law, through a given auditing process. Therefore, a responsible AI system is the resulting notion we introduce in this work, and a concept of utmost necessity that can be realized through auditing processes, subject to the challenges posed by the use of regulatory sandboxes. Our multidisciplinary vision of trustworthy AI also includes a regulation debate, with the purpose of serving as an entry point to this crucial field in the present and future progress of our society.
One of the key challenges of Reinforcement Learning (RL) is the ability of agents to generalise their learned policy to unseen settings. Moreover, training RL agents requires large numbers of interactions with the environment. Motivated by the recent success of Offline RL and Imitation Learning (IL), we conduct a study to investigate whether agents can leverage offline data in the form of trajectories to improve the sample-efficiency in procedurally generated environments. We consider two settings of using IL from offline data for RL: (1) pre-training a policy before online RL training and (2) concurrently training a policy with online RL and IL from offline data. We analyse the impact of the quality (optimality of trajectories) and diversity (number of trajectories and covered level) of available offline trajectories on the effectiveness of both approaches. Across four well-known sparse reward tasks in the MiniGrid environment, we find that using IL for pre-training and concurrently during online RL training both consistently improve the sample-efficiency while converging to optimal policies. Furthermore, we show that pre-training a policy from as few as two trajectories can make the difference between learning an optimal policy at the end of online training and not learning at all. Our findings motivate the widespread adoption of IL for pre-training and concurrent IL in procedurally generated environments whenever offline trajectories are available or can be generated.