Abstract:This work aims at a challenging task: human action-reaction synthesis, i.e., generating human reactions based on the action sequence of the other as conditions. Currently, autoregressive modeling approaches have achieved remarkable performance in motion generation tasks, e.g. text-to-motion. However, vector quantization (VQ) accompanying autoregressive generation has inherent disadvantages, including loss of quantization information, low codebook utilization, etc. Moreover, unlike text-to-motion, which focuses solely on the movement of body joints, human action-reaction synthesis also encompasses fine-grained hand movements. In this work, we propose MARRS, a novel framework designed to generate coordinated and fine-grained reaction motions in continuous representations. Initially, we present the Unit-distinguished Motion Variational AutoEncoder (UD-VAE), which segments the entire body into distinct body and hand units, encoding them independently. Subsequently, we propose Action-Conditioned Fusion (ACF), which involves randomly masking a subset of reactive tokens and extracting specific information about the body and hands from the active tokens. Furthermore, we introduce Adaptive Unit Modulation (AUM) to facilitate interaction between body and hand units by using the information from one unit to adaptively modulate the other. Finally, for the diffusion model, we employ a compact MLP as a noise predictor for each distinct body unit and incorporate the diffusion loss to model the probability distribution of each token. Quantitative and qualitative results demonstrate that our method achieves superior performance. The code will be released upon acceptance.
Abstract:Audio-driven human animation technology is widely used in human-computer interaction, and the emergence of diffusion models has further advanced its development. Currently, most methods rely on multi-stage generation and intermediate representations, resulting in long inference time and issues with generation quality in specific foreground regions and audio-motion consistency. These shortcomings are primarily due to the lack of localized fine-grained supervised guidance. To address above challenges, we propose PAHA, an end-to-end audio-driven upper-body human animation framework with diffusion model. We introduce two key methods: Parts-Aware Re-weighting (PAR) and Parts Consistency Enhancement (PCE). PAR dynamically adjusts regional training loss weights based on pose confidence scores, effectively improving visual quality. PCE constructs and trains diffusion-based regional audio-visual classifiers to improve the consistency of motion and co-speech audio. Afterwards, we design two novel inference guidance methods for the foregoing classifiers, Sequential Guidance (SG) and Differential Guidance (DG), to balance efficiency and quality respectively. Additionally, we build CNAS, the first public Chinese News Anchor Speech dataset, to advance research and validation in this field. Extensive experimental results and user studies demonstrate that PAHA significantly outperforms existing methods in audio-motion alignment and video-related evaluations. The codes and CNAS dataset will be released upon acceptance.