Abstract:Automatic music mixing, the task of automatically combining individual audio tracks into a cohesive mixture, is typically addressed by parallelized architectures that process all input tracks in a single pass. In this work, inspired by how human mix engineers process stems one at a time, we propose a paradigm shift and ask whether automatic music mixing can be reformulated as a sequential stem blending task, where each stem is blended into a growing submix. Specifically, we train a latent flow matching model conditioned on the submix context, enabling sequential processing of an arbitrary number of input tracks. To train the model, we introduce a degradation-based data synthesis strategy that simulates realistic stem blending scenarios from existing multitrack and source separation datasets. Experimental results on both stem blending and automatic music mixing benchmarks demonstrate the effectiveness of the proposed approach. We provide audio examples on the accompanying demo page\footnote{https://sequential-mixing-demo.vercel.app/}.
Abstract:Electric guitar tone transfer (EGTT) and tone removal (EGTR) are two fundamental tasks in guitar tone modeling: EGTT replaces a recording's tone with that of a reference, while EGTR recovers the dry direct-input (DI) signal from a wet, processed recording. Despite their highly related nature, prior work has addressed them independently, and both works have yet to achieve satisfactory results. In this paper, we propose EG-VAE, a unified framework that jointly models EGTT and EGTR by disentangling frame-level content and global tone representations from wet recordings with a variational autoencoder. EGTT is achieved by recombining a source's content with a reference's tone, while EGTR is attained by a novel tone masking objective that enforces content-tone disentanglement during training and realizes the removal procedure at inference. To improve transfer to tones unseen in training, a second training stage shapes a smooth tone space through variational sampling and audio-effects augmentation. Experimental results from both objective and subjective evaluations demonstrate that EG-VAE outperforms task-specific baselines on transfer and removal. Demos are available at https://guitar-tone-demo.vercel.app/.
Abstract:While diffusion models are best known for their performance in generative tasks, they have also been successfully applied to many other tasks, including audio source separation. However, current generative approaches to music source separation often underperform on standard objective metrics. In this paper, we address this issue by introducing a novel generative vocal separation model based on the Elucidated Diffusion Model (EDM) framework. Our model processes complex short-time Fourier transform spectrograms and employs an improved U-Net architecture based on music-informed design choices. Our approach matches discriminative baselines on objective metrics and achieves perceptual quality comparable to state-of-the-art systems, as assessed by proxy subjective metrics. We hope these results encourage broader exploration of generative methods for music source separation