Abstract:Although the use of remote sensing technologies for monitoring forested environments has gained increasing attention, publicly available point cloud datasets remain scarce due to the high costs, sensor requirements, and time-intensive nature of their acquisition. Moreover, as far as we are aware, there are no public annotated datasets generated through Structure From Motion (SfM) algorithms applied to imagery, which may be due to the lack of SfM algorithms that can map semantic segmentation information into an accurate point cloud, especially in a challenging environment like forests. In this work, we present a novel pipeline for generating semantically segmented point clouds of forest environments. Using a custom-built forest simulator, we generate realistic RGB images of diverse forest scenes along with their corresponding semantic segmentation masks. These labeled images are then processed using modified open-source SfM software capable of preserving semantic information during 3D reconstruction. The resulting point clouds provide both geometric and semantic detail, offering a valuable resource for training and evaluating deep learning models aimed at segmenting real forest point clouds obtained via SfM.
Abstract:Remote sensing through unmanned aerial systems (UAS) has been increasing in forestry in recent years, along with using machine learning for data processing. Deep learning architectures, extensively applied in natural language and image processing, have recently been extended to the point cloud domain. However, the availability of point cloud datasets for training and testing remains limited. Creating forested environment point cloud datasets is expensive, requires high-precision sensors, and is time-consuming as manual point classification is required. Moreover, forest areas could be inaccessible or dangerous for humans, further complicating data collection. Then, a question arises whether it is possible to use synthetic data to train deep learning networks without the need to rely on large volumes of real forest data. To answer this question, we developed a realistic simulator that procedurally generates synthetic forest scenes. Thanks to this, we have conducted a comparative study of different state-of-the-art point-based deep learning networks for forest segmentation. Using created datasets, we determined the feasibility of using synthetic data to train deep learning networks to classify point clouds from real forest datasets. Both the simulator and the datasets are released as part of this work.