Abstract:Sparse rewards are a major bottleneck in multi-agent reinforcement learning (MARL), where simultaneous learning induces non-stationarity and makes reward design especially delicate. Reward shaping can accelerate learning, but in the multi-agent setting it must preserve the strategic structure of the problem rather than merely improve short-term optimization. We propose Automatic Reward-shaping in Multi-agent Systems (ARMS), a self-supervised reward shaping framework for MARL that learns dense shaping signals from sparse environmental rewards through trajectory ranking. Since single-agent trajectory-ranking guarantees do not directly transfer to MARL, we reformulate policy invariance through conditional best-response reasoning, and show that if certain conditions hold, then using shaping rewards preserves each agent's best-response set under fixed opponent policies, and consequently preserve the set of Nash equilibria. Guided by this perspective, ARMS alternates between policy learning and reward learning while sharing shaping parameters across agents for efficiency. Experiments in a partially observable multi-agent pathfinding domain show that ARMS improves sampling efficiency under increasing reward sparsity and agent count, generalizes to unseen environments, and reveals a MARL-specific failure mode in which limited exploration and coupled policy--reward dynamics induce oscillatory behavior. Increasing exploration mitigates this effect and stabilizes learning. To the best of our knowledge, ARMS is the first automatic reward shaping framework for MARL whose design is motivated by a game-theoretic equilibrium-preservation result.
Abstract:Factorization machine (FM) variants are widely used for large scale real-time content recommendation systems, since they offer an excellent balance between model accuracy and low computational costs for training and inference. These systems are trained on tabular data with both numerical and categorical columns. Incorporating numerical columns poses a challenge, and they are typically incorporated using a scalar transformation or binning, which can be either learned or chosen a-priori. In this work, we provide a systematic and theoretically-justified way to incorporate numerical features into FM variants by encoding them into a vector of function values for a set of functions of one's choice. We view factorization machines as approximators of segmentized functions, namely, functions from a field's value to the real numbers, assuming the remaining fields are assigned some given constants, which we refer to as the segment. From this perspective, we show that our technique yields a model that learns segmentized functions of the numerical feature spanned by the set of functions of one's choice, namely, the spanning coefficients vary between segments. Hence, to improve model accuracy we advocate the use of functions known to have strong approximation power, and offer the B-Spline basis due to its well-known approximation power, availability in software libraries, and efficiency. Our technique preserves fast training and inference, and requires only a small modification of the computational graph of an FM model. Therefore, it is easy to incorporate into an existing system to improve its performance. Finally, we back our claims with a set of experiments, including synthetic, performance evaluation on several data-sets, and an A/B test on a real online advertising system which shows improved performance.