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Ben Kenwright

Scalable Real-Time Vehicle Deformation for Interactive Environments

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Apr 11, 2023
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Real-Time Character Rise Motions

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Apr 11, 2023
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Inverse Kinematics with Dual-Quaternions, Exponential-Maps, and Joint Limits

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Nov 02, 2022
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Watch Your Step: Real-Time Adaptive Character Stepping

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Oct 26, 2022
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