Recent advances in knowledge graph embedding (KGE) rely on Euclidean/hyperbolic orthogonal relation transformations to model intrinsic logical patterns and topological structures. However, existing approaches are confined to rigid relational orthogonalization with restricted dimension and homogeneous geometry, leading to deficient modeling capability. In this work, we move beyond these approaches in terms of both dimension and geometry by introducing a powerful framework named GoldE, which features a universal orthogonal parameterization based on a generalized form of Householder reflection. Such parameterization can naturally achieve dimensional extension and geometric unification with theoretical guarantees, enabling our framework to simultaneously capture crucial logical patterns and inherent topological heterogeneity of knowledge graphs. Empirically, GoldE achieves state-of-the-art performance on three standard benchmarks. Codes are available at https://github.com/xxrep/GoldE.
This paper discusses the results of the third edition of the Monocular Depth Estimation Challenge (MDEC). The challenge focuses on zero-shot generalization to the challenging SYNS-Patches dataset, featuring complex scenes in natural and indoor settings. As with the previous edition, methods can use any form of supervision, i.e. supervised or self-supervised. The challenge received a total of 19 submissions outperforming the baseline on the test set: 10 among them submitted a report describing their approach, highlighting a diffused use of foundational models such as Depth Anything at the core of their method. The challenge winners drastically improved 3D F-Score performance, from 17.51% to 23.72%.
Large language model (LLM) based agents have recently attracted much attention from the research and industry communities. Compared with original LLMs, LLM-based agents are featured in their self-evolving capability, which is the basis for solving real-world problems that need long-term and complex agent-environment interactions. The key component to support agent-environment interactions is the memory of the agents. While previous studies have proposed many promising memory mechanisms, they are scattered in different papers, and there lacks a systematical review to summarize and compare these works from a holistic perspective, failing to abstract common and effective designing patterns for inspiring future studies. To bridge this gap, in this paper, we propose a comprehensive survey on the memory mechanism of LLM-based agents. In specific, we first discuss ''what is'' and ''why do we need'' the memory in LLM-based agents. Then, we systematically review previous studies on how to design and evaluate the memory module. In addition, we also present many agent applications, where the memory module plays an important role. At last, we analyze the limitations of existing work and show important future directions. To keep up with the latest advances in this field, we create a repository at \url{https://github.com/nuster1128/LLM_Agent_Memory_Survey}.
Learning effective representations for Chinese characters presents unique challenges, primarily due to the vast number of characters and their continuous growth, which requires models to handle an expanding category space. Additionally, the inherent sparsity of character usage complicates the generalization of learned representations. Prior research has explored radical-based sequences to overcome these issues, achieving progress in recognizing unseen characters. However, these approaches fail to fully exploit the inherent tree structure of such sequences. To address these limitations and leverage established data properties, we propose Formation Tree-CLIP (FT-CLIP). This model utilizes formation trees to represent characters and incorporates a dedicated tree encoder, significantly improving performance in both seen and unseen character recognition tasks. We further introduce masking for to both character images and tree nodes, enabling efficient and effective training. This approach accelerates training significantly (by a factor of 2 or more) while enhancing accuracy. Extensive experiments show that processing characters through formation trees aligns better with their inherent properties than direct sequential methods, significantly enhancing the generality and usability of the representations.
Matching cost aggregation plays a fundamental role in learning-based multi-view stereo networks. However, directly aggregating adjacent costs can lead to suboptimal results due to local geometric inconsistency. Related methods either seek selective aggregation or improve aggregated depth in the 2D space, both are unable to handle geometric inconsistency in the cost volume effectively. In this paper, we propose GoMVS to aggregate geometrically consistent costs, yielding better utilization of adjacent geometries. More specifically, we correspond and propagate adjacent costs to the reference pixel by leveraging the local geometric smoothness in conjunction with surface normals. We achieve this by the geometric consistent propagation (GCP) module. It computes the correspondence from the adjacent depth hypothesis space to the reference depth space using surface normals, then uses the correspondence to propagate adjacent costs to the reference geometry, followed by a convolution for aggregation. Our method achieves new state-of-the-art performance on DTU, Tanks & Temple, and ETH3D datasets. Notably, our method ranks 1st on the Tanks & Temple Advanced benchmark.
Deployment of deep neural networks in real-world settings typically requires adaptation to new tasks with few examples. Few-shot classification (FSC) provides a solution to this problem by leveraging pre-trained backbones for fast adaptation to new classes. Surprisingly, most efforts have only focused on developing architectures for easing the adaptation to the target domain without considering the importance of backbone training for good generalisation. We show that flatness-aware backbone training with vanilla fine-tuning results in a simpler yet competitive baseline compared to the state-of-the-art. Our results indicate that for in- and cross-domain FSC, backbone training is crucial to achieving good generalisation across different adaptation methods. We advocate more care should be taken when training these models.
Recovering the 3D scene geometry from a single view is a fundamental yet ill-posed problem in computer vision. While classical depth estimation methods infer only a 2.5D scene representation limited to the image plane, recent approaches based on radiance fields reconstruct a full 3D representation. However, these methods still struggle with occluded regions since inferring geometry without visual observation requires (i) semantic knowledge of the surroundings, and (ii) reasoning about spatial context. We propose KYN, a novel method for single-view scene reconstruction that reasons about semantic and spatial context to predict each point's density. We introduce a vision-language modulation module to enrich point features with fine-grained semantic information. We aggregate point representations across the scene through a language-guided spatial attention mechanism to yield per-point density predictions aware of the 3D semantic context. We show that KYN improves 3D shape recovery compared to predicting density for each 3D point in isolation. We achieve state-of-the-art results in scene and object reconstruction on KITTI-360, and show improved zero-shot generalization compared to prior work. Project page: https://ruili3.github.io/kyn.
Multi-modal brain images from MRI scans are widely used in clinical diagnosis to provide complementary information from different modalities. However, obtaining fully paired multi-modal images in practice is challenging due to various factors, such as time, cost, and artifacts, resulting in modality-missing brain images. To address this problem, unsupervised multi-modal brain image translation has been extensively studied. Existing methods suffer from the problem of brain tumor deformation during translation, as they fail to focus on the tumor areas when translating the whole images. In this paper, we propose an unsupervised tumor-aware distillation teacher-student network called UTAD-Net, which is capable of perceiving and translating tumor areas precisely. Specifically, our model consists of two parts: a teacher network and a student network. The teacher network learns an end-to-end mapping from source to target modality using unpaired images and corresponding tumor masks first. Then, the translation knowledge is distilled into the student network, enabling it to generate more realistic tumor areas and whole images without masks. Experiments show that our model achieves competitive performance on both quantitative and qualitative evaluations of image quality compared with state-of-the-art methods. Furthermore, we demonstrate the effectiveness of the generated images on downstream segmentation tasks. Our code is available at https://github.com/scut-HC/UTAD-Net.
The inductive bias of the convolutional neural network (CNN) can act as a strong prior for image restoration, which is known as the Deep Image Prior (DIP). In recent years, DIP has been utilized in unsupervised dynamic MRI reconstruction, which adopts a generative model from the latent space to the image space. However, existing methods usually utilize a single pyramid-shaped CNN architecture to parameterize the generator, which cannot effectively exploit the spatio-temporal correlations within the dynamic data. In this work, we propose a novel scheme to exploit the DIP prior for dynamic MRI reconstruction, named ``Graph Image Prior'' (GIP). The generative model is decomposed into two stages: image recovery and manifold discovery, which is bridged by a graph convolutional network to exploit the spatio-temporal correlations. In addition, we devise an ADMM algorithm to alternately optimize the images and the network parameters to further improve the reconstruction performance. Experimental results demonstrate that GIP outperforms compressed sensing methods and unsupervised methods over different sampling trajectories, and significantly reduces the performance gap with the state-of-art supervised deep-learning methods. Moreover, GIP displays superior generalization ability when transferred to a different reconstruction setting, without the need for any additional data.
We present and discuss the results of a qualitative analysis of visual representations from images. We labeled each image's essential stimuli, the removal of which would render a visualization uninterpretable. As a result, we derive a typology of 10 visualization types of defined groups. We describe the typology derivation process in which we engaged. The resulting typology and image analysis can serve a number of purposes: enabling researchers to study the evolution of the community and its research output over time, facilitating the categorization of visualization images for the purpose of research and teaching, allowing researchers and practitioners to identify visual design styles to further align the quantification of any visual information processor, be that a person or an algorithm observer, and it facilitates a discussion of standardization in visualization. In addition to the visualization typology from images, we provide a dataset of 6,833 tagged images and an online tool that can be used to explore and analyze the large set of labeled images. The tool and data set enable scholars to closely examine the diverse visual designs used and how they are published and communicated in our community. A pre-registration, a free copy of this paper, and all supplemental materials are available via osf.io/dxjwt.