Autoregressive models have achieved outstanding performance in neural speech synthesis tasks. Though they can generate highly natural human speech, the iterative generation inevitably makes the synthesis time proportional to the utterance's length, leading to low efficiency. Many works were dedicated to generating the whole speech time sequence in parallel and then proposed GAN-based, flow-based, and score-based models. This paper proposed a new thought for the autoregressive generation. Instead of iteratively predicting samples in a time sequence, the proposed model performs frequency-wise autoregressive generation (FAR) and bit-wise autoregressive generation (BAR) to synthesize speech. In FAR, a speech utterance is first split into different frequency subbands. The proposed model generates a subband conditioned on the previously generated one. A full band speech can then be reconstructed by using these generated subbands and a synthesis filter bank. Similarly, in BAR, an 8-bit quantized signal is generated iteratively from the first bit. By redesigning the autoregressive method to compute in domains other than the time domain, the number of iterations in the proposed model is no longer proportional to the utterance's length but the number of subbands/bits. The inference efficiency is hence significantly increased. Besides, a post-filter is employed to sample audio signals from output posteriors, and its training objective is designed based on the characteristics of the proposed autoregressive methods. The experimental results show that the proposed model is able to synthesize speech faster than real-time without GPU acceleration. Compared with the baseline autoregressive and non-autoregressive models, the proposed model achieves better MOS and shows its good generalization ability while synthesizing 44 kHz speech or utterances from unseen speakers.
Interacting with a speech interface to query a Question Answering (QA) system is becoming increasingly popular. Typically, QA systems rely on passage retrieval to select candidate contexts and reading comprehension to extract the final answer. While there has been some attention to improving the reading comprehension part of QA systems against errors that automatic speech recognition (ASR) models introduce, the passage retrieval part remains unexplored. However, such errors can affect the performance of passage retrieval, leading to inferior end-to-end performance. To address this gap, we augment two existing large-scale passage ranking and open domain QA datasets with synthetic ASR noise and study the robustness of lexical and dense retrievers against questions with ASR noise. Furthermore, we study the generalizability of data augmentation techniques across different domains; with each domain being a different language dialect or accent. Finally, we create a new dataset with questions voiced by human users and use their transcriptions to show that the retrieval performance can further degrade when dealing with natural ASR noise instead of synthetic ASR noise.
A study is presented in which a contrastive learning approach is used to extract low-dimensional representations of the acoustic environment from single-channel, reverberant speech signals. Convolution of room impulse responses (RIRs) with anechoic source signals is leveraged as a data augmentation technique that offers considerable flexibility in the design of the upstream task. We evaluate the embeddings across three different downstream tasks, which include the regression of acoustic parameters reverberation time RT60 and clarity index C50, and the classification into small and large rooms. We demonstrate that the learned representations generalize well to unseen data and achieve similar performance compared to a fully supervised baseline.
Automatic Speech Recognition (ASR) systems typically yield output in lexical form. However, humans prefer a written form output. To bridge this gap, ASR systems usually employ Inverse Text Normalization (ITN). In previous works, Weighted Finite State Transducers (WFST) have been employed to do ITN. WFSTs are nicely suited to this task but their size and run-time costs can make deployment on embedded applications challenging. In this paper, we describe the development of an on-device ITN system that is streaming, lightweight & accurate. At the core of our system is a streaming transformer tagger, that tags lexical tokens from ASR. The tag informs which ITN category might be applied, if at all. Following that, we apply an ITN-category-specific WFST, only on the tagged text, to reliably perform the ITN conversion. We show that the proposed ITN solution performs equivalent to strong baselines, while being significantly smaller in size and retaining customization capabilities.
Deep neural network (DNN) based speech enhancement models have attracted extensive attention due to their promising performance. However, it is difficult to deploy a powerful DNN in real-time applications because of its high computational cost. Typical compression methods such as pruning and quantization do not make good use of the data characteristics. In this paper, we introduce the Skip-RNN strategy into speech enhancement models with parallel RNNs. The states of the RNNs update intermittently without interrupting the update of the output mask, which leads to significant reduction of computational load without evident audio artifacts. To better leverage the difference between the voice and the noise, we further regularize the skipping strategy with voice activity detection (VAD) guidance, saving more computational load. Experiments on a high-performance speech enhancement model, dual-path convolutional recurrent network (DPCRN), show the superiority of our strategy over strategies like network pruning or directly training a smaller model. We also validate the generalization of the proposed strategy on two other competitive speech enhancement models.
We review current solutions and technical challenges for automatic speech recognition, keyword spotting, device arbitration, speech enhancement, and source localization in multidevice home environments to provide context for the INTERSPEECH 2022 special session, "Challenges and opportunities for signal processing and machine learning for multiple smart devices". We also identify the datasets needed to support these research areas. Based on the review and our research experience in the multi-device domain, we conclude with an outlook on the future evolution
Speech synthesis has come a long way as current text-to-speech (TTS) models can now generate natural human-sounding speech. However, most of the TTS research focuses on using adult speech data and there has been very limited work done on child speech synthesis. This study developed and validated a training pipeline for fine-tuning state-of-the-art (SOTA) neural TTS models using child speech datasets. This approach adopts a multi-speaker TTS retuning workflow to provide a transfer-learning pipeline. A publicly available child speech dataset was cleaned to provide a smaller subset of approximately 19 hours, which formed the basis of our fine-tuning experiments. Both subjective and objective evaluations were performed using a pretrained MOSNet for objective evaluation and a novel subjective framework for mean opinion score (MOS) evaluations. Subjective evaluations achieved the MOS of 3.95 for speech intelligibility, 3.89 for voice naturalness, and 3.96 for voice consistency. Objective evaluation using a pretrained MOSNet showed a strong correlation between real and synthetic child voices. Speaker similarity was also verified by calculating the cosine similarity between the embeddings of utterances. An automatic speech recognition (ASR) model is also used to provide a word error rate (WER) comparison between the real and synthetic child voices. The final trained TTS model was able to synthesize child-like speech from reference audio samples as short as 5 seconds.
Removing background noise from speech audio has been the subject of considerable research and effort, especially in recent years due to the rise of virtual communication and amateur sound recording. Yet background noise is not the only unpleasant disturbance that can prevent intelligibility: reverb, clipping, codec artifacts, problematic equalization, limited bandwidth, or inconsistent loudness are equally disturbing and ubiquitous. In this work, we propose to consider the task of speech enhancement as a holistic endeavor, and present a universal speech enhancement system that tackles 55 different distortions at the same time. Our approach consists of a generative model that employs score-based diffusion, together with a multi-resolution conditioning network that performs enhancement with mixture density networks. We show that this approach significantly outperforms the state of the art in a subjective test performed by expert listeners. We also show that it achieves competitive objective scores with just 4-8 diffusion steps, despite not considering any particular strategy for fast sampling. We hope that both our methodology and technical contributions encourage researchers and practitioners to adopt a universal approach to speech enhancement, possibly framing it as a generative task.
For realistic talking head generation, creating natural head motion while maintaining accurate lip synchronization is essential. To fulfill this challenging task, we propose DisCoHead, a novel method to disentangle and control head pose and facial expressions without supervision. DisCoHead uses a single geometric transformation as a bottleneck to isolate and extract head motion from a head-driving video. Either an affine or a thin-plate spline transformation can be used and both work well as geometric bottlenecks. We enhance the efficiency of DisCoHead by integrating a dense motion estimator and the encoder of a generator which are originally separate modules. Taking a step further, we also propose a neural mix approach where dense motion is estimated and applied implicitly by the encoder. After applying the disentangled head motion to a source identity, DisCoHead controls the mouth region according to speech audio, and it blinks eyes and moves eyebrows following a separate driving video of the eye region, via the weight modulation of convolutional neural networks. The experiments using multiple datasets show that DisCoHead successfully generates realistic audio-and-video-driven talking heads and outperforms state-of-the-art methods. Project page: https://deepbrainai-research.github.io/discohead/
With the global population aging rapidly, Alzheimer's disease (AD) is particularly prominent in older adults, which has an insidious onset and leads to a gradual, irreversible deterioration in cognitive domains (memory, communication, etc.). Speech-based AD detection opens up the possibility of widespread screening and timely disease intervention. Recent advances in pre-trained models motivate AD detection modeling to shift from low-level features to high-level representations. This paper presents several efficient methods to extract better AD-related cues from high-level acoustic and linguistic features. Based on these features, the paper also proposes a novel task-oriented approach by modeling the relationship between the participants' description and the cognitive task. Experiments are carried out on the ADReSS dataset in a binary classification setup, and models are evaluated on the unseen test set. Results and comparison with recent literature demonstrate the efficiency and superior performance of proposed acoustic, linguistic and task-oriented methods. The findings also show the importance of semantic and syntactic information, and feasibility of automation and generalization with the promising audio-only and task-oriented methods for the AD detection task.