Free-hand sketches are highly hieroglyphic and illustrative, which have been widely used by humans to depict objects or stories from ancient times to the present. The recent prevalence of touchscreen devices has made sketch creation a much easier task than ever and consequently made sketch-oriented applications increasingly more popular. The prosperity of deep learning has also immensely promoted the research for the free-hand sketch. This paper presents a comprehensive survey of the free-hand sketch oriented deep learning techniques. The main contents of this survey include: (i) The intrinsic traits and domain-unique challenges of the free-hand sketch are discussed, to clarify the essential differences between free-hand sketch and other data modalities, e.g., natural photo. (ii) The development of the free-hand sketch community in the deep learning era is reviewed, by surveying the existing datasets, research topics, and the state-of-the-art methods via a detailed taxonomy. (iii) Moreover, the bottlenecks, open problems, and potential research directions of this community have also been discussed to promote the future works.
Most existing virtual try-on applications require clean clothes images. Instead, we present a novel virtual Try-On network, M2E-Try On Net, which transfers the clothes from a model image to a person image without the need of any clean product images. To obtain a realistic image of person wearing the desired model clothes, we aim to solve the following challenges: 1) non-rigid nature of clothes - we need to align poses between the model and the user; 2) richness in textures of fashion items - preserving the fine details and characteristics of the clothes is critical for photo-realistic transfer; 3) variation of identity appearances - it is required to fit the desired model clothes to the person identity seamlessly. To tackle these challenges, we introduce three key components, including the pose alignment network (PAN), the texture refinement network (TRN) and the fitting network (FTN). Since it is unlikely to gather image pairs of input person image and desired output image (i.e. person wearing the desired clothes), our framework is trained in a self-supervised manner to gradually transfer the poses and textures of the model's clothes to the desired appearance. In the experiments, we verify on the Deep Fashion dataset and MVC dataset that our method can generate photo-realistic images for the person to try-on the model clothes. Furthermore, we explore the model capability for different fashion items, including both upper and lower garments.
We describe here an efficient machine-learning based approach for the optimization of parameters used for extracting the arrival time of waveforms, in particular those generated by the detection of 511 keV annihilation gamma-rays by a 60 cm3 coaxial high purity germanium detector (HPGe). The method utilizes a type of artificial neural network (ANN) called a self-organizing map (SOM) to cluster the HPGe waveforms based on the shape of their rising edges. The optimal timing parameters for HPGe waveforms belonging to a particular cluster are found by minimizing the time difference between the HPGe signal and a signal produced by a BaF2 scintillation detector. Applying these variable timing parameters to the HPGe signals achieved a gamma-coincidence timing resolution of ~ 4.3 ns at the 511 keV photo peak (defined as 511 +- 50 keV) and a timing resolution of ~ 6.5 ns for the entire gamma spectrum--without rejecting any valid pulses. This timing resolution approaches the best obtained by analog nuclear electronics, without the corresponding complexities of analog optimization procedures. We further demonstrate the universality and efficacy of the machine learning approach by applying the method to the generation of secondary electron time-of-flight spectra following the implantation of energetic positrons on a sample.
Recent studies using deep neural networks have shown remarkable success in style transfer especially for artistic and photo-realistic images. However, the approaches using global feature correlations fail to capture small, intricate textures and maintain correct texture scales of the artworks, and the approaches based on local patches are defective on global effect. In this paper, we present a novel feature pyramid fusion neural network, dubbed GLStyleNet, which sufficiently takes into consideration multi-scale and multi-level pyramid features by best aggregating layers across a VGG network, and performs style transfer hierarchically with multiple losses of different scales. Our proposed method retains high-frequency pixel information and low frequency construct information of images from two aspects: loss function constraint and feature fusion. Our approach is not only flexible to adjust the trade-off between content and style, but also controllable between global and local. Compared to state-of-the-art methods, our method can transfer not just large-scale, obvious style cues but also subtle, exquisite ones, and dramatically improves the quality of style transfer. We demonstrate the effectiveness of our approach on portrait style transfer, artistic style transfer, photo-realistic style transfer and Chinese ancient painting style transfer tasks. Experimental results indicate that our unified approach improves image style transfer quality over previous state-of-the-art methods, while also accelerating the whole process in a certain extent. Our code is available at https://github.com/EndyWon/GLStyleNet.
We introduce the first approach to solve the challenging problem of unsupervised 4D visual scene understanding for complex dynamic scenes with multiple interacting people from multi-view video. Our approach simultaneously estimates a detailed model that includes a per-pixel semantically and temporally coherent reconstruction, together with instance-level segmentation exploiting photo-consistency, semantic and motion information. We further leverage recent advances in 3D pose estimation to constrain the joint semantic instance segmentation and 4D temporally coherent reconstruction. This enables per person semantic instance segmentation of multiple interacting people in complex dynamic scenes. Extensive evaluation of the joint visual scene understanding framework against state-of-the-art methods on challenging indoor and outdoor sequences demonstrates a significant (approx 40%) improvement in semantic segmentation, reconstruction and scene flow accuracy.
Structures matter in single image super resolution (SISR). Recent studies benefiting from generative adversarial network (GAN) have promoted the development of SISR by recovering photo-realistic images. However, there are always undesired structural distortions in the recovered images. In this paper, we propose a structure-preserving super resolution method to alleviate the above issue while maintaining the merits of GAN-based methods to generate perceptual-pleasant details. Specifically, we exploit gradient maps of images to guide the recovery in two aspects. On the one hand, we restore high-resolution gradient maps by a gradient branch to provide additional structure priors for the SR process. On the other hand, we propose a gradient loss which imposes a second-order restriction on the super-resolved images. Along with the previous image-space loss functions, the gradient-space objectives help generative networks concentrate more on geometric structures. Moreover, our method is model-agnostic, which can be potentially used for off-the-shelf SR networks. Experimental results show that we achieve the best PI and LPIPS performance and meanwhile comparable PSNR and SSIM compared with state-of-the-art perceptual-driven SR methods. Visual results demonstrate our superiority in restoring structures while generating natural SR images.
Recent works have shown how realistic talking face images can be obtained under the supervision of geometry guidance, e.g., facial landmark or boundary. To alleviate the demand for manual annotations, in this paper, we propose a novel self-supervised hybrid model (DAE-GAN) that learns how to reenact face naturally given large amounts of unlabeled videos. Our approach combines two deforming autoencoders with the latest advances in the conditional generation. On the one hand, we adopt the deforming autoencoder to disentangle identity and pose representations. A strong prior in talking face videos is that each frame can be encoded as two parts: one for video-specific identity and the other for various poses. Inspired by that, we utilize a multi-frame deforming autoencoder to learn a pose-invariant embedded face for each video. Meanwhile, a multi-scale deforming autoencoder is proposed to extract pose-related information for each frame. On the other hand, the conditional generator allows for enhancing fine details and overall reality. It leverages the disentangled features to generate photo-realistic and pose-alike face images. We evaluate our model on VoxCeleb1 and RaFD dataset. Experiment results demonstrate the superior quality of reenacted images and the flexibility of transferring facial movements between identities.
Implicit representations of 3D objects have recently achieved impressive results on learning-based 3D reconstruction tasks. While existing works use simple texture models to represent object appearance, photo-realistic image synthesis requires reasoning about the complex interplay of light, geometry and surface properties. In this work, we propose a novel implicit representation for capturing the visual appearance of an object in terms of its surface light field. In contrast to existing representations, our implicit model represents surface light fields in a continuous fashion and independent of the geometry. Moreover, we condition the surface light field with respect to the location and color of a small light source. Compared to traditional surface light field models, this allows us to manipulate the light source and relight the object using environment maps. We further demonstrate the capabilities of our model to predict the visual appearance of an unseen object from a single real RGB image and corresponding 3D shape information. As evidenced by our experiments, our model is able to infer rich visual appearance including shadows and specular reflections. Finally, we show that the proposed representation can be embedded into a variational auto-encoder for generating novel appearances that conform to the specified illumination conditions.
With the remarkable recent progress on learning deep generative models, it becomes increasingly interesting to develop models for controllable image synthesis from reconfigurable inputs. This paper focuses on a recent emerged task, layout-to-image, to learn generative models that are capable of synthesizing photo-realistic images from spatial layout (i.e., object bounding boxes configured in an image lattice) and style (i.e., structural and appearance variations encoded by latent vectors). This paper first proposes an intuitive paradigm for the task, layout-to-mask-to-image, to learn to unfold object masks of given bounding boxes in an input layout to bridge the gap between the input layout and synthesized images. Then, this paper presents a method built on Generative Adversarial Networks for the proposed layout-to-mask-to-image with style control at both image and mask levels. Object masks are learned from the input layout and iteratively refined along stages in the generator network. Style control at the image level is the same as in vanilla GANs, while style control at the object mask level is realized by a proposed novel feature normalization scheme, Instance-Sensitive and Layout-Aware Normalization. In experiments, the proposed method is tested in the COCO-Stuff dataset and the Visual Genome dataset with state-of-the-art performance obtained.
Monitoring underwater habitats is a vital part of observing the condition of the environment. The detection and mapping of underwater vegetation, especially seagrass has drawn the attention of the research community as early as the nineteen eighties. Initially, this monitoring relied on in situ observation by experts. Later, advances in remote-sensing technology, satellite-monitoring techniques and, digital photo- and video-based techniques opened a window to quicker, cheaper, and, potentially, more accurate seagrass-monitoring methods. So far, for seagrass detection and mapping, digital images from airborne cameras, spectral images from satellites, acoustic image data using underwater sonar technology, and digital underwater photo and video images have been used to map the seagrass meadows or monitor their condition. In this article, we have reviewed the recent approaches to seagrass detection and mapping to understand the gaps of the present approaches and determine further research scope to monitor the ocean health more easily. We have identified four classes of approach to seagrass mapping and assessment: still image-, video data-, acoustic image-, and spectral image data-based techniques. We have critically analysed the surveyed approaches and found the research gaps including the need for quick, cheap and effective imaging techniques robust to depth, turbidity, location and weather conditions, fully automated seagrass detectors that can work in real-time, accurate techniques for estimating the seagrass density, and the availability of high computation facilities for processing large scale data. For addressing these gaps, future research should focus on developing cheaper image and video data collection techniques, deep learning based automatic annotation and classification, and real-time percentage-cover calculation.