Linguistic landscape is an important field in sociolinguistic research. Eye tracking technology is a common technology in psychological research. There are few cases of using eye movement to study linguistic landscape. This paper uses eye tracking technology to study the actual fixation of the linguistic landscape and finds that in the two dimensions of fixation time and fixation times, the fixation of native Chinese speakers to the linguistic landscape is higher than that of the general landscape. This paper argues that this phenomenon is due to the higher information density of linguistic landscapes. At the same time, the article also discusses other possible reasons for this phenomenon.
3D modeling from satellite imagery is essential in areas of environmental science, urban planning, agriculture, and disaster response. However, traditional 3D modeling techniques face unique challenges in the remote sensing context, including limited multi-view baselines over extensive regions, varying direct, ambient, and complex illumination conditions, and time-varying scene changes across captures. In this work, we introduce SUNDIAL, a comprehensive approach to 3D reconstruction of satellite imagery using neural radiance fields. We jointly learn satellite scene geometry, illumination components, and sun direction in this single-model approach, and propose a secondary shadow ray casting technique to 1) improve scene geometry using oblique sun angles to render shadows, 2) enable physically-based disentanglement of scene albedo and illumination, and 3) determine the components of illumination from direct, ambient (sky), and complex sources. To achieve this, we incorporate lighting cues and geometric priors from remote sensing literature in a neural rendering approach, modeling physical properties of satellite scenes such as shadows, scattered sky illumination, and complex illumination and shading of vegetation and water. We evaluate the performance of SUNDIAL against existing NeRF-based techniques for satellite scene modeling and demonstrate improved scene and lighting disentanglement, novel view and lighting rendering, and geometry and sun direction estimation on challenging scenes with small baselines, sparse inputs, and variable illumination.
Robot manipulation relies on accurately predicting contact points and end-effector directions to ensure successful operation. However, learning-based robot manipulation, trained on a limited category within a simulator, often struggles to achieve generalizability, especially when confronted with extensive categories. Therefore, we introduce an innovative approach for robot manipulation that leverages the robust reasoning capabilities of Multimodal Large Language Models (MLLMs) to enhance the stability and generalization of manipulation. By fine-tuning the injected adapters, we preserve the inherent common sense and reasoning ability of the MLLMs while equipping them with the ability for manipulation. The fundamental insight lies in the introduced fine-tuning paradigm, encompassing object category understanding, affordance prior reasoning, and object-centric pose prediction to stimulate the reasoning ability of MLLM in manipulation. During inference, our approach utilizes an RGB image and text prompt to predict the end effector's pose in chain of thoughts. After the initial contact is established, an active impedance adaptation policy is introduced to plan the upcoming waypoints in a closed-loop manner. Moreover, in real world, we design a test-time adaptation (TTA) strategy for manipulation to enable the model better adapt to the current real-world scene configuration. Experiments in simulator and real-world show the promising performance of ManipLLM. More details and demonstrations can be found at https://sites.google.com/view/manipllm.
This report outlines a transformative initiative in the financial investment industry, where the conventional decision-making process, laden with labor-intensive tasks such as sifting through voluminous documents, is being reimagined. Leveraging language models, our experiments aim to automate information summarization and investment idea generation. We seek to evaluate the effectiveness of fine-tuning methods on a base model (Llama2) to achieve specific application-level goals, including providing insights into the impact of events on companies and sectors, understanding market condition relationships, generating investor-aligned investment ideas, and formatting results with stock recommendations and detailed explanations. Through state-of-the-art generative modeling techniques, the ultimate objective is to develop an AI agent prototype, liberating human investors from repetitive tasks and allowing a focus on high-level strategic thinking. The project encompasses a diverse corpus dataset, including research reports, investment memos, market news, and extensive time-series market data. We conducted three experiments applying unsupervised and supervised LoRA fine-tuning on the llama2_7b_hf_chat as the base model, as well as instruction fine-tuning on the GPT3.5 model. Statistical and human evaluations both show that the fine-tuned versions perform better in solving text modeling, summarization, reasoning, and finance domain questions, demonstrating a pivotal step towards enhancing decision-making processes in the financial domain. Code implementation for the project can be found on GitHub: https://github.com/Firenze11/finance_lm.
For visually impaired people, it is highly difficult to make independent movement and safely move in both indoors and outdoors environment. Furthermore, these physically and visually challenges prevent them from in day-today live activities. Similarly, they have problem perceiving objects of surrounding environment that may pose a risk to them. The proposed approach suggests detection of objects in real-time video by using a web camera, for the object identification, process. You Look Only Once (YOLO) model is utilized which is CNN-based real-time object detection technique. Additionally, The OpenCV libraries of Python is used to implement the software program as well as deep learning process is performed. Image recognition results are transferred to the visually impaired users in audible form by means of Google text-to-speech library and determine object location relative to its position in the screen. The obtaining result was evaluated by using the mean Average Precision (mAP), and it was found that the proposed approach achieves excellent results when it compared to previous approaches.
This paper considers learning the hidden causal network of a linear networked dynamical system (NDS) from the time series data at some of its nodes -- partial observability. The dynamics of the NDS are driven by colored noise that generates spurious associations across pairs of nodes, rendering the problem much harder. To address the challenge of noise correlation and partial observability, we assign to each pair of nodes a feature vector computed from the time series data of observed nodes. The feature embedding is engineered to yield structural consistency: there exists an affine hyperplane that consistently partitions the set of features, separating the feature vectors corresponding to connected pairs of nodes from those corresponding to disconnected pairs. The causal inference problem is thus addressed via clustering the designed features. We demonstrate with simple baseline supervised methods the competitive performance of the proposed causal inference mechanism under broad connectivity regimes and noise correlation levels, including a real world network. Further, we devise novel technical guarantees of structural consistency for linear NDS under the considered regime.
The integration of neural networks into safety-critical systems has shown great potential in recent years. However, the challenge of effectively verifying the safety of Neural Network Controlled Systems (NNCS) persists. This paper introduces a novel approach to NNCS safety verification, leveraging the inductive invariant method. Verifying the inductiveness of a candidate inductive invariant in the context of NNCS is hard because of the scale and nonlinearity of neural networks. Our compositional method makes this verification process manageable by decomposing the inductiveness proof obligation into smaller, more tractable subproblems. Alongside the high-level method, we present an algorithm capable of automatically verifying the inductiveness of given candidates by automatically inferring the necessary decomposition predicates. The algorithm significantly outperforms the baseline method and shows remarkable reductions in execution time in our case studies, shortening the verification time from hours (or timeout) to seconds.
Novel view synthesis has shown rapid progress recently, with methods capable of producing evermore photo-realistic results. 3D Gaussian Splatting has emerged as a particularly promising method, producing high-quality renderings of static scenes and enabling interactive viewing at real-time frame rates. However, it is currently limited to static scenes only. In this work, we extend 3D Gaussian Splatting to reconstruct dynamic scenes. We model the dynamics of a scene using a tunable MLP, which learns the deformation field from a canonical space to a set of 3D Gaussians per frame. To disentangle the static and dynamic parts of the scene, we learn a tuneable parameter for each Gaussian, which weighs the respective MLP parameters to focus attention on the dynamic parts. This improves the model's ability to capture dynamics in scenes with an imbalance of static to dynamic regions. To handle scenes of arbitrary length whilst maintaining high rendering quality, we introduce an adaptive window sampling strategy to partition the sequence into windows based on the amount of movement in the sequence. We train a separate dynamic Gaussian Splatting model for each window, allowing the canonical representation to change, thus enabling the reconstruction of scenes with significant geometric or topological changes. Temporal consistency is enforced using a fine-tuning step with self-supervising consistency loss on randomly sampled novel views. As a result, our method produces high-quality renderings of general dynamic scenes with competitive quantitative performance, which can be viewed in real-time with our dynamic interactive viewer.
Variable curvature modeling tools provide an accurate means of controlling infinite degrees-of-freedom deformable bodies and structures. However, their forward and inverse Newton-Euler dynamics are fraught with high computational costs. Assuming piecewise constant strains across discretized Cosserat rods imposed on the soft material, a composite two time-scale singularly perturbed nonlinear backstepping control scheme is here introduced. This is to alleviate the long computational times of the recursive Newton-Euler dynamics for soft structures. Our contribution is three-pronged: (i) we decompose the system's Newton-Euler dynamics to a two coupled sub-dynamics by introducing a perturbation parameter; (ii) we then prescribe a set of stabilizing controllers for regulating each subsystem's dynamics; and (iii) we study the interconnected singularly perturbed system and analyze its stability.
Social recommendations have been widely adopted in substantial domains. Recently, graph neural networks (GNN) have been employed in recommender systems due to their success in graph representation learning. However, dealing with the dynamic property of social network data is a challenge. This research presents a novel method that provides social recommendations by incorporating the dynamic property of social network data in a heterogeneous graph. The model aims to capture user preference over time without going through the complexities of a dynamic graph by adding period nodes to define users' long-term and short-term preferences and aggregating assigned edge weights. The model is applied to real-world data to argue its superior performance. Promising results demonstrate the effectiveness of this model.