Face video super-resolution algorithm aims to reconstruct realistic face details through continuous input video sequences. However, existing video processing algorithms usually contain redundant parameters to guarantee different super-resolution scenes. In this work, we focus on super-resolution of face areas in original video scenes, while rest areas are interpolated. This specific super-resolved task makes it possible to cut redundant parameters in general video super-resolution networks. We construct a dataset consisting entirely of face video sequences for network training and evaluation, and conduct hyper-parameter optimization in our experiments. We use three combined strategies to optimize the network parameters with a simultaneous train-evaluation method to accelerate optimization process. Results show that simultaneous train-evaluation method improves the training speed and facilitates the generation of efficient networks. The generated network can reduce at least 52.4% parameters and 20.7% FLOPs, achieve better performance on PSNR, SSIM compared with state-of-art video super-resolution algorithms. When processing 36x36x1x3 input video frame sequences, the efficient network provides 47.62 FPS real-time processing performance. We name our proposal as hyper-parameter optimization for face Video Super-Resolution (HO-FVSR), which is open-sourced at https://github.com/yphone/efficient-network-for-face-VSR.
Data augmentation technique from computer vision has been widely considered as a regularization method to improve data efficiency and generalization performance in vision-based reinforcement learning. We variate the timing of using augmentation, which is, in turn, critical depending on tasks to be solved in training and testing. According to our experiments on Open AI Procgen Benchmark, if the regularization imposed by augmentation is helpful only in testing, it is better to procrastinate the augmentation after training than to use it during training in terms of sample and computation complexity. We note that some of such augmentations can disturb the training process. Conversely, an augmentation providing regularization useful in training needs to be used during the whole training period to fully utilize its benefit in terms of not only generalization but also data efficiency. These phenomena suggest a useful timing control of data augmentation in reinforcement learning.
Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball trajectory. As a result, table tennis systems use custom tracking systems to track the ball based on heuristic algorithms respecting the real time constrains applied to RGB images captured with a set of cameras. However, these heuristic algorithms often report erroneous ball positions, and the table tennis policies typically need to incorporate additional heuristics to detect and possibly correct outliers. In this paper, we propose a vision system for object detection and tracking that focus on reliability while providing real time performance. Our assumption is that by using multiple cameras, we can find and discard the errors obtained in the object detection phase by checking for consistency with the positions reported by other cameras. We provide an open source implementation of the proposed tracking system to simplify future research in robot table tennis or related tracking applications with strong real time requirements. We evaluate the proposed system thoroughly in simulation and in the real system, outperforming previous work. Furthermore, we show that the accuracy and robustness of the proposed system increases as more cameras are added. Finally, we evaluate the table tennis playing performance of an existing method in the real robot using the proposed vision system. We measure a slight increase in performance compared to a previous vision system even after removing all the heuristics previously present to filter out erroneous ball observations.
Thermal face imagery, which captures the naturally emitted heat from the face, is limited in availability compared to face imagery in the visible spectrum. To help address this scarcity of thermal face imagery for research and algorithm development, we present the DEVCOM Army Research Laboratory Visible-Thermal Face Dataset (ARL-VTF). With over 500,000 images from 395 subjects, the ARL-VTF dataset represents, to the best of our knowledge, the largest collection of paired visible and thermal face images to date. The data was captured using a modern long wave infrared (LWIR) camera mounted alongside a stereo setup of three visible spectrum cameras. Variability in expressions, pose, and eyewear has been systematically recorded. The dataset has been curated with extensive annotations, metadata, and standardized protocols for evaluation. Furthermore, this paper presents extensive benchmark results and analysis on thermal face landmark detection and thermal-to-visible face verification by evaluating state-of-the-art models on the ARL-VTF dataset.
User engagement is crucial to the long-term success of a mobile app. Several metrics, such as dwell time, have been used for measuring user engagement. However, how to effectively predict user engagement in the context of mobile apps is still an open research question. For example, do the mobile usage contexts (e.g.,~time of day) in which users access mobile apps impact their dwell time? Answers to such questions could help mobile operating system and publishers to optimize advertising and service placement. In this paper, we first conduct an empirical study for assessing how user characteristics, temporal features, and the short/long-term contexts contribute to gains in predicting users' app dwell time on the population level. The comprehensive analysis is conducted on large app usage logs collected through a mobile advertising company. The dataset covers more than 12K anonymous users and 1.3 million log events. Based on the analysis, we further investigate a novel mobile app engagement prediction problem -- can we predict simultaneously what app the user will use next and how long he/she will stay on that app? We propose several strategies for this joint prediction problem and demonstrate that our model can improve the performance significantly when compared with the state-of-the-art baselines. Our work can help mobile system developers in designing a better and more engagement-aware mobile app user experience.
This paper considers the dispatching of large-scale real-time ride-sharing systems to address congestion issues faced by many cities. The goal is to serve all customers (service guarantees) with a small number of vehicles while minimizing waiting times under constraints on ride duration. This paper proposes an end-to-end approach that tightly integrates a state-of-the-art dispatching algorithm, a machine-learning model to predict zone-to-zone demand over time, and a model predictive control optimization to relocate idle vehicles. Experiments using historic taxi trips in New York City indicate that this integration decreases average waiting times by about 30% over all test cases and reaches close to 55% on the largest instances for high-demand zones.
This report describes the parsing problem for Combinatory Categorial Grammar (CCG), showing how a combination of Transformer-based neural models and a symbolic CCG grammar can lead to substantial gains over existing approaches. The report also documents a 20-year research program, showing how NLP methods have evolved over this time. The staggering accuracy improvements provided by neural models for CCG parsing can be seen as a reflection of the improvements seen in NLP more generally. The report provides a minimal introduction to CCG and CCG parsing, with many pointers to the relevant literature. It then describes the CCG supertagging problem, and some recent work from Tian et al. (2020) which applies Transformer-based models to supertagging with great effect. I use this existing model to develop a CCG multitagger, which can serve as a front-end to an existing CCG parser. Simply using this new multitagger provides substantial gains in parsing accuracy. I then show how a Transformer-based model from the parsing literature can be combined with the grammar-based CCG parser, setting a new state-of-the-art for the CCGbank parsing task of almost 93% F-score for labelled dependencies, with complete sentence accuracies of over 50%.
Generating high quality question-answer pairs is a hard but meaningful task. Although previous works have achieved great results on answer-aware question generation, it is difficult to apply them into practical application in the education field. This paper for the first time addresses the question-answer pair generation task on the real-world examination data, and proposes a new unified framework on RACE. To capture the important information of the input passage we first automatically generate(rather than extracting) keyphrases, thus this task is reduced to keyphrase-question-answer triplet joint generation. Accordingly, we propose a multi-agent communication model to generate and optimize the question and keyphrases iteratively, and then apply the generated question and keyphrases to guide the generation of answers. To establish a solid benchmark, we build our model on the strong generative pre-training model. Experimental results show that our model makes great breakthroughs in the question-answer pair generation task. Moreover, we make a comprehensive analysis on our model, suggesting new directions for this challenging task.
Real-time multi-target path planning is a key issue in the field of autonomous driving. Although multiple paths can be generated in real-time with polynomial curves, the generated paths are not flexible enough to deal with complex road scenes such as S-shaped road and unstructured scenes such as parking lots. Search and sampling-based methods, such as A* and RRT and their derived methods, are flexible in generating paths for these complex road environments. However, the existing algorithms require significant time to plan to multiple targets, which greatly limits their application in autonomous driving. In this paper, a real-time path planning method for multi-targets is proposed. We train a fully convolutional neural network (FCN) to predict a path region for the target at first. By taking the predicted path region as soft constraints, the A* algorithm is then applied to search the exact path to the target. Experiments show that FCN can make multiple predictions in a very short time (50 times in 40ms), and the predicted path region effectively restrict the searching space for the following A* search. Therefore, the A* can search much faster so that the multi-target path planning can be achieved in real-time (3 targets in less than 100ms).
The rapid development of affordable and compact high-fidelity sensors (e.g., cameras and LIDAR) allows robots to construct detailed estimates of their states and environments. However, the availability of such rich sensor information introduces two technical challenges: (i) the lack of analytic sensing models, which makes it difficult to design controllers that are robust to sensor failures, and (ii) the computational expense of processing the high-dimensional sensor information in real time. This paper addresses these challenges using the theory of differential privacy, which allows us to (i) design controllers with bounded sensitivity to errors in state estimates, and (ii) bound the amount of state information used for control (i.e., to impose bounded rationality). The resulting framework approximates the separation principle and allows us to derive an upper-bound on the cost incurred with a faulty state estimator in terms of three quantities: the cost incurred using a perfect state estimator, the magnitude of state estimation errors, and the level of differential privacy. We demonstrate the efficacy of our framework numerically on different robotics problems, including nonlinear system stabilization and motion planning.