Classification of images within the compressed domain offers significant benefits. These benefits include reduced memory and computational requirements of a classification system. This paper proposes two such methods as a proof of concept: The first classifies within the JPEG image transform domain (i.e. DCT transform data); the second classifies the JPEG compressed binary bitstream directly. These two methods are implemented using Residual Network CNNs and an adapted Vision Transformer. Top-1 accuracy of approximately 70% and 60% were achieved using these methods respectively when classifying the Caltech C101 database. Although these results are significantly behind the state of the art for classification for this database (~95%), it illustrates the first time direct bitstream image classification has been achieved. This work confirms that direct bitstream image classification is possible and could be utilised in a first pass database screening of a raw bitstream (within a wired or wireless network) or where computational, memory and bandwidth requirements are severely restricted.
Neural architecture search (NAS) methods aim to automatically find the optimal deep neural network (DNN) architecture as measured by a given objective function, typically some combination of task accuracy and inference efficiency. For many areas, such as computer vision and natural language processing, this is a critical, yet still time consuming process. New NAS methods have recently made progress in improving the efficiency of this process. We implement an extensible and modular framework for Differentiable Neural Architecture Search (DNAS) to help solve this problem. We include an overview of the major components of our codebase and how they interact, as well as a section on implementing extensions to it (including a sample), in order to help users adopt our framework for their applications across different categories of deep learning models. To assess the capabilities of our methodology and implementation, we apply DNAS to the problem of ads click-through rate (CTR) prediction, arguably the highest-value and most worked on AI problem at hyperscalers today. We develop and tailor novel search spaces to a Deep Learning Recommendation Model (DLRM) backbone for CTR prediction, and report state-of-the-art results on the Criteo Kaggle CTR prediction dataset.
Traditional maximum entropy and sparsity-based algorithms for analytic continuation often suffer from the ill-posed kernel matrix or demand tremendous computation time for parameter tuning. Here we propose a neural network method by convex optimization and replace the ill-posed inverse problem by a sequence of well-conditioned surrogate problems. After training, the learned optimizers are able to give a solution of high quality with low time cost and achieve higher parameter efficiency than heuristic full-connected networks. The output can also be used as a neural default model to improve the maximum entropy for better performance. Our methods may be easily extended to other high-dimensional inverse problems via large-scale pretraining.
It is widely believed that the perceptual system of an organism is optimized for the properties of the environment to which it is exposed. A specific instance of this principle known as the Infomax principle holds that the purpose of early perceptual processing is to maximize the mutual information between the neural coding and the incoming sensory signal. In this article, we show a model to implement this principle accurately with spatio-temporal local, spike-based, and continuous-time learning rules.
Deep learning has been widely used for inferring robust grasps. Although human-labeled RGB-D datasets were initially used to learn grasp configurations, preparation of this kind of large dataset is expensive. To address this problem, images were generated by a physical simulator, and a physically inspired model (e.g., a contact model between a suction vacuum cup and object) was used as a grasp quality evaluation metric to annotate the synthesized images. However, this kind of contact model is complicated and requires parameter identification by experiments to ensure real world performance. In addition, previous studies have not considered manipulator reachability such as when a grasp configuration with high grasp quality is unable to reach the target due to collisions or the physical limitations of the robot. In this study, we propose an intuitive geometric analytic-based grasp quality evaluation metric. We further incorporate a reachability evaluation metric. We annotate the pixel-wise grasp quality and reachability by the proposed evaluation metric on synthesized images in a simulator to train an auto-encoder--decoder called suction graspability U-Net++ (SG-U-Net++). Experiment results show that our intuitive grasp quality evaluation metric is competitive with a physically-inspired metric. Learning the reachability helps to reduce motion planning computation time by removing obviously unreachable candidates. The system achieves an overall picking speed of 560 PPH (pieces per hour).
Overcoming the link blockage challenges is essential for enhancing the reliability and latency of millimeter wave (mmWave) and sub-terahertz (sub-THz) communication networks. Previous approaches relied mainly on either (i) multiple-connectivity, which under-utilizes the network resources, or on (ii) the use of out-of-band and non-RF sensors to predict link blockages, which is associated with increased cost and system complexity. In this paper, we propose a novel solution that relies only on in-band mmWave wireless measurements to proactively predict future dynamic line-of-sight (LOS) link blockages. The proposed solution utilizes deep neural networks and special patterns of received signal power, that we call pre-blockage wireless signatures to infer future blockages. Specifically, the developed machine learning models attempt to predict: (i) If a future blockage will occur? (ii) When will this blockage happen? (iii) What is the type of the blockage? And (iv) what is the direction of the moving blockage? To evaluate our proposed approach, we build a large-scale real-world dataset comprising nearly $0.5$ million data points (mmWave measurements) for both indoor and outdoor blockage scenarios. The results, using this dataset, show that the proposed approach can successfully predict the occurrence of future dynamic blockages with more than 85\% accuracy. Further, for the outdoor scenario with highly-mobile vehicular blockages, the proposed model can predict the exact time of the future blockage with less than $80$ms error for blockages happening within the future $500$ms. These results, among others, highlight the promising gains of the proposed proactive blockage prediction solution which could potentially enhance the reliability and latency of future wireless networks.
With the development of the Internet and the accumulation of information on the web, users use a search engine to easily obtain the desired information. A query suggestion is one of the main services provided by a search engine, and is very important for improving search performance, creating efficient queries, and reducing search time. However, there are search engines that do not support the query suggestion service. Under such engines, if users want to perform a search, they would have much difficulties in effectively performing the search. In this paper, to tackle the problem, we propose and develop a metasuggestion engine that crawls suggested search queries from search engines with a suggestion service, applies a re-ranking algorithm, and provides the suggested search queries in the form of an extension program on a web browser. Meta-suggestion engine are useful for users searching in engines that do not provide query suggestions, as they provide query suggestions wherever the user searches. We evaluate engines with relevance-based and predictive hit-based evaluation methods, showing that MSE produces good quality suggestions. We study improvements in target engine selection and re-ranking algorithms in future studies.
Fast and reliable trajectory planning is a key requirement of autonomous vehicles. In this paper we introduce a novel technique for planning the route of an autonomous vehicle on a straight rural road using the Spin model checker. We show how we can combine Spins ability to identify paths violating temporal properties with sensor information from a 3D Unity simulation of an autonomous vehicle, to plan and perform consecutive overtaking manoeuvres on a traffic heavy road. This involves discretising the sensory information and combining multiple sequential Spin models with a Linear Time Temporal Logic specification to generate an error path. This path provides the autonomous vehicle with an action plan. The entire process takes place in close to realtime using no precomputed data and the action plan is specifically tailored for individual scenarios. Our experiments demonstrate that the simulated autonomous vehicle implementing our approach can drive on average at least 40km and overtake 214 vehicles before experiencing a collision, which is usually caused by inaccuracies in the sensory system. While the proposed system has some drawbacks, we believe that our novel approach demonstrates a potentially powerful future tool for efficient trajectory planning for autonomous vehicles.
Deep reinforcement learning (DRL) has been demonstrated to provide promising results in several challenging decision making and control tasks. However, the required inference costs of deep neural networks (DNNs) could prevent DRL from being applied to mobile robots which cannot afford high energy-consuming computations. To enable DRL methods to be affordable in such energy-limited platforms, we propose an asymmetric architecture that reduces the overall inference costs via switching between a computationally expensive policy and an economic one. The experimental results evaluated on a number of representative benchmark suites for robotic control tasks demonstrate that our method is able to reduce the inference costs while retaining the agent's overall performance.
As a distributed learning approach, federated learning trains a shared learning model over distributed datasets while preserving the training data privacy. We extend the application of federated learning to parking management and introduce FedParking in which Parking Lot Operators (PLOs) collaborate to train a long short-term memory model for parking space estimation without exchanging the raw data. Furthermore, we investigate the management of Parked Vehicle assisted Edge Computing (PVEC) by FedParking. In PVEC, different PLOs recruit PVs as edge computing nodes for offloading services through an incentive mechanism, which is designed according to the computation demand and parking capacity constraints derived from FedParking. We formulate the interactions among the PLOs and vehicles as a multi-lead multi-follower Stackelberg game. Considering the dynamic arrivals of the vehicles and time-varying parking capacity constraints, we present a multi-agent deep reinforcement learning approach to gradually reach the Stackelberg equilibrium in a distributed yet privacy-preserving manner. Finally, numerical results are provided to demonstrate the effectiveness and efficiency of our scheme.