The exponential growth of IoT devices and the demand of smart devices for higher data rates has heightened the need for sharing and managing spectrum resources in cellular 5G/6G operating in licensed bands and Wi-Fi technologies operating in unlicensed bands. Intelligent spectrum management has emerged as a key concept in dynamic spectrum allocation. To understand the interference existing in the spectrum, researchers usually monitor the interference in a fixed location and either focus on the cellular band or Wi-Fi band. In this study, we conduct experiments for collecting real-time spectrum data in indoor and outdoor environments with a mobile receiver, the spectrum analyzer. For outdoor, we mount the spectrum analyzer on a car seat and drive on the selected route in an urban area. We put the analyzer on a cart and moved it around in the laboratory for indoor. The frequency of interest in this study is 1.9 - 2.5 GHz, including both licensed and unlicensed bands. Temporal and frequency domain behavior is compared between licensed and unlicensed bands. We first normalize and binarize the data with a threshold. Then we calculate the spectrum occupancy by counting how many consecutive ones. Based on our observation, the spectrum occupancy of the outdoor environment is more remarkable than the indoor environment. The interference in the licensed band shows more variations in the frequency domain than that in the unlicensed band. This study provides a better understanding of the interference behavior for different environments and frequency bands.
The study of electromagnetic detection satellite scheduling problem (EDSSP) has attracted attention due to the detection requirements for a large number of targets. This paper proposes a mixed-integer programming model for the EDSSP problem and an evolutionary algorithm framework based on reinforcement learning (RL-EA). Numerous factors that affect electromagnetic detection are considered in the model, such as detection mode, bandwidth, and other factors. The evolutionary algorithm framework based on reinforcement learning uses the Q-learning framework, and each individual in the population is regarded as an agent. Based on the proposed framework, a Q-learning-based genetic algorithm(QGA) is designed. Q-learning is used to guide the population search process by choosing variation operators. In the algorithm, we design a reward function to update the Q value. According to the problem characteristics, a new combination of <state, action> is proposed. The QGA also uses an elite individual retention strategy to improve search performance. After that, a task time window selection algorithm is proposed To evaluate the performance of population evolution. Various scales experiments are used to examine the planning effect of the proposed algorithm. Through the experimental verification of multiple instances, it can be seen that the QGA can solve the EDSSP problem effectively. Compared with the state-of-the-art algorithms, the QGA algorithm performs better in several aspects.
Class-incremental learning (CIL) suffers from the notorious dilemma between learning newly added classes and preserving previously learned class knowledge. That catastrophic forgetting issue could be mitigated by storing historical data for replay, which yet would cause memory overheads as well as imbalanced prediction updates. To address this dilemma, we propose to leverage "free" external unlabeled data querying in continual learning. We first present a CIL with Queried Unlabeled Data (CIL-QUD) scheme, where we only store a handful of past training samples as anchors and use them to query relevant unlabeled examples each time. Along with new and past stored data, the queried unlabeled are effectively utilized, through learning-without-forgetting (LwF) regularizers and class-balance training. Besides preserving model generalization over past and current tasks, we next study the problem of adversarial robustness for CIL-QUD. Inspired by the recent success of learning robust models with unlabeled data, we explore a new robustness-aware CIL setting, where the learned adversarial robustness has to resist forgetting and be transferred as new tasks come in continually. While existing options easily fail, we show queried unlabeled data can continue to benefit, and seamlessly extend CIL-QUD into its robustified versions, RCIL-QUD. Extensive experiments demonstrate that CIL-QUD achieves substantial accuracy gains on CIFAR-10 and CIFAR-100, compared to previous state-of-the-art CIL approaches. Moreover, RCIL-QUD establishes the first strong milestone for robustness-aware CIL. Codes are available in https://github.com/VITA-Group/CIL-QUD.
Graph Neural Networks (GNNs) have achieved great success in various graph mining tasks.However, drastic performance degradation is always observed when a GNN is stacked with many layers. As a result, most GNNs only have shallow architectures, which limits their expressive power and exploitation of deep neighborhoods.Most recent studies attribute the performance degradation of deep GNNs to the \textit{over-smoothing} issue. In this paper, we disentangle the conventional graph convolution operation into two independent operations: \textit{Propagation} (\textbf{P}) and \textit{Transformation} (\textbf{T}).Following this, the depth of a GNN can be split into the propagation depth ($D_p$) and the transformation depth ($D_t$). Through extensive experiments, we find that the major cause for the performance degradation of deep GNNs is the \textit{model degradation} issue caused by large $D_t$ rather than the \textit{over-smoothing} issue mainly caused by large $D_p$. Further, we present \textit{Adaptive Initial Residual} (AIR), a plug-and-play module compatible with all kinds of GNN architectures, to alleviate the \textit{model degradation} issue and the \textit{over-smoothing} issue simultaneously. Experimental results on six real-world datasets demonstrate that GNNs equipped with AIR outperform most GNNs with shallow architectures owing to the benefits of both large $D_p$ and $D_t$, while the time costs associated with AIR can be ignored.
There is a disconnect between how researchers and practitioners handle privacy-utility tradeoffs. Researchers primarily operate from a privacy first perspective, setting strict privacy requirements and minimizing risk subject to these constraints. Practitioners often desire an accuracy first perspective, possibly satisfied with the greatest privacy they can get subject to obtaining sufficiently small error. Ligett et al. have introduced a "noise reduction" algorithm to address the latter perspective. The authors show that by adding correlated Laplace noise and progressively reducing it on demand, it is possible to produce a sequence of increasingly accurate estimates of a private parameter while only paying a privacy cost for the least noisy iterate released. In this work, we generalize noise reduction to the setting of Gaussian noise, introducing the Brownian mechanism. The Brownian mechanism works by first adding Gaussian noise of high variance corresponding to the final point of a simulated Brownian motion. Then, at the practitioner's discretion, noise is gradually decreased by tracing back along the Brownian path to an earlier time. Our mechanism is more naturally applicable to the common setting of bounded $\ell_2$-sensitivity, empirically outperforms existing work on common statistical tasks, and provides customizable control of privacy loss over the entire interaction with the practitioner. We complement our Brownian mechanism with ReducedAboveThreshold, a generalization of the classical AboveThreshold algorithm that provides adaptive privacy guarantees. Overall, our results demonstrate that one can meet utility constraints while still maintaining strong levels of privacy.
We propose a new method in which a generative adversarial network (GAN) is used to quantify the uncertainty of forward simulations in the presence of observed data. Previously, a method has been developed which enables GANs to make time series predictions and data assimilation by training a GAN with unconditional simulations of a high-fidelity numerical model. After training, the GAN can be used to predict the evolution of the spatial distribution of the simulation states and observed data is assimilated. In this paper, we describe the process required in order to quantify uncertainty, during which no additional simulations of the high-fidelity numerical model are required. These methods take advantage of the adjoint-like capabilities of generative models and the ability to simulate forwards and backwards in time. Set within a reduced-order model framework for efficiency, we apply these methods to a compartmental model in epidemiology to predict the spread of COVID-19 in an idealised town. The results show that the proposed method can efficiently quantify uncertainty in the presence of measurements using only unconditional simulations of the high-fidelity numerical model.
Beamforming is a powerful tool designed to enhance speech signals from the direction of a target source. Computing the beamforming filter requires estimating spatial covariance matrices (SCMs) of the source and noise signals. Time-frequency masks are often used to compute these SCMs. Most studies of mask-based beamforming have assumed that the sources do not move. However, sources often move in practice, which causes performance degradation. In this paper, we address the problem of mask-based beamforming for moving sources. We first review classical approaches to tracking a moving source, which perform online or blockwise computation of the SCMs. We show that these approaches can be interpreted as computing a sum of instantaneous SCMs weighted by attention weights. These weights indicate which time frames of the signal to consider in the SCM computation. Online or blockwise computation assumes a heuristic and deterministic way of computing these attention weights that, although simple, may not result in optimal performance. We thus introduce a learning-based framework that computes optimal attention weights for beamforming. We achieve this using a neural network implemented with self-attention layers. We show experimentally that our proposed framework can greatly improve beamforming performance in moving source situations while maintaining high performance in non-moving situations, thus enabling the development of mask-based beamformers robust to source movements.
Conventional techniques to establish dense correspondences across visually or semantically similar images focused on designing a task-specific matching prior, which is difficult to model. To overcome this, recent learning-based methods have attempted to learn a good matching prior within a model itself on large training data. The performance improvement was apparent, but the need for sufficient training data and intensive learning hinders their applicability. Moreover, using the fixed model at test time does not account for the fact that a pair of images may require their own prior, thus providing limited performance and poor generalization to unseen images. In this paper, we show that an image pair-specific prior can be captured by solely optimizing the untrained matching networks on an input pair of images. Tailored for such test-time optimization for dense correspondence, we present a residual matching network and a confidence-aware contrastive loss to guarantee a meaningful convergence. Experiments demonstrate that our framework, dubbed Deep Matching Prior (DMP), is competitive, or even outperforms, against the latest learning-based methods on several benchmarks for geometric matching and semantic matching, even though it requires neither large training data nor intensive learning. With the networks pre-trained, DMP attains state-of-the-art performance on all benchmarks.
Neural code synthesis has reached a point where snippet generation is accurate enough to be considered for integration into human software development workflows. Commercial products aim to increase programmers' productivity, without being able to measure it directly. In this case study, we asked users of GitHub Copilot about its impact on their productivity, and sought to find a reflection of their perception in directly measurable user data. We find that the rate with which shown suggestions are accepted, rather than more specific metrics regarding the persistence of completions in the code over time, drives developers' perception of productivity.
With the rapid increase in digital technologies, most fields of study include recognition of human activity and intention recognition, which are important in smart environments. In this research, we introduce a real-time activity recognition to recognize people's intentions to pass or not pass a door. This system, if applied in elevators and automatic doors will save energy and increase efficiency. For this study, data preparation is applied to combine the spatial and temporal features with the help of digital image processing principles. Nevertheless, unlike previous studies, only one AlexNet neural network is used instead of two-stream convolutional neural networks. Our embedded system was implemented with an accuracy of 98.78% on our Intention Recognition dataset. We also examined our data representation approach on other datasets, including HMDB-51, KTH, and Weizmann, and obtained accuracy of 78.48%, 97.95%, and 100%, respectively. The image recognition and neural network models were simulated and implemented using Xilinx simulators for ZCU102 board. The operating frequency of this embedded system is 333 MHz, and it works in real-time with 120 frames per second (fps).