Short videos on social media are a prime way many young people find and consume content. News outlets would like to reach audiences through news reels, but currently struggle to translate traditional journalistic formats into the short, entertaining videos that match the style of the platform. There are many ways to frame a reel-style narrative around a news story, and selecting one is a challenge. Different news stories call for different framings, and require a different trade-off between entertainment and information. We present a system called ReelFramer that uses text and image generation to help journalists explore multiple narrative framings for a story, then generate scripts, character boards and storyboards they can edit and iterate on. A user study of five graduate students in journalism-related fields found the system greatly eased the burden of transforming a written story into a reel, and that exploring framings to find the right one was a rewarding process.
The goal of open-vocabulary detection is to identify novel objects based on arbitrary textual descriptions. In this paper, we address open-vocabulary 3D point-cloud detection by a dividing-and-conquering strategy, which involves: 1) developing a point-cloud detector that can learn a general representation for localizing various objects, and 2) connecting textual and point-cloud representations to enable the detector to classify novel object categories based on text prompting. Specifically, we resort to rich image pre-trained models, by which the point-cloud detector learns localizing objects under the supervision of predicted 2D bounding boxes from 2D pre-trained detectors. Moreover, we propose a novel de-biased triplet cross-modal contrastive learning to connect the modalities of image, point-cloud and text, thereby enabling the point-cloud detector to benefit from vision-language pre-trained models,i.e.,CLIP. The novel use of image and vision-language pre-trained models for point-cloud detectors allows for open-vocabulary 3D object detection without the need for 3D annotations. Experiments demonstrate that the proposed method improves at least 3.03 points and 7.47 points over a wide range of baselines on the ScanNet and SUN RGB-D datasets, respectively. Furthermore, we provide a comprehensive analysis to explain why our approach works.
Well-designed prompts can guide text-to-image models to generate amazing images. However, the performant prompts are often model-specific and misaligned with user input. Instead of laborious human engineering, we propose prompt adaptation, a general framework that automatically adapts original user input to model-preferred prompts. Specifically, we first perform supervised fine-tuning with a pretrained language model on a small collection of manually engineered prompts. Then we use reinforcement learning to explore better prompts. We define a reward function that encourages the policy to generate more aesthetically pleasing images while preserving the original user intentions. Experimental results on Stable Diffusion show that our method outperforms manual prompt engineering in terms of both automatic metrics and human preference ratings. Moreover, reinforcement learning further boosts performance, especially on out-of-domain prompts. The pretrained checkpoints are available at https://aka.ms/promptist. The demo can be found at https://aka.ms/promptist-demo.
End-to-end text-to-speech synthesis (TTS) can generate highly natural synthetic speech from raw text. However, rendering the correct pitch accents is still a challenging problem for end-to-end TTS. To tackle the challenge of rendering correct pitch accent in Japanese end-to-end TTS, we adopt PnG~BERT, a self-supervised pretrained model in the character and phoneme domain for TTS. We investigate the effects of features captured by PnG~BERT on Japanese TTS by modifying the fine-tuning condition to determine the conditions helpful inferring pitch accents. We manipulate content of PnG~BERT features from being text-oriented to speech-oriented by changing the number of fine-tuned layers during TTS. In addition, we teach PnG~BERT pitch accent information by fine-tuning with tone prediction as an additional downstream task. Our experimental results show that the features of PnG~BERT captured by pretraining contain information helpful inferring pitch accent, and PnG~BERT outperforms baseline Tacotron on accent correctness in a listening test.
Ground-air negotiation via speech communication is a vital prerequisite for ensuring safety and efficiency in air traffic control (ATC) operations. However, with the increase in traffic flow, incorrect instructions caused by human factors bring a great threat to ATC safety. Existing flight trajectory prediction (FTP) approaches primarily rely on the flight status of historical trajectory, leading to significant delays in the prediction of real-time maneuvering instruction, which is not conducive to conflict detection. A major reason is that spoken instructions and flight trajectories are presented in different modalities in the current air traffic control (ATC) system, bringing great challenges to considering the maneuvering instruction in the FTP tasks. In this paper, a spoken instruction-aware FTP framework, called SIA-FTP, is innovatively proposed to support high-maneuvering FTP tasks by incorporating instant spoken instruction. To address the modality gap and minimize the data requirements, a 3-stage learning paradigm is proposed to implement the SIA-FTP framework in a progressive manner, including trajectory-based FTP pretraining, intent-oriented instruction embedding learning, and multi-modal finetuning. Specifically, the FTP model and the instruction embedding with maneuvering semantics are pre-trained using volumes of well-resourced trajectory and text data in the 1st and 2nd stages. In succession, a multi-modal fusion strategy is proposed to incorporate the pre-trained instruction embedding into the FTP model and integrate the two pre-trained networks into a joint model. Finally, the joint model is finetuned using the limited trajectory-instruction data to enhance the FTP performance within maneuvering instruction scenarios. The experimental results demonstrated that the proposed framework presents an impressive performance improvement in high-maneuvering scenarios.
Self-supervised pre-training has been successful in both text and speech processing. Speech and text offer different but complementary information. The question is whether we are able to perform a speech-text joint pre-training on unpaired speech and text. In this paper, we take the idea of self-supervised pre-training one step further and propose token2vec, a novel joint pre-training framework for unpaired speech and text based on discrete representations of speech. Firstly, due to the distinct characteristics between speech and text modalities, where speech is continuous while text is discrete, we first discretize speech into a sequence of discrete speech tokens to solve the modality mismatch problem. Secondly, to solve the length mismatch problem, where the speech sequence is usually much longer than text sequence, we convert the words of text into phoneme sequences and randomly repeat each phoneme in the sequences. Finally, we feed the discrete speech and text tokens into a modality-agnostic Transformer encoder and pre-train with token-level masking language modeling (tMLM). Experiments show that token2vec is significantly superior to various speech-only pre-training baselines, with up to 17.7% relative WER reduction. Token2vec model is also validated on a non-ASR task, i.e., spoken intent classification, and shows good transferability.
Simultaneous localization and mapping (SLAM) is a critical technology that enables autonomous robots to be aware of their surrounding environment. With the development of deep learning, SLAM systems can achieve a higher level of perception of the environment, including the semantic and text levels. However, current works are limited in their ability to achieve a natural-language level of perception of the world. To address this limitation, we propose LP-SLAM, the first language-perceptive SLAM system that leverages large language models (LLMs). LP-SLAM has two major features: (a) it can detect text in the scene and determine whether it represents a landmark to be stored during the tracking and mapping phase, and (b) it can understand natural language input from humans and provide guidance based on the generated map. We illustrated three usages of the LLM in the system including text cluster, landmark judgment, and natural language navigation. Our proposed system represents an advancement in the field of LLMs based SLAM and opens up new possibilities for autonomous robots to interact with their environment in a more natural and intuitive way.
Conditional text-to-image generation has seen countless recent improvements in terms of quality, diversity and fidelity. Nevertheless, most state-of-the-art models require numerous inference steps to produce faithful generations, resulting in performance bottlenecks for end-user applications. In this paper we introduce Paella, a novel text-to-image model requiring less than 10 steps to sample high-fidelity images, using a speed-optimized architecture allowing to sample a single image in less than 500 ms, while having 573M parameters. The model operates on a compressed & quantized latent space, it is conditioned on CLIP embeddings and uses an improved sampling function over previous works. Aside from text-conditional image generation, our model is able to do latent space interpolation and image manipulations such as inpainting, outpainting, and structural editing. We release all of our code and pretrained models at https://github.com/dome272/Paella
Language is one of the primary means by which we describe the 3D world around us. While rapid progress has been made in text-to-2D-image synthesis, similar progress in text-to-3D-shape synthesis has been hindered by the lack of paired (text, shape) data. Moreover, extant methods for text-to-shape generation have limited shape diversity and fidelity. We introduce TextCraft, a method to address these limitations by producing high-fidelity and diverse 3D shapes without the need for (text, shape) pairs for training. TextCraft achieves this by using CLIP and using a multi-resolution approach by first generating in a low-dimensional latent space and then upscaling to a higher resolution, improving the fidelity of the generated shape. To improve shape diversity, we use a discrete latent space which is modelled using a bidirectional transformer conditioned on the interchangeable image-text embedding space induced by CLIP. Moreover, we present a novel variant of classifier-free guidance, which further improves the accuracy-diversity trade-off. Finally, we perform extensive experiments that demonstrate that TextCraft outperforms state-of-the-art baselines.
The extraction of structured clinical information from free-text radiology reports in the form of radiology graphs has been demonstrated to be a valuable approach for evaluating the clinical correctness of report-generation methods. However, the direct generation of radiology graphs from chest X-ray (CXR) images has not been attempted. To address this gap, we propose a novel approach called Prior-RadGraphFormer that utilizes a transformer model with prior knowledge in the form of a probabilistic knowledge graph (PKG) to generate radiology graphs directly from CXR images. The PKG models the statistical relationship between radiology entities, including anatomical structures and medical observations. This additional contextual information enhances the accuracy of entity and relation extraction. The generated radiology graphs can be applied to various downstream tasks, such as free-text or structured reports generation and multi-label classification of pathologies. Our approach represents a promising method for generating radiology graphs directly from CXR images, and has significant potential for improving medical image analysis and clinical decision-making.