Existing works have advanced Text-to-Image (TTI) diffusion models for video editing in a one-shot learning manner. Despite their low requirements of data and computation, these methods might produce results of unsatisfied consistency with text prompt as well as temporal sequence, limiting their applications in the real world. In this paper, we propose to address the above issues with a novel EI$^2$ model towards \textbf{E}nhancing v\textbf{I}deo \textbf{E}diting cons\textbf{I}stency of TTI-based frameworks. Specifically, we analyze and find that the inconsistent problem is caused by newly added modules into TTI models for learning temporal information. These modules lead to covariate shift in the feature space, which harms the editing capability. Thus, we design EI$^2$ to tackle the above drawbacks with two classical modules: Shift-restricted Temporal Attention Module (STAM) and Fine-coarse Frame Attention Module (FFAM). First, through theoretical analysis, we demonstrate that covariate shift is highly related to Layer Normalization, thus STAM employs a \textit{Instance Centering} layer replacing it to preserve the distribution of temporal features. In addition, {STAM} employs an attention layer with normalized mapping to transform temporal features while constraining the variance shift. As the second part, we incorporate {STAM} with a novel {FFAM}, which efficiently leverages fine-coarse spatial information of overall frames to further enhance temporal consistency. Extensive experiments demonstrate the superiority of the proposed EI$^2$ model for text-driven video editing.
The utilization of discrete speech tokens, divided into semantic tokens and acoustic tokens, has been proven superior to traditional acoustic feature mel-spectrograms in terms of naturalness and robustness for text-to-speech (TTS) synthesis. Recent popular models, such as VALL-E and SPEAR-TTS, allow zero-shot speaker adaptation through auto-regressive (AR) continuation of acoustic tokens extracted from a short speech prompt. However, these AR models are restricted to generate speech only in a left-to-right direction, making them unsuitable for speech editing where both preceding and following contexts are provided. Furthermore, these models rely on acoustic tokens, which have audio quality limitations imposed by the performance of audio codec models. In this study, we propose a unified context-aware TTS framework called UniCATS, which is capable of both speech continuation and editing. UniCATS comprises two components, an acoustic model CTX-txt2vec and a vocoder CTX-vec2wav. CTX-txt2vec employs contextual VQ-diffusion to predict semantic tokens from the input text, enabling it to incorporate the semantic context and maintain seamless concatenation with the surrounding context. Following that, CTX-vec2wav utilizes contextual vocoding to convert these semantic tokens into waveforms, taking into consideration the acoustic context. Our experimental results demonstrate that CTX-vec2wav outperforms HifiGAN and AudioLM in terms of speech resynthesis from semantic tokens. Moreover, we show that UniCATS achieves state-of-the-art performance in both speech continuation and editing.
Communication via natural language is a crucial aspect of intelligence, and it requires computational models to learn and reason about world concepts, with varying levels of supervision. While there has been significant progress made on fully-supervised non-interactive tasks, such as question-answering and procedural text understanding, much of the community has turned to various sequential interactive tasks, as in semi-Markov text-based games, which have revealed limitations of existing approaches in terms of coherence, contextual awareness, and their ability to learn effectively from the environment. In this paper, we propose a framework for enabling improved functional grounding of agents in text-based games. Specifically, we consider two forms of domain knowledge that we inject into learning-based agents: memory of previous correct actions and affordances of relevant objects in the environment. Our framework supports three representative model classes: `pure' reinforcement learning (RL) agents, RL agents enhanced with knowledge graphs, and agents equipped with language models. Furthermore, we devise multiple injection strategies for the above domain knowledge types and agent architectures, including injection via knowledge graphs and augmentation of the existing input encoding strategies. We perform all experiments on the ScienceWorld text-based game environment, to illustrate the performance of various model configurations in challenging science-related instruction-following tasks. Our findings provide crucial insights on the development of effective natural language processing systems for interactive contexts.
Large Language Models (LLMs) have been applied in the speech domain, often incurring a performance drop due to misaligned between speech and language representations. To bridge this gap, we propose a joint speech and language model (SLM) using a Speech2Text adapter, which maps speech into text token embedding space without speech information loss. Additionally, using a CTC-based blank-filtering, we can reduce the speech sequence length to that of text. In speech MultiWoz dataset (DSTC11 challenge), SLM largely improves the dialog state tracking (DST) performance (24.7% to 28.4% accuracy). Further to address errors on rare entities, we augment SLM with a Speech2Entity retriever, which uses speech to retrieve relevant entities, and then adds them to the original SLM input as a prefix. With this retrieval-augmented SLM (ReSLM), the DST performance jumps to 34.6% accuracy. Moreover, augmenting the ASR task with the dialog understanding task improves the ASR performance from 9.4% to 8.5% WER.
Event extraction aims to recognize pre-defined event triggers and arguments from texts, which suffer from the lack of high-quality annotations. In most NLP applications, involving a large scale of synthetic training data is a practical and effective approach to alleviate the problem of data scarcity. However, when applying to the task of event extraction, recent data augmentation methods often neglect the problem of grammatical incorrectness, structure misalignment, and semantic drifting, leading to unsatisfactory performances. In order to solve these problems, we propose a denoised structure-to-text augmentation framework for event extraction DAEE, which generates additional training data through the knowledge-based structure-to-text generation model and selects the effective subset from the generated data iteratively with a deep reinforcement learning agent. Experimental results on several datasets demonstrate that the proposed method generates more diverse text representations for event extraction and achieves comparable results with the state-of-the-art.
With the advent of depth-to-image diffusion models, text-guided generation, editing, and transfer of realistic textures are no longer difficult. However, due to the limitations of pre-trained diffusion models, they can only create low-resolution, inconsistent textures. To address this issue, we present the High-definition Consistency Texture Model (HCTM), a novel method that can generate high-definition and consistent textures for 3D meshes according to the text prompts. We achieve this by leveraging a pre-trained depth-to-image diffusion model to generate single viewpoint results based on the text prompt and a depth map. We fine-tune the diffusion model with Parameter-Efficient Fine-Tuning to quickly learn the style of the generated result, and apply the multi-diffusion strategy to produce high-resolution and consistent results from different viewpoints. Furthermore, we propose a strategy that prevents the appearance of noise on the textures caused by backpropagation. Our proposed approach has demonstrated promising results in generating high-definition and consistent textures for 3D meshes, as demonstrated through a series of experiments.
Large enterprises face a crucial imperative to achieve the Sustainable Development Goals (SDGs), especially goal 13, which focuses on combating climate change and its impacts. To mitigate the effects of climate change, reducing enterprise Scope 3 (supply chain emissions) is vital, as it accounts for more than 90\% of total emission inventories. However, tracking Scope 3 emissions proves challenging, as data must be collected from thousands of upstream and downstream suppliers.To address the above mentioned challenges, we propose a first-of-a-kind framework that uses domain-adapted NLP foundation models to estimate Scope 3 emissions, by utilizing financial transactions as a proxy for purchased goods and services. We compared the performance of the proposed framework with the state-of-art text classification models such as TF-IDF, word2Vec, and Zero shot learning. Our results show that the domain-adapted foundation model outperforms state-of-the-art text mining techniques and performs as well as a subject matter expert (SME). The proposed framework could accelerate the Scope 3 estimation at Enterprise scale and will help to take appropriate climate actions to achieve SDG 13.
Recent text-to-image generative models have enabled us to transform our words into vibrant, captivating imagery. The surge of personalization techniques that has followed has also allowed us to imagine unique concepts in new scenes. However, an intriguing question remains: How can we generate a new, imaginary concept that has never been seen before? In this paper, we present the task of creative text-to-image generation, where we seek to generate new members of a broad category (e.g., generating a pet that differs from all existing pets). We leverage the under-studied Diffusion Prior models and show that the creative generation problem can be formulated as an optimization process over the output space of the diffusion prior, resulting in a set of "prior constraints". To keep our generated concept from converging into existing members, we incorporate a question-answering model that adaptively adds new constraints to the optimization problem, encouraging the model to discover increasingly more unique creations. Finally, we show that our prior constraints can also serve as a strong mixing mechanism allowing us to create hybrids between generated concepts, introducing even more flexibility into the creative process.
In a joint vision-language space, a text feature (e.g., from "a photo of a dog") could effectively represent its relevant image features (e.g., from dog photos). Also, a recent study has demonstrated the cross-modal transferability phenomenon of this joint space. From these observations, we propose PromptStyler which simulates various distribution shifts in the joint space by synthesizing diverse styles via prompts without using any images to deal with source-free domain generalization. The proposed method learns to generate a variety of style features (from "a S* style of a") via learnable style word vectors for pseudo-words S*. To ensure that learned styles do not distort content information, we force style-content features (from "a S* style of a [class]") to be located nearby their corresponding content features (from "[class]") in the joint vision-language space. After learning style word vectors, we train a linear classifier using synthesized style-content features. PromptStyler achieves the state of the art on PACS, VLCS, OfficeHome and DomainNet, even though it does not require any images for training.
In this paper, we unveil a groundbreaking method to amplify full-text search lemmatization, utilizing the OpenCorpora dataset and a bespoke paradigm retrieval algorithm. Our primary aim is to streamline the extraction of a word's primary form or lemma - a crucial factor in full-text search. Additionally, we propose a compact dictionary storage strategy, significantly boosting the speed and precision of lemma retrieval.