The groundbreaking invention of ChatGPT has triggered enormous discussion among users across all fields and domains. Among celebration around its various advantages, questions have been raised with regards to its correctness and ethics of its use. Efforts are already underway towards capturing user sentiments around it. But it begs the question as to how the research community is analyzing ChatGPT with regards to various aspects of its usage. It is this sentiment of the researchers that we analyze in our work. Since Aspect-Based Sentiment Analysis has usually only been applied on a few datasets, it gives limited success and that too only on short text data. We propose a methodology that uses Explainable AI to facilitate such analysis on research data. Our technique presents valuable insights into extending the state of the art of Aspect-Based Sentiment Analysis on newer datasets, where such analysis is not hampered by the length of the text data.
Text-to-Text Transfer Transformer (T5) has recently been considered for the Grapheme-to-Phoneme (G2P) transduction. As a follow-up, a tokenizer-free byte-level model based on T5 referred to as ByT5, recently gave promising results on word-level G2P conversion by representing each input character with its corresponding UTF-8 encoding. Although it is generally understood that sentence-level or paragraph-level G2P can improve usability in real-world applications as it is better suited to perform on heteronyms and linking sounds between words, we find that using ByT5 for these scenarios is nontrivial. Since ByT5 operates on the character level, it requires longer decoding steps, which deteriorates the performance due to the exposure bias commonly observed in auto-regressive generation models. This paper shows that the performance of sentence-level and paragraph-level G2P can be improved by mitigating such exposure bias using our proposed loss-based sampling method.
Knowledge Graphs (KGs) have been used to support a wide range of applications, from web search to personal assistant. In this paper, we describe three generations of knowledge graphs: entity-based KGs, which have been supporting general search and question answering (e.g., at Google and Bing); text-rich KGs, which have been supporting search and recommendations for products, bio-informatics, etc. (e.g., at Amazon and Alibaba); and the emerging integration of KGs and LLMs, which we call dual neural KGs. We describe the characteristics of each generation of KGs, the crazy ideas behind the scenes in constructing such KGs, and the techniques developed over time to enable industry impact. In addition, we use KGs as examples to demonstrate a recipe to evolve research ideas from innovations to production practice, and then to the next level of innovations, to advance both science and business.
This survey paper provides a comprehensive overview of the recent advancements and challenges in applying large language models to the field of audio signal processing. Audio processing, with its diverse signal representations and a wide range of sources--from human voices to musical instruments and environmental sounds--poses challenges distinct from those found in traditional Natural Language Processing scenarios. Nevertheless, \textit{Large Audio Models}, epitomized by transformer-based architectures, have shown marked efficacy in this sphere. By leveraging massive amount of data, these models have demonstrated prowess in a variety of audio tasks, spanning from Automatic Speech Recognition and Text-To-Speech to Music Generation, among others. Notably, recently these Foundational Audio Models, like SeamlessM4T, have started showing abilities to act as universal translators, supporting multiple speech tasks for up to 100 languages without any reliance on separate task-specific systems. This paper presents an in-depth analysis of state-of-the-art methodologies regarding \textit{Foundational Large Audio Models}, their performance benchmarks, and their applicability to real-world scenarios. We also highlight current limitations and provide insights into potential future research directions in the realm of \textit{Large Audio Models} with the intent to spark further discussion, thereby fostering innovation in the next generation of audio-processing systems. Furthermore, to cope with the rapid development in this area, we will consistently update the relevant repository with relevant recent articles and their open-source implementations at https://github.com/EmulationAI/awesome-large-audio-models.
Recent advances in text-guided image synthesis has dramatically changed how creative professionals generate artistic and aesthetically pleasing visual assets. To fully support such creative endeavors, the process should possess the ability to: 1) iteratively edit the generations and 2) control the spatial reach of desired changes (global, local or anything in between). We formalize this pragmatic problem setting as Iterative Multi-granular Editing. While there has been substantial progress with diffusion-based models for image synthesis and editing, they are all one shot (i.e., no iterative editing capabilities) and do not naturally yield multi-granular control (i.e., covering the full spectrum of local-to-global edits). To overcome these drawbacks, we propose EMILIE: Iterative Multi-granular Image Editor. EMILIE introduces a novel latent iteration strategy, which re-purposes a pre-trained diffusion model to facilitate iterative editing. This is complemented by a gradient control operation for multi-granular control. We introduce a new benchmark dataset to evaluate our newly proposed setting. We conduct exhaustive quantitatively and qualitatively evaluation against recent state-of-the-art approaches adapted to our task, to being out the mettle of EMILIE. We hope our work would attract attention to this newly identified, pragmatic problem setting.
The recent deployment of multi-agent systems in a wide range of scenarios has enabled the solution of learning problems in a distributed fashion. In this context, agents are tasked with collecting local data and then cooperatively train a model, without directly sharing the data. While distributed learning offers the advantage of preserving agents' privacy, it also poses several challenges in terms of designing and analyzing suitable algorithms. This work focuses specifically on the following challenges motivated by practical implementation: (i) online learning, where the local data change over time; (ii) asynchronous agent computations; (iii) unreliable and limited communications; and (iv) inexact local computations. To tackle these challenges, we introduce the Distributed Operator Theoretical (DOT) version of the Alternating Direction Method of Multipliers (ADMM), which we call the DOT-ADMM Algorithm. We prove that it converges with a linear rate for a large class of convex learning problems (e.g., linear and logistic regression problems) toward a bounded neighborhood of the optimal time-varying solution, and characterize how the neighborhood depends on~$\text{(i)--(iv)}$. We corroborate the theoretical analysis with numerical simulations comparing the DOT-ADMM Algorithm with other state-of-the-art algorithms, showing that only the proposed algorithm exhibits robustness to (i)--(iv).
Contrasting Language-image pertaining (CLIP) has recently shown promising open-world and few-shot performance on 2D image-based recognition tasks. However, the transferred capability of CLIP to the novel event camera data still remains under-explored. In particular, due to the modality gap with the image-text data and the lack of large-scale datasets, achieving this goal is non-trivial and thus requires significant research innovation. In this paper, we propose E-CLIP, a novel and effective framework that unleashes the potential of CLIP for event-based recognition to compensate for the lack of large-scale event-based datasets. Our work addresses two crucial challenges: 1) how to generalize CLIP's visual encoder to event data while fully leveraging events' unique properties, e.g., sparsity and high temporal resolution; 2) how to effectively align the multi-modal embeddings, i.e., image, text, and events. To this end, we first introduce a novel event encoder that subtly models the temporal information from events and meanwhile generates event prompts to promote the modality bridging. We then design a text encoder that generates content prompts and utilizes hybrid text prompts to enhance the E-CLIP's generalization ability across diverse datasets. With the proposed event encoder, text encoder, and original image encoder, a novel Hierarchical Triple Contrastive Alignment (HTCA) module is introduced to jointly optimize the correlation and enable efficient knowledge transfer among the three modalities. We conduct extensive experiments on two recognition benchmarks, and the results demonstrate that our E-CLIP outperforms existing methods by a large margin of +3.94% and +4.62% on the N-Caltech dataset, respectively, in both fine-tuning and few-shot settings. Moreover, our E-CLIP can be flexibly extended to the event retrieval task using both text or image queries, showing plausible performance.
Recent advances for few-shot text classification aim to wrap textual inputs with task-specific prompts to cloze questions. By processing them with a masked language model to predict the masked tokens and using a verbalizer that constructs the mapping between predicted words and target labels. This approach of using pre-trained language models is called prompt-based tuning, which could remarkably outperform conventional fine-tuning approach in the low-data scenario. As the core of prompt-based tuning, the verbalizer is usually handcrafted with human efforts or suboptimally searched by gradient descent. In this paper, we focus on automatically constructing the optimal verbalizer and propose a novel evolutionary verbalizer search (EVS) algorithm, to improve prompt-based tuning with the high-performance verbalizer. Specifically, inspired by evolutionary algorithm (EA), we utilize it to automatically evolve various verbalizers during the evolutionary procedure and select the best one after several iterations. Extensive few-shot experiments on five text classification datasets show the effectiveness of our method.
Textual representations based on pre-trained language models are key, especially in few-shot learning scenarios. What makes a representation good for text classification? Is it due to the geometric properties of the space or because it is well aligned with the task? We hypothesize the second claim. To test it, we develop a task alignment score based on hierarchical clustering that measures alignment at different levels of granularity. Our experiments on text classification validate our hypothesis by showing that task alignment can explain the classification performance of a given representation.
Script identification and text recognition are some of the major domains in the application of Artificial Intelligence. In this era of digitalization, the use of digital note-taking has become a common practice. Still, conventional methods of using pen and paper is a prominent way of writing. This leads to the classification of scripts based on the method they are obtained. A survey on the current methodologies and state-of-art methods used for processing and identification would prove beneficial for researchers. The aim of this article is to discuss the advancement in the techniques for script pre-processing and text recognition. In India there are twelve prominent Indic scripts, unlike the English language, these scripts have layers of characteristics. Complex characteristics such as similarity in text shape make them difficult to recognize and analyze, thus this requires advance preprocessing methods for their accurate recognition. A sincere attempt is made in this survey to provide a comparison between all algorithms. We hope that this survey would provide insight to a researcher working not only on Indic scripts but also other languages.