We propose a Pose-Free Large Reconstruction Model (PF-LRM) for reconstructing a 3D object from a few unposed images even with little visual overlap, while simultaneously estimating the relative camera poses in ~1.3 seconds on a single A100 GPU. PF-LRM is a highly scalable method utilizing the self-attention blocks to exchange information between 3D object tokens and 2D image tokens; we predict a coarse point cloud for each view, and then use a differentiable Perspective-n-Point (PnP) solver to obtain camera poses. When trained on a huge amount of multi-view posed data of ~1M objects, PF-LRM shows strong cross-dataset generalization ability, and outperforms baseline methods by a large margin in terms of pose prediction accuracy and 3D reconstruction quality on various unseen evaluation datasets. We also demonstrate our model's applicability in downstream text/image-to-3D task with fast feed-forward inference. Our project website is at: https://totoro97.github.io/pf-lrm .
Spatial reasoning in text plays a crucial role in various real-world applications. Existing approaches for spatial reasoning typically infer spatial relations from pure text, which overlook the gap between natural language and symbolic structures. Graph neural networks (GNNs) have showcased exceptional proficiency in inducing and aggregating symbolic structures. However, classical GNNs face challenges in handling multi-hop spatial reasoning due to the over-smoothing issue, \textit{i.e.}, the performance decreases substantially as the number of graph layers increases. To cope with these challenges, we propose a novel \textbf{Dep}th-\textbf{Wi}se \textbf{G}raph \textbf{N}eural \textbf{N}etwork (\textbf{DepWiGNN}). Specifically, we design a novel node memory scheme and aggregate the information over the depth dimension instead of the breadth dimension of the graph, which empowers the ability to collect long dependencies without stacking multiple layers. Experimental results on two challenging multi-hop spatial reasoning datasets show that DepWiGNN outperforms existing spatial reasoning methods. The comparisons with the other three GNNs further demonstrate its superiority in capturing long dependency in the graph.
Recent text-to-3D generation methods achieve impressive 3D content creation capacity thanks to the advances in image diffusion models and optimizing strategies. However, current methods struggle to generate correct 3D content for a complex prompt in semantics, i.e., a prompt describing multiple interacted objects binding with different attributes. In this work, we propose a general framework named Progressive3D, which decomposes the entire generation into a series of locally progressive editing steps to create precise 3D content for complex prompts, and we constrain the content change to only occur in regions determined by user-defined region prompts in each editing step. Furthermore, we propose an overlapped semantic component suppression technique to encourage the optimization process to focus more on the semantic differences between prompts. Extensive experiments demonstrate that the proposed Progressive3D framework generates precise 3D content for prompts with complex semantics and is general for various text-to-3D methods driven by different 3D representations.
Prompt learning for vision-language models, e.g., CoOp, has shown great success in adapting CLIP to different downstream tasks, making it a promising solution for federated learning due to computational reasons. Existing prompt learning techniques replace hand-crafted text prompts with learned vectors that offer improvements on seen classes, but struggle to generalize to unseen classes. Our work addresses this challenge by proposing Federated Text-driven Prompt Generation (FedTPG), which learns a unified prompt generation network across multiple remote clients in a scalable manner. The prompt generation network is conditioned on task-related text input, thus is context-aware, making it suitable to generalize for both seen and unseen classes. Our comprehensive empirical evaluations on nine diverse image classification datasets show that our method is superior to existing federated prompt learning methods, that achieve overall better generalization on both seen and unseen classes and is also generalizable to unseen datasets.
Text word embeddings that encode distributional semantic features work by modeling contextual similarities of frequently occurring words. Acoustic word embeddings, on the other hand, typically encode low-level phonetic similarities. Semantic embeddings for spoken words have been previously explored using similar algorithms to Word2Vec, but the resulting vectors still mainly encoded phonetic rather than semantic features. In this paper, we examine the assumptions and architectures used in previous works and show experimentally how Word2Vec algorithms fail to encode distributional semantics when the input units are acoustically correlated. In addition, previous works relied on the simplifying assumptions of perfect word segmentation and clustering by word type. Given these conditions, a trivial solution identical to text-based embeddings has been overlooked. We follow this simpler path using automatic word type clustering and examine the effects on the resulting embeddings, highlighting the true challenges in this task.
In this paper, we address the hallucination problem commonly found in natural language generation tasks. Language models often generate fluent and convincing content but can lack consistency with the provided source, resulting in potential inaccuracies. We propose a new decoding method called Fidelity-Enriched Contrastive Search (FECS), which augments the contrastive search framework with context-aware regularization terms. FECS promotes tokens that are semantically similar to the provided source while penalizing repetitiveness in the generated text. We demonstrate its effectiveness across two tasks prone to hallucination: abstractive summarization and dialogue generation. Results show that FECS consistently enhances faithfulness across various language model sizes while maintaining output diversity comparable to well-performing decoding algorithms.
The revolution of artificial intelligence content generation has been rapidly accelerated with the booming text-to-image (T2I) diffusion models. Within just two years of development, it was unprecedentedly of high-quality, diversity, and creativity that the state-of-the-art models could generate. However, a prevalent limitation persists in the effective communication with these popular T2I models, such as Stable Diffusion, using natural language descriptions. This typically makes an engaging image hard to obtain without expertise in prompt engineering with complex word compositions, magic tags, and annotations. Inspired by the recently released DALLE3 - a T2I model directly built-in ChatGPT that talks human language, we revisit the existing T2I systems endeavoring to align human intent and introduce a new task - interactive text to image (iT2I), where people can interact with LLM for interleaved high-quality image generation/edit/refinement and question answering with stronger images and text correspondences using natural language. In addressing the iT2I problem, we present a simple approach that augments LLMs for iT2I with prompting techniques and off-the-shelf T2I models. We evaluate our approach for iT2I in a variety of common-used scenarios under different LLMs, e.g., ChatGPT, LLAMA, Baichuan, and InternLM. We demonstrate that our approach could be a convenient and low-cost way to introduce the iT2I ability for any existing LLMs and any text-to-image models without any training while bringing little degradation on LLMs' inherent capabilities in, e.g., question answering and code generation. We hope this work could draw broader attention and provide inspiration for boosting user experience in human-machine interactions alongside the image quality of the next-generation T2I systems.
Through the advancement in natural language processing (NLP), specifically in speech recognition, fully automated complex systems functioning on voice input have started proliferating in areas such as home automation. These systems have been termed Automatic Speech Recognition Systems (ASR). In this review paper, we explore the feasibility of an end-to-end system providing speech and text based natural language processing for job interview preparation as well as recommendation of relevant job postings. We also explore existing recommender-based systems and note their limitations. This literature review would help us identify the approaches and limitations of the various similar use-cases of NLP technology for our upcoming project.
Journalists must find stories in huge amounts of textual data (e.g. leaks, bills, press releases) as part of their jobs: determining when and why text becomes news can help us understand coverage patterns and help us build assistive tools. Yet, this is challenging because very few labelled links exist, language use between corpora is very different, and text may be covered for a variety of reasons. In this work we focus on news coverage of local public policy in the San Francisco Bay Area by the San Francisco Chronicle. First, we gather news articles, public policy documents and meeting recordings and link them using probabilistic relational modeling, which we show is a low-annotation linking methodology that outperforms other retrieval-based baselines. Second, we define a new task: newsworthiness prediction, to predict if a policy item will get covered. We show that different aspects of public policy discussion yield different newsworthiness signals. Finally we perform human evaluation with expert journalists and show our systems identify policies they consider newsworthy with 68% F1 and our coverage recommendations are helpful with an 84% win-rate.
Reinforcement Learning with Human Feedback (RLHF) is a methodology designed to align Large Language Models (LLMs) with human preferences, playing an important role in LLMs alignment. Despite its advantages, RLHF relies on human annotators to rank the text, which can introduce potential security vulnerabilities if any adversarial annotator (i.e., attackers) manipulates the ranking score by up-ranking any malicious text to steer the LLM adversarially. To assess the red-teaming of RLHF against human preference data poisoning, we propose RankPoison, a poisoning attack method on candidates' selection of preference rank flipping to reach certain malicious behaviors (e.g., generating longer sequences, which can increase the computational cost). With poisoned dataset generated by RankPoison, we can perform poisoning attacks on LLMs to generate longer tokens without hurting the original safety alignment performance. Moreover, applying RankPoison, we also successfully implement a backdoor attack where LLMs can generate longer answers under questions with the trigger word. Our findings highlight critical security challenges in RLHF, underscoring the necessity for more robust alignment methods for LLMs.