Scene text recognition with arbitrary shape is very challenging due to large variations in text shapes, fonts, colors, backgrounds, etc. Most state-of-the-art algorithms rectify the input image into the normalized image, then treat the recognition as a sequence prediction task. The bottleneck of such methods is the rectification, which will cause errors due to distortion perspective. In this paper, we find that the rectification is completely unnecessary. What all we need is the spatial attention. We therefore propose a simple but extremely effective scene text recognition method based on transformer [50]. Different from previous transformer based models [56,34], which just use the decoder of the transformer to decode the convolutional attention, the proposed method use a convolutional feature maps as word embedding input into transformer. In such a way, our method is able to make full use of the powerful attention mechanism of the transformer. Extensive experimental results show that the proposed method significantly outperforms state-of-the-art methods by a very large margin on both regular and irregular text datasets. On one of the most challenging CUTE dataset whose state-of-the-art prediction accuracy is 89.6%, our method achieves 99.3%, which is a pretty surprising result. We will release our source code and believe that our method will be a new benchmark of scene text recognition with arbitrary shapes.
The dominant approaches for controlling language models are based on fine-tuning large language models or prompt engineering. However, these methods often require condition-specific data or considerable hand-crafting. We propose a new simple guided decoding method, Gamma Sampling, which does not require complex engineering and any extra data. Gamma Sampling introduces attribute-related information (provided by humans or language models themselves) into the sampling process to guide language models to generate texts with desired attributes. Experiments on controlling topics and sentiments of generated text show Gamma Sampling to be superior in diversity, attribute relevance and overall quality of generated samples while maintaining a fast generation speed. In addition, we successfully applied Gamma Sampling to control other attributes of language such as relatedness and repetition, which further demonstrates the versatility and effectiveness of this method. Gamma Sampling is now available in the python package samplings via import gamma sampling from samplings.
Many natural language processing tasks, e.g., coreference resolution and semantic role labeling, require selecting text spans and making decisions about them. A typical approach to such tasks is to score all possible spans and greedily select spans for task-specific downstream processing. This approach, however, does not incorporate any inductive bias about what sort of spans ought to be selected, e.g., that selected spans tend to be syntactic constituents. In this paper, we propose a novel grammar-based structured span selection model which learns to make use of the partial span-level annotation provided for such problems. Compared to previous approaches, our approach gets rid of the heuristic greedy span selection scheme, allowing us to model the downstream task on an optimal set of spans. We evaluate our model on two popular span prediction tasks: coreference resolution and semantic role labeling; and show improvements on both.
Vision-and-language (V&L) models pretrained on large-scale multimodal data have demonstrated strong performance on various tasks such as image captioning and visual question answering (VQA). The quality of such models is commonly assessed by measuring their performance on unseen data that typically comes from the same distribution as the training data. However, we observe that these models exhibit poor out-of-distribution (OOD) generalization on the task of VQA. To better understand the underlying causes of poor generalization, we comprehensively investigate performance of two pretrained V&L models under different settings (i.e. classification and open-ended text generation) by conducting cross-dataset evaluations. We find that these models tend to learn to solve the benchmark, rather than learning the high-level skills required by the VQA task. We also argue that in most cases generative models are less susceptible to shifts in data distribution, while frequently performing better on our tested benchmarks. Moreover, we find that multimodal pretraining improves OOD performance in most settings. Finally, we revisit assumptions underlying the use of automatic VQA evaluation metrics, and empirically show that their stringent nature repeatedly penalizes models for correct responses.
Preconditions provide a form of logical connection between events that explains why some events occur together and information that is complementary to the more widely studied relations such as causation, temporal ordering, entailment, and discourse relations. Modeling preconditions in text has been hampered in part due to the lack of large scale labeled data grounded in text. This paper introduces PeKo, a crowd-sourced annotation of preconditions between event pairs in newswire, an order of magnitude larger than prior text annotations. To complement this new corpus, we also introduce two challenge tasks aimed at modeling preconditions: (i) Precondition Identification -- a standard classification task defined over pairs of event mentions, and (ii) Precondition Generation -- a generative task aimed at testing a more general ability to reason about a given event. Evaluation on both tasks shows that modeling preconditions is challenging even for today's large language models (LM). This suggests that precondition knowledge is not easily accessible in LM-derived representations alone. Our generation results show that fine-tuning an LM on PeKo yields better conditional relations than when trained on raw text or temporally-ordered corpora.
We propose a generative model for text generation, which exhibits disentangled latent representations of syntax and semantics. Contrary to previous work, this model does not need syntactic information such as constituency parses, or semantic information such as paraphrase pairs. Our model relies solely on the inductive bias found in attention-based architectures such as Transformers. In the attention of Transformers, keys handle information selection while values specify what information is conveyed. Our model, dubbed QKVAE, uses Attention in its decoder to read latent variables where one latent variable infers keys while another infers values. We run experiments on latent representations and experiments on syntax/semantics transfer which show that QKVAE displays clear signs of disentangled syntax and semantics. We also show that our model displays competitive syntax transfer capabilities when compared to supervised models and that comparable supervised models need a fairly large amount of data (more than 50K samples) to outperform it on both syntactic and semantic transfer. The code for our experiments is publicly available.
Children acquiring English make systematic errors on subject control sentences even after they have reached near-adult competence (C. Chomsky, 1969), possibly due to heuristics based on semantic roles (Maratsos, 1974). Given the advanced fluency of large generative language models, we ask whether model outputs are consistent with these heuristics, and to what degree different models are consistent with each other. We find that models can be categorized by behavior into three separate groups, with broad differences between the groups. The outputs of models in the largest group are consistent with positional heuristics that succeed on subject control but fail on object control. This result is surprising, given that object control is orders of magnitude more frequent in the text data used to train such models. We examine to what degree the models are sensitive to prompting with agent-patient information, finding that raising the salience of agent and patient relations results in significant changes in the outputs of most models. Based on this observation, we leverage an existing dataset of semantic proto-role annotations (White, et al. 2020) to explore the connections between control and labeling event participants with properties typically associated with agents and patients.
A recent line of work has established uncoupled learning dynamics such that, when employed by all players in a game, each player's \emph{regret} after $T$ repetitions grows polylogarithmically in $T$, an exponential improvement over the traditional guarantees within the no-regret framework. However, so far these results have only been limited to certain classes of games with structured strategy spaces -- such as normal-form and extensive-form games. The question as to whether $O(\text{polylog} T)$ regret bounds can be obtained for general convex and compact strategy sets -- which occur in many fundamental models in economics and multiagent systems -- while retaining efficient strategy updates is an important question. In this paper, we answer this in the positive by establishing the first uncoupled learning algorithm with $O(\log T)$ per-player regret in general \emph{convex games}, that is, games with concave utility functions supported on arbitrary convex and compact strategy sets. Our learning dynamics are based on an instantiation of optimistic follow-the-regularized-leader over an appropriately \emph{lifted} space using a \emph{self-concordant regularizer} that is, peculiarly, not a barrier for the feasible region. Further, our learning dynamics are efficiently implementable given access to a proximal oracle for the convex strategy set, leading to $O(\log\log T)$ per-iteration complexity; we also give extensions when access to only a \emph{linear} optimization oracle is assumed. Finally, we adapt our dynamics to guarantee $O(\sqrt{T})$ regret in the adversarial regime. Even in those special cases where prior results apply, our algorithm improves over the state-of-the-art regret bounds either in terms of the dependence on the number of iterations or on the dimension of the strategy sets.
We study stochastic zeroth order gradient and Hessian estimators for real-valued functions in $\mathbb{R}^n$. We show that, via taking finite difference along random orthogonal directions, the variance of the stochastic finite difference estimators can be significantly reduced. In particular, we design estimators for smooth functions such that, if one uses $ \Theta \left( k \right) $ random directions sampled from the Stiefel's manifold $ \text{St} (n,k) $ and finite-difference granularity $\delta$, the variance of the gradient estimator is bounded by $ \mathcal{O} \left( \left( \frac{n}{k} - 1 \right) + \left( \frac{n^2}{k} - n \right) \delta^2 + \frac{ n^2 \delta^4 }{ k } \right) $, and the variance of the Hessian estimator is bounded by $\mathcal{O} \left( \left( \frac{n^2}{k^2} - 1 \right) + \left( \frac{n^4}{k^2} - n^2 \right) \delta^2 + \frac{n^4 \delta^4 }{k^2} \right) $. When $k = n$, the variances become negligibly small. In addition, we provide improved bias bounds for the estimators. The bias of both gradient and Hessian estimators for smooth function $f$ is of order $\mathcal{O} \left( \delta^2 \Gamma \right)$, where $\delta$ is the finite-difference granularity, and $ \Gamma $ depends on high order derivatives of $f$. Our results are evidenced by empirical observations.
Learning semantically meaningful sentence embeddings is an open problem in natural language processing. In this work, we propose a sentence embedding learning approach that exploits both visual and textual information via a multimodal contrastive objective. Through experiments on a variety of semantic textual similarity tasks, we demonstrate that our approach consistently improves the performance across various datasets and pre-trained encoders. In particular, combining a small amount of multimodal data with a large text-only corpus, we improve the state-of-the-art average Spearman's correlation by 1.7%. By analyzing the properties of the textual embedding space, we show that our model excels in aligning semantically similar sentences, providing an explanation for its improved performance.