Traffic volume data collection is a crucial aspect of transportation engineering and urban planning, as it provides vital insights into traffic patterns, congestion, and infrastructure efficiency. Traditional manual methods of traffic data collection are both time-consuming and costly. However, the emergence of modern technologies, particularly Light Detection and Ranging (LiDAR), has revolutionized the process by enabling efficient and accurate data collection. Despite the benefits of using LiDAR for traffic data collection, previous studies have identified two major limitations that have impeded its widespread adoption. These are the need for multiple LiDAR systems to obtain complete point cloud information of objects of interest, as well as the labor-intensive process of annotating 3D bounding boxes for object detection tasks. In response to these challenges, the current study proposes an innovative framework that alleviates the need for multiple LiDAR systems and simplifies the laborious 3D annotation process. To achieve this goal, the study employed a single LiDAR system, that aims at reducing the data acquisition cost and addressed its accompanying limitation of missing point cloud information by developing a Point Cloud Completion (PCC) framework to fill in missing point cloud information using point density. Furthermore, we also used zero-shot learning techniques to detect vehicles and pedestrians, as well as proposed a unique framework for extracting low to high features from the object of interest, such as height, acceleration, and speed. Using the 2D bounding box detection and extracted height information, this study is able to generate 3D bounding boxes automatically without human intervention.
Object detection is integral to a bevy of real-world applications, from robotics to medical image analysis. To be used reliably in such applications, models must be capable of handling unexpected - or novel - objects. The open world object detection (OWD) paradigm addresses this challenge by enabling models to detect unknown objects and learn discovered ones incrementally. However, OWD method development is hindered due to the stringent benchmark and task definitions. These definitions effectively prohibit foundation models. Here, we aim to relax these definitions and investigate the utilization of pre-trained foundation models in OWD. First, we show that existing benchmarks are insufficient in evaluating methods that utilize foundation models, as even naive integration methods nearly saturate these benchmarks. This result motivated us to curate a new and challenging benchmark for these models. Therefore, we introduce a new benchmark that includes five real-world application-driven datasets, including challenging domains such as aerial and surgical images, and establish baselines. We exploit the inherent connection between classes in application-driven datasets and introduce a novel method, Foundation Object detection Model for the Open world, or FOMO, which identifies unknown objects based on their shared attributes with the base known objects. FOMO has ~3x unknown object mAP compared to baselines on our benchmark. However, our results indicate a significant place for improvement - suggesting a great research opportunity in further scaling object detection methods to real-world domains. Our code and benchmark are available at https://orrzohar.github.io/projects/fomo/.
The capability of intelligent models to extrapolate and comprehend changes in object states is a crucial yet demanding aspect of AI research, particularly through the lens of human interaction in real-world settings. This task involves describing complex visual environments, identifying active objects, and interpreting their changes as conveyed through language. Traditional methods, which isolate object captioning and state change detection, offer a limited view of dynamic environments. Moreover, relying on a small set of symbolic words to represent changes has restricted the expressiveness of language. To address these challenges, in this paper, we introduce the Object State Captioning and State Change Representation (OSCaR) dataset and benchmark. OSCaR consists of 14,084 annotated video segments with nearly 1,000 unique objects from various egocentric video collections. It sets a new testbed for evaluating multimodal large language models (MLLMs). Our experiments demonstrate that while MLLMs show some skill, they lack a full understanding of object state changes. The benchmark includes a fine-tuned model that, despite initial capabilities, requires significant improvements in accuracy and generalization ability for effective understanding of these changes. Our code and dataset are available at https://github.com/nguyennm1024/OSCaR.
We describe a force-controlled robotic gripper with built-in tactile and 3D perception. We also describe a complete autonomous manipulation pipeline consisting of object detection, segmentation, point cloud processing, force-controlled manipulation, and symbolic (re)-planning. The design emphasizes versatility in terms of applications, manufacturability, use of commercial off-the-shelf parts, and open-source software. We validate the design by characterizing force control (achieving up to 32N, controllable in steps of 0.08N), force measurement, and two manipulation demonstrations: assembly of the Siemens gear assembly problem, and a sensor-based stacking task requiring replanning. These demonstrate robust execution of long sequences of sensor-based manipulation tasks, which makes the resulting platform a solid foundation for researchers in task-and-motion planning, educators, and quick prototyping of household, industrial and warehouse automation tasks.
Few-shot object detection (FSOD) aims to achieve object detection only using a few novel class training data. Most of the existing methods usually adopt a transfer-learning strategy to construct the novel class distribution by transferring the base class knowledge. However, this direct way easily results in confusion between the novel class and other similar categories in the decision space. To address the problem, we propose generating local reverse samples (LRSamples) in Prototype Reference Frames to adaptively adjust the center position and boundary range of the novel class distribution to learn more discriminative novel class samples for FSOD. Firstly, we propose a Center Calibration Variance Augmentation (CCVA) module, which contains the selection rule of LRSamples, the generator of LRSamples, and augmentation on the calibrated distribution centers. Specifically, we design an intra-class feature converter (IFC) as the generator of CCVA to learn the selecting rule. By transferring the knowledge of IFC from the base training to fine-tuning, the IFC generates plentiful novel samples to calibrate the novel class distribution. Moreover, we propose a Feature Density Boundary Optimization (FDBO) module to adaptively adjust the importance of samples depending on their distance from the decision boundary. It can emphasize the importance of the high-density area of the similar class (closer decision boundary area) and reduce the weight of the low-density area of the similar class (farther decision boundary area), thus optimizing a clearer decision boundary for each category. We conduct extensive experiments to demonstrate the effectiveness of our proposed method. Our method achieves consistent improvement on the Pascal VOC and MS COCO datasets based on DeFRCN and MFDC baselines.
In the development of science, accurate and reproducible documentation of the experimental process is crucial. Automatic recognition of the actions in experiments from videos would help experimenters by complementing the recording of experiments. Towards this goal, we propose FineBio, a new fine-grained video dataset of people performing biological experiments. The dataset consists of multi-view videos of 32 participants performing mock biological experiments with a total duration of 14.5 hours. One experiment forms a hierarchical structure, where a protocol consists of several steps, each further decomposed into a set of atomic operations. The uniqueness of biological experiments is that while they require strict adherence to steps described in each protocol, there is freedom in the order of atomic operations. We provide hierarchical annotation on protocols, steps, atomic operations, object locations, and their manipulation states, providing new challenges for structured activity understanding and hand-object interaction recognition. To find out challenges on activity understanding in biological experiments, we introduce baseline models and results on four different tasks, including (i) step segmentation, (ii) atomic operation detection (iii) object detection, and (iv) manipulated/affected object detection. Dataset and code are available from https://github.com/aistairc/FineBio.
Dense 3D reconstruction has many applications in automated driving including automated annotation validation, multimodal data augmentation, providing ground truth annotations for systems lacking LiDAR, as well as enhancing auto-labeling accuracy. LiDAR provides highly accurate but sparse depth, whereas camera images enable estimation of dense depth but noisy particularly at long ranges. In this paper, we harness the strengths of both sensors and propose a multimodal 3D scene reconstruction using a framework combining neural implicit surfaces and radiance fields. In particular, our method estimates dense and accurate 3D structures and creates an implicit map representation based on signed distance fields, which can be further rendered into RGB images, and depth maps. A mesh can be extracted from the learned signed distance field and culled based on occlusion. Dynamic objects are efficiently filtered on the fly during sampling using 3D object detection models. We demonstrate qualitative and quantitative results on challenging automotive scenes.
Striking a balance between precision and efficiency presents a prominent challenge in the bird's-eye-view (BEV) 3D object detection. Although previous camera-based BEV methods achieved remarkable performance by incorporating long-term temporal information, most of them still face the problem of low efficiency. One potential solution is knowledge distillation. Existing distillation methods only focus on reconstructing spatial features, while overlooking temporal knowledge. To this end, we propose TempDistiller, a Temporal knowledge Distiller, to acquire long-term memory from a teacher detector when provided with a limited number of frames. Specifically, a reconstruction target is formulated by integrating long-term temporal knowledge through self-attention operation applied to feature teachers. Subsequently, novel features are generated for masked student features via a generator. Ultimately, we utilize this reconstruction target to reconstruct the student features. In addition, we also explore temporal relational knowledge when inputting full frames for the student model. We verify the effectiveness of the proposed method on the nuScenes benchmark. The experimental results show our method obtain an enhancement of +1.6 mAP and +1.1 NDS compared to the baseline, a speed improvement of approximately 6 FPS after compressing temporal knowledge, and the most accurate velocity estimation.
Monocular 3D detection (M3D) aims for precise 3D object localization from a single-view image which usually involves labor-intensive annotation of 3D detection boxes. Weakly supervised M3D has recently been studied to obviate the 3D annotation process by leveraging many existing 2D annotations, but it often requires extra training data such as LiDAR point clouds or multi-view images which greatly degrades its applicability and usability in various applications. We propose SKD-WM3D, a weakly supervised monocular 3D detection framework that exploits depth information to achieve M3D with a single-view image exclusively without any 3D annotations or other training data. One key design in SKD-WM3D is a self-knowledge distillation framework, which transforms image features into 3D-like representations by fusing depth information and effectively mitigates the inherent depth ambiguity in monocular scenarios with little computational overhead in inference. In addition, we design an uncertainty-aware distillation loss and a gradient-targeted transfer modulation strategy which facilitate knowledge acquisition and knowledge transfer, respectively. Extensive experiments show that SKD-WM3D surpasses the state-of-the-art clearly and is even on par with many fully supervised methods.
Underwater robotic vision encounters significant challenges, necessitating advanced solutions to enhance performance and adaptability. This paper presents MARS (Multi-Scale Adaptive Robotics Vision), a novel approach to underwater object detection tailored for diverse underwater scenarios. MARS integrates Residual Attention YOLOv3 with Domain-Adaptive Multi-Scale Attention (DAMSA) to enhance detection accuracy and adapt to different domains. During training, DAMSA introduces domain class-based attention, enabling the model to emphasize domain-specific features. Our comprehensive evaluation across various underwater datasets demonstrates MARS's performance. On the original dataset, MARS achieves a mean Average Precision (mAP) of 58.57\%, showcasing its proficiency in detecting critical underwater objects like echinus, starfish, holothurian, scallop, and waterweeds. This capability holds promise for applications in marine robotics, marine biology research, and environmental monitoring. Furthermore, MARS excels at mitigating domain shifts. On the augmented dataset, which incorporates all enhancements (+Domain +Residual+Channel Attention+Multi-Scale Attention), MARS achieves an mAP of 36.16\%. This result underscores its robustness and adaptability in recognizing objects and performing well across a range of underwater conditions. The source code for MARS is publicly available on GitHub at https://github.com/LyesSaadSaoud/MARS-Object-Detection/