This technical report details our work towards building an enhanced audio-visual sound event localization and detection (SELD) network. We build on top of the audio-only SELDnet23 model and adapt it to be audio-visual by merging both audio and video information prior to the gated recurrent unit (GRU) of the audio-only network. Our model leverages YOLO and DETIC object detectors. We also build a framework that implements audio-visual data augmentation and audio-visual synthetic data generation. We deliver an audio-visual SELDnet system that outperforms the existing audio-visual SELD baseline.
The effectiveness of Intrusion Detection Systems (IDS) is critical in an era where cyber threats are becoming increasingly complex. Machine learning (ML) and deep learning (DL) models provide an efficient and accurate solution for identifying attacks and anomalies in computer networks. However, using ML and DL models in IDS has led to a trust deficit due to their non-transparent decision-making. This transparency gap in IDS research is significant, affecting confidence and accountability. To address, this paper introduces a novel Explainable IDS approach, called X-CBA, that leverages the structural advantages of Graph Neural Networks (GNNs) to effectively process network traffic data, while also adapting a new Explainable AI (XAI) methodology. Unlike most GNN-based IDS that depend on labeled network traffic and node features, thereby overlooking critical packet-level information, our approach leverages a broader range of traffic data through network flows, including edge attributes, to improve detection capabilities and adapt to novel threats. Through empirical testing, we establish that our approach not only achieves high accuracy with 99.47% in threat detection but also advances the field by providing clear, actionable explanations of its analytical outcomes. This research also aims to bridge the current gap and facilitate the broader integration of ML/DL technologies in cybersecurity defenses by offering a local and global explainability solution that is both precise and interpretable.
Recently, there have been tremendous efforts in developing lightweight Deep Neural Networks (DNNs) with satisfactory accuracy, which can enable the ubiquitous deployment of DNNs in edge devices. The core challenge of developing compact and efficient DNNs lies in how to balance the competing goals of achieving high accuracy and high efficiency. In this paper we propose two novel types of convolutions, dubbed \emph{Pixel Difference Convolution (PDC) and Binary PDC (Bi-PDC)} which enjoy the following benefits: capturing higher-order local differential information, computationally efficient, and able to be integrated with existing DNNs. With PDC and Bi-PDC, we further present two lightweight deep networks named \emph{Pixel Difference Networks (PiDiNet)} and \emph{Binary PiDiNet (Bi-PiDiNet)} respectively to learn highly efficient yet more accurate representations for visual tasks including edge detection and object recognition. Extensive experiments on popular datasets (BSDS500, ImageNet, LFW, YTF, \emph{etc.}) show that PiDiNet and Bi-PiDiNet achieve the best accuracy-efficiency trade-off. For edge detection, PiDiNet is the first network that can be trained without ImageNet, and can achieve the human-level performance on BSDS500 at 100 FPS and with $<$1M parameters. For object recognition, among existing Binary DNNs, Bi-PiDiNet achieves the best accuracy and a nearly $2\times$ reduction of computational cost on ResNet18. Code available at \href{https://github.com/hellozhuo/pidinet}{https://github.com/hellozhuo/pidinet}.
This paper proposes and analyzes novel deep learning methods for downlink (DL) single-user multiple-input multiple-output (SU-MIMO) and multi-user MIMO (MU-MIMO) systems operating in time division duplex (TDD) mode. A motivating application is the 6G upper midbands (7-24 GHz), where the base station (BS) antenna arrays are large, user equipment (UE) array sizes are moderate, and theoretically optimal approaches are practically infeasible for several reasons. To deal with uplink (UL) pilot overhead and low signal power issues, we introduce the channel-adaptive pilot, as part of an analog channel state information feedback mechanism. Deep neural network (DNN)-generated pilots are used to linearly transform the UL channel matrix into lower-dimensional latent vectors. Meanwhile, the BS employs a second DNN that processes the received UL pilots to directly generate near-optimal DL precoders. The training is end-to-end which exploits synergies between the two DNNs. For MU-MIMO precoding, we propose a DNN structure inspired by theoretically optimum linear precoding. The proposed methods are evaluated against genie-aided upper bounds and conventional approaches, using realistic upper midband datasets. Numerical results demonstrate the potential of our approach to achieve significantly increased sum-rate, particularly at moderate to high signal-to-noise ratio (SNR) and when UL pilot overhead is constrained.
Decision-making with information displays is a key focus of research in areas like explainable AI, human-AI teaming, and data visualization. However, what constitutes a decision problem, and what is required for an experiment to be capable of concluding that human decisions are flawed in some way, remain open to speculation. We present a widely applicable definition of a decision problem synthesized from statistical decision theory and information economics. We argue that to attribute loss in human performance to forms of bias, an experiment must provide participants with the information that a rational agent would need to identify the normative decision. We evaluate the extent to which recent evaluations of decision-making from the literature on AI-assisted decisions achieve this criteria. We find that only 6 (17\%) of 35 studies that claim to identify biased behavior present participants with sufficient information to characterize their behavior as deviating from good decision-making. We motivate the value of studying well-defined decision problems by describing a characterization of performance losses they allow us to conceive. In contrast, the ambiguities of a poorly communicated decision problem preclude normative interpretation. We conclude with recommendations for practice.
As NLP models become increasingly capable of understanding documents in terms of coherent entities rather than strings, obtaining the most salient entities for each document is not only an important end task in itself but also vital for Information Retrieval (IR) and other downstream applications such as controllable summarization. In this paper, we present and evaluate GUMsley, the first entity salience dataset covering all named and non-named salient entities for 12 genres of English text, aligned with entity types, Wikification links and full coreference resolution annotations. We promote a strict definition of salience using human summaries and demonstrate high inter-annotator agreement for salience based on whether a source entity is mentioned in the summary. Our evaluation shows poor performance by pre-trained SOTA summarization models and zero-shot LLM prompting in capturing salient entities in generated summaries. We also show that predicting or providing salient entities to several model architectures enhances performance and helps derive higher-quality summaries by alleviating the entity hallucination problem in existing abstractive summarization.
Despite substantial efforts, neural network interpretability remains an elusive goal, with previous research failing to provide succinct explanations of most single neurons' impact on the network output. This limitation is due to the polysemantic nature of most neurons, whereby a given neuron is involved in multiple unrelated network states, complicating the interpretation of that neuron. In this paper, we apply tools developed in neuroscience and information theory to propose both a novel practical approach to network interpretability and theoretical insights into polysemanticity and the density of codes. We infer levels of redundancy in the network's code by inspecting the eigenspectrum of the activation's covariance matrix. Furthermore, we show how random projections can reveal whether a network exhibits a smooth or non-differentiable code and hence how interpretable the code is. This same framework explains the advantages of polysemantic neurons to learning performance and explains trends found in recent results by Elhage et al.~(2022). Our approach advances the pursuit of interpretability in neural networks, providing insights into their underlying structure and suggesting new avenues for circuit-level interpretability.
Among young adults, suicide is India's leading cause of death, accounting for an alarming national suicide rate of around 16%. In recent years, machine learning algorithms have emerged to predict suicidal behavior using various behavioral traits. But to date, the efficacy of machine learning algorithms in predicting suicidal behavior in the Indian context has not been explored in literature. In this study, different machine learning algorithms and ensembles were developed to predict suicide behavior based on childhood trauma, different mental health parameters, and other behavioral factors. The dataset was acquired from 391 individuals from a wellness center in India. Information regarding their childhood trauma, psychological wellness, and other mental health issues was acquired through standardized questionnaires. Results revealed that cascade ensemble learning methods using a support vector machine, decision trees, and random forest were able to classify suicidal behavior with an accuracy of 95.04% using data from childhood trauma and mental health questionnaires. The study highlights the potential of using these machine learning ensembles to identify individuals with suicidal tendencies so that targeted interinterventions could be provided efficiently.
Diffusion planning has been recognized as an effective decision-making paradigm in various domains. The high-quality conditional generation capability of long-horizon trajectories makes it a promising research direction. However, existing diffusion planning methods suffer from low decision-making frequencies because of the expensive iterative sampling cost. To address this issue, we introduce DiffuserLite, a fast and lightweight diffusion planning framework. DiffuserLite employs a planning refinement process (PRP) to generate coarse-to-fine-grained trajectories, significantly reducing the modeling of redundant information and leading to notable increases in decision-making frequency. Our experimental results demonstrate that DiffuserLite needs only $0.88\%$ of the runtime cost compared to previous frameworks, achieves an average decision-making frequency of $122$Hz, and reaches state-of-the-art performance on D4RL benchmarks. In addition, our clean DiffuserLite framework can serve as a flexible plugin to enhance decision frequency in other diffusion planning algorithms, providing a structural design reference for future works. More details and visualizations are available at [project website](https://diffuserlite.github.io/).
3D open-vocabulary scene understanding aims to recognize arbitrary novel categories beyond the base label space. However, existing works not only fail to fully utilize all the available modal information in the 3D domain but also lack sufficient granularity in representing the features of each modality. In this paper, we propose a unified multimodal 3D open-vocabulary scene understanding network, namely UniM-OV3D, which aligns point clouds with image, language and depth. To better integrate global and local features of the point clouds, we design a hierarchical point cloud feature extraction module that learns comprehensive fine-grained feature representations. Further, to facilitate the learning of coarse-to-fine point-semantic representations from captions, we propose the utilization of hierarchical 3D caption pairs, capitalizing on geometric constraints across various viewpoints of 3D scenes. Extensive experimental results demonstrate the effectiveness and superiority of our method in open-vocabulary semantic and instance segmentation, which achieves state-of-the-art performance on both indoor and outdoor benchmarks such as ScanNet, ScanNet200, S3IDS and nuScenes. Code is available at https://github.com/hithqd/UniM-OV3D.