Network traffic refers to the amount of information being sent and received over the internet or any system that connects computers. Analyzing and understanding network traffic is vital for improving network security and management. However, the analysis of network traffic poses great challenges due to the unique characteristics of data packets, such as heterogeneous headers and encrypted payload lacking semantics. To capture the latent semantics of traffic, a few studies have adopted pre-training techniques based on the Transformer encoder or decoder to learn the representations from large-scale traffic data. However, these methods typically excel only in traffic understanding (classification) or traffic generation tasks. To address this issue, we develop Lens, a foundational network traffic model that leverages the T5 architecture to learn the pre-trained representations from large-scale unlabeled data. Harnessing the strength of the encoder-decoder framework, which captures the global information while preserving the generative ability, our model can better learn the representations from large-scale network traffic. To further enhance pre-training performance, we design a novel loss that integrates three distinct tasks, namely Masked Span Prediction (MSP), Packet Order Prediction (POP), and Homologous Traffic Prediction (HTP). Evaluation results on multiple benchmark datasets demonstrate that the proposed Lens outperforms the baselines in most downstream tasks related to both traffic understanding and traffic generation. Notably, it also requires considerably less labeled data for fine-tuning compared to current methods.
Humans, this species expert in grasp detection, can grasp objects by taking into account hand-object positioning information. This work proposes a method to enable a robot manipulator to learn the same, grasping objects in the most optimal way according to how the gripper has approached the object. Built on deep learning, the proposed method consists of two main stages. In order to generalize the network on unseen objects, the proposed Approach-based Grasping Inference involves an element decomposition stage to split an object into its main parts, each with one or more annotated grasps for a particular approach of the gripper. Subsequently, a grasp detection network utilizes the decomposed elements by Mask R-CNN and the information on the approach of the gripper in order to detect the element the gripper has approached and the most optimal grasp. In order to train the networks, the study introduces a robotic grasping dataset collected in the Coppeliasim simulation environment. The dataset involves 10 different objects with annotated element decomposition masks and grasp rectangles. The proposed method acquires a 90% grasp success rate on seen objects and 78% on unseen objects in the Coppeliasim simulation environment. Lastly, simulation-to-reality domain adaptation is performed by applying transformations on the training set collected in simulation and augmenting the dataset, which results in a 70% physical grasp success performance using a Delta parallel robot and a 2 -fingered gripper.
Training on large-scale graphs has achieved remarkable results in graph representation learning, but its cost and storage have raised growing concerns. As one of the most promising directions, graph condensation methods address these issues by employing gradient matching, aiming to condense the full graph into a more concise yet information-rich synthetic set. Though encouraging, these strategies primarily emphasize matching directions of the gradients, which leads to deviations in the training trajectories. Such deviations are further magnified by the differences between the condensation and evaluation phases, culminating in accumulated errors, which detrimentally affect the performance of the condensed graphs. In light of this, we propose a novel graph condensation method named \textbf{C}raf\textbf{T}ing \textbf{R}ationa\textbf{L} trajectory (\textbf{CTRL}), which offers an optimized starting point closer to the original dataset's feature distribution and a more refined strategy for gradient matching. Theoretically, CTRL can effectively neutralize the impact of accumulated errors on the performance of condensed graphs. We provide extensive experiments on various graph datasets and downstream tasks to support the effectiveness of CTRL. Code is released at https://github.com/NUS-HPC-AI-Lab/CTRL.
Next-generation networks aim for comprehensive connectivity, interconnecting humans, machines, devices, and systems seamlessly. This interconnectivity raises concerns about privacy and security, given the potential network-wide impact of a single compromise. To address this challenge, the Zero Trust (ZT) paradigm emerges as a key method for safeguarding network integrity and data confidentiality. This work introduces EPS-CNN, a novel deep-learning-based wireless device identification framework designed to serve as the device authentication layer within the ZT architecture, with a focus on resource-constrained IoT devices. At the core of EPS-CNN, a Convolutional Neural Network (CNN) is utilized to generate the device identity from a unique RF signal representation, known as the Double-Sided Envelope Power Spectrum (EPS), which effectively captures the device-specific hardware characteristics while ignoring device-unrelated information. Experimental evaluations show that the proposed framework achieves over 99%, 93%, and 95% testing accuracy when tested in same-domain (day, location, and channel), cross-day, and cross-location scenarios, respectively. Our findings demonstrate the superiority of the proposed framework in enhancing the accuracy, robustness, and adaptability of deep learning-based methods, thus offering a pioneering solution for enabling ZT IoT device identification.
Artificial intelligence (AI) in healthcare has significantly advanced intelligent medical treatment. However, traditional intelligent healthcare is limited by static data and unified standards, preventing full integration with individual situations and other challenges. Hence, a more professional and detailed intelligent healthcare method is needed for development. To this end, we propose an innovative framework named Heath-LLM, which combines large-scale feature extraction and medical knowledge trade-off scoring. Compared to traditional health management methods, our approach has three main advantages. First, our method integrates health reports into a large model to provide detailed task information. Second, professional medical expertise is used to adjust the weighted scores of health characteristics. Third, we use a semi-automated feature extraction framework to enhance the analytical power of language models and incorporate expert insights to improve the accuracy of disease prediction. We have conducted disease prediction experiments on a large number of health reports to assess the effectiveness of Health-LLM. The results of the experiments indicate that the proposed method surpasses traditional methods and has the potential to revolutionize disease prediction and personalized health management. The code is available at https://github.com/jmyissb/HealthLLM.
Crowd simulation holds crucial applications in various domains, such as urban planning, architectural design, and traffic arrangement. In recent years, physics-informed machine learning methods have achieved state-of-the-art performance in crowd simulation but fail to model the heterogeneity and multi-modality of human movement comprehensively. In this paper, we propose a social physics-informed diffusion model named SPDiff to mitigate the above gap. SPDiff takes both the interactive and historical information of crowds in the current timeframe to reverse the diffusion process, thereby generating the distribution of pedestrian movement in the subsequent timeframe. Inspired by the well-known social physics model, i.e., Social Force, regarding crowd dynamics, we design a crowd interaction module to guide the denoising process and further enhance this module with the equivariant properties of crowd interactions. To mitigate error accumulation in long-term simulations, we propose a multi-frame rollout training algorithm for diffusion modeling. Experiments conducted on two real-world datasets demonstrate the superior performance of SPDiff in terms of macroscopic and microscopic evaluation metrics. Code and appendix are available at https://github.com/tsinghua-fib-lab/SPDiff.
This research arises from the need to predict the amount of air pollutants in meteorological stations. Air pollution depends on the location of the stations (weather conditions and activities in the surroundings). Frequently, the surrounding information is not considered in the learning process. This information is known beforehand in the absence of unobserved weather conditions and remains constant for the same station. Considering the surrounding information as side information facilitates the generalization for predicting pollutants in new stations, leading to a zero-shot regression scenario. Available methods in zero-shot typically lean towards classification, and are not easily extensible to regression. This paper proposes two zero-shot methods for regression. The first method is a similarity based approach that learns models from features and aggregates them using side information. However, potential knowledge of the feature models may be lost in the aggregation. The second method overcomes this drawback by replacing the aggregation procedure and learning the correspondence between side information and feature-induced models, instead. Both proposals are compared with a baseline procedure using artificial datasets, UCI repository communities and crime datasets, and the pollutants. Both approaches outperform the baseline method, but the parameter learning approach manifests its superiority over the similarity based method.
The combination of self-play and planning has achieved great successes in sequential games, for instance in Chess and Go. However, adapting algorithms such as AlphaZero to simultaneous games poses a new challenge. In these games, missing information about concurrent actions of other agents is a limiting factor as they may select different Nash equilibria or do not play optimally at all. Thus, it is vital to model the behavior of the other agents when interacting with them in simultaneous games. To this end, we propose Albatross: AlphaZero for Learning Bounded-rational Agents and Temperature-based Response Optimization using Simulated Self-play. Albatross learns to play the novel equilibrium concept of a Smooth Best Response Logit Equilibrium (SBRLE), which enables cooperation and competition with agents of any playing strength. We perform an extensive evaluation of Albatross on a set of cooperative and competitive simultaneous perfect-information games. In contrast to AlphaZero, Albatross is able to exploit weak agents in the competitive game of Battlesnake. Additionally, it yields an improvement of 37.6% compared to previous state of the art in the cooperative Overcooked benchmark.
This paper proposes a compression framework for adjacency matrices of weighted graphs based on graph filter banks. Adjacency matrices are widely used mathematical representations of graphs and are used in various applications in signal processing, machine learning, and data mining. In many problems of interest, these adjacency matrices can be large, so efficient compression methods are crucial. In this paper, we propose a lossy compression of weighted adjacency matrices, where the binary adjacency information is encoded losslessly (so the topological information of the graph is preserved) while the edge weights are compressed lossily. For the edge weight compression, the target graph is converted into a line graph, whose nodes correspond to the edges of the original graph, and where the original edge weights are regarded as a graph signal on the line graph. We then transform the edge weights on the line graph with a graph filter bank for sparse representation. Experiments on synthetic data validate the effectiveness of the proposed method by comparing it with existing lossy matrix compression methods.
In the 6G era, real-time radio resource monitoring and management are urged to support diverse wireless-empowered applications. This calls for fast and accurate estimation on the distribution of the radio resources, which is usually represented by the spatial signal power strength over the geographical environment, known as a radio map. In this paper, we present a cooperative radio map estimation (CRME) approach enabled by the generative adversarial network (GAN), called as GAN-CRME, which features fast and accurate radio map estimation without the transmitters' information. The radio map is inferred by exploiting the interaction between distributed received signal strength (RSS) measurements at mobile users and the geographical map using a deep neural network estimator, resulting in low data-acquisition cost and computational complexity. Moreover, a GAN-based learning algorithm is proposed to boost the inference capability of the deep neural network estimator by exploiting the power of generative AI. Simulation results showcase that the proposed GAN-CRME is even capable of coarse error-correction when the geographical map information is inaccurate.