In this work we introduce a structured signaling game, an extension of the classical signaling game with a similarity structure between meanings in the context, along with a variant of the Rational Speech Act (RSA) framework which we call structured-RSA (sRSA) for pragmatic reasoning in structured domains. We explore the behavior of the sRSA in the domain of color and show that pragmatic agents using sRSA on top of semantic representations, derived from the World Color Survey, attain efficiency very close to the information theoretic limit after only 1 or 2 levels of recursion. We also explore the interaction between pragmatic reasoning and learning in multi-agent reinforcement learning framework. Our results illustrate that artificial agents using sRSA develop communication closer to the information theoretic frontier compared to agents using RSA and just reinforcement learning. We also find that the ambiguity of the semantic representation increases as the pragmatic agents are allowed to perform deeper reasoning about each other during learning.
We address the tasks of Bayesian state estimation and forecasting for a model-free process in an unsupervised learning setup. In the article, we propose DANSE -- a Data-driven Nonlinear State Estimation method. DANSE provides a closed-form posterior of the state of the model-free process, given linear measurements of the state. In addition, it provides a closed-form posterior for forecasting. A data-driven recurrent neural network (RNN) is used in DANSE to provide the parameters of a prior of the state. The prior depends on the past measurements as input, and then we find the closed-form posterior of the state using the current measurement as input. The data-driven RNN captures the underlying non-linear dynamics of the model-free process. The training of DANSE, mainly learning the parameters of the RNN, is executed using an unsupervised learning approach. In unsupervised learning, we have access to a training dataset comprising only a set of measurement data trajectories, but we do not have any access to the state trajectories. Therefore, DANSE does not have access to state information in the training data and can not use supervised learning. Using simulated linear and non-linear process models (Lorenz attractor and Chen attractor), we evaluate the unsupervised learning-based DANSE. We show that the proposed DANSE, without knowledge of the process model and without supervised learning, provides a competitive performance against model-driven methods, such as the Kalman filter (KF), extended KF (EKF), unscented KF (UKF), and a recently proposed hybrid method called KalmanNet.
Text simplification research has mostly focused on sentence-level simplification, even though many desirable edits - such as adding relevant background information or reordering content - may require document-level context. Prior work has also predominantly framed simplification as a single-step, input-to-output task, only implicitly modeling the fine-grained, span-level edits that elucidate the simplification process. To address both gaps, we introduce the SWiPE dataset, which reconstructs the document-level editing process from English Wikipedia (EW) articles to paired Simple Wikipedia (SEW) articles. In contrast to prior work, SWiPE leverages the entire revision history when pairing pages in order to better identify simplification edits. We work with Wikipedia editors to annotate 5,000 EW-SEW document pairs, labeling more than 40,000 edits with proposed 19 categories. To scale our efforts, we propose several models to automatically label edits, achieving an F-1 score of up to 70.6, indicating that this is a tractable but challenging NLU task. Finally, we categorize the edits produced by several simplification models and find that SWiPE-trained models generate more complex edits while reducing unwanted edits.
Recent works have introduced Abstract Meaning Representation (AMR) for Document-level Event Argument Extraction (Doc-level EAE), since AMR provides a useful interpretation of complex semantic structures and helps to capture long-distance dependency. However, in these works AMR is used only implicitly, for instance, as additional features or training signals. Motivated by the fact that all event structures can be inferred from AMR, this work reformulates EAE as a link prediction problem on AMR graphs. Since AMR is a generic structure and does not perfectly suit EAE, we propose a novel graph structure, Tailored AMR Graph (TAG), which compresses less informative subgraphs and edge types, integrates span information, and highlights surrounding events in the same document. With TAG, we further propose a novel method using graph neural networks as a link prediction model to find event arguments. Our extensive experiments on WikiEvents and RAMS show that this simpler approach outperforms the state-of-the-art models by 3.63pt and 2.33pt F1, respectively, and do so with reduced 56% inference time. The code is availabel at https://github.com/ayyyq/TARA.
Prototype is widely used to represent internal structure of category for few-shot learning, which was proposed as a simple inductive bias to address the issue of overfitting. However, since prototype representation is normally averaged from individual samples, it cannot flexibly adjust the retention ability of sample differences that may leads to underfitting in some cases of sample distribution. To address this problem, in this work, we propose Shrinkage Exemplar Networks (SENet) for few-shot classification. SENet balances the prototype representations (high-bias, low-variance) and example representations (low-bias, high-variance) using a shrinkage estimator, where the categories are represented by the embedings of samples that shrink to their mean via spectral filtering. Furthermore, a shrinkage exemplar loss is proposed to replace the widely used cross entropy loss for capturing the information of individual shrinkage samples. Several experiments were conducted on miniImageNet, tiered-ImageNet and CIFAR-FS datasets. We demonstrate that our proposed model is superior to the example model and the prototype model for some tasks.
Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new scenarios or games without retraining. Large Language Models (LLMs), with their ability to comprehend and generate complex, context-rich language, could prove powerful as tools for strategic gameplay. This paper introduces an approach that uses pretrained LLMs with few-shot chain-of-thought examples to enable strategic reasoning for AI agents. Our approach uses systematically generated demonstrations of reasoning about states, values, and beliefs to prompt the model. Using extensive variations of simple matrix games, we show that strategies that are derived based on systematically generated prompts generalize almost perfectly to new game structures, alternate objectives, and hidden information. Additionally, we demonstrate our approach can lead to human-like negotiation strategies in realistic scenarios without any extra training or fine-tuning. Our results highlight the ability of LLMs, guided by systematic reasoning demonstrations, to adapt and excel in diverse strategic scenarios.
Motivated by the increasing popularity and importance of large-scale training under differential privacy (DP) constraints, we study distributed gradient methods with gradient clipping, i.e., clipping applied to the gradients computed from local information at the nodes. While gradient clipping is an essential tool for injecting formal DP guarantees into gradient-based methods [1], it also induces bias which causes serious convergence issues specific to the distributed setting. Inspired by recent progress in the error-feedback literature which is focused on taming the bias/error introduced by communication compression operators such as Top-$k$ [2], and mathematical similarities between the clipping operator and contractive compression operators, we design Clip21 -- the first provably effective and practically useful error feedback mechanism for distributed methods with gradient clipping. We prove that our method converges at the same $\mathcal{O}\left(\frac{1}{K}\right)$ rate as distributed gradient descent in the smooth nonconvex regime, which improves the previous best $\mathcal{O}\left(\frac{1}{\sqrt{K}}\right)$ rate which was obtained under significantly stronger assumptions. Our method converges significantly faster in practice than competing methods.
We study continually improving an extractive question answering (QA) system via human user feedback. We design and deploy an iterative approach, where information-seeking users ask questions, receive model-predicted answers, and provide feedback. We conduct experiments involving thousands of user interactions under diverse setups to broaden the understanding of learning from feedback over time. Our experiments show effective improvement from user feedback of extractive QA models over time across different data regimes, including significant potential for domain adaptation.
Large language models (LLMs), such as GPT-3 and ChatGPT, have demonstrated remarkable results in various natural language processing (NLP) tasks with in-context learning, which involves inference based on a few demonstration examples. Despite their successes in NLP tasks, no investigation has been conducted to assess the ability of LLMs to perform document information extraction (DIE) using in-context learning. Applying LLMs to DIE poses two challenges: the modality and task gap. To this end, we propose a simple but effective in-context learning framework called ICL-D3IE, which enables LLMs to perform DIE with different types of demonstration examples. Specifically, we extract the most difficult and distinct segments from hard training documents as hard demonstrations for benefiting all test instances. We design demonstrations describing relationships that enable LLMs to understand positional relationships. We introduce formatting demonstrations for easy answer extraction. Additionally, the framework improves diverse demonstrations by updating them iteratively. Our experiments on three widely used benchmark datasets demonstrate that the ICL-D3IE framework enables GPT-3/ChatGPT to achieve superior performance when compared to previous pre-trained methods fine-tuned with full training in both the in-distribution (ID) setting and in the out-of-distribution (OOD) setting.
Infrared small object detection (ISOS) aims to segment small objects only covered with several pixels from clutter background in infrared images. It's of great challenge due to: 1) small objects lack of sufficient intensity, shape and texture information; 2) small objects are easily lost in the process where detection models, say deep neural networks, obtain high-level semantic features and image-level receptive fields through successive downsampling. This paper proposes a reliable detection model for ISOS, dubbed UCFNet, which can handle well the two issues. It builds upon central difference convolution (CDC) and fast Fourier convolution (FFC). On one hand, CDC can effectively guide the network to learn the contrast information between small objects and the background, as the contrast information is very essential in human visual system dealing with the ISOS task. On the other hand, FFC can gain image-level receptive fields and extract global information while preventing small objects from being overwhelmed.Experiments on several public datasets demonstrate that our method significantly outperforms the state-of-the-art ISOS models, and can provide useful guidelines for designing better ISOS deep models. Codes will be available soon.