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Title:On game psychology: an experiment on the chess board/screen, should you always "do your best", and why the programs with prescribed weaknesses cannot be our good friends?
Abstract:It is noted that some unusual moves against a strong chess program greatly weaken its ability to see the serious targets of the game, and its whole level of play... It is suggested to create programs with different weaknesses in order to analyze similar human behavior. Finally, a new version of chess, "Chess Corrida" is suggested.
* This is a somewhat contracted (compared to v1,2)version of my
original manuscript motivated by observation of a very unusual weakness of a
chess program that plays, generally, much stronger than I do, and by the wish
to consider chess not just as competition, also as a model for human
weaknesses. Some details of the experiment suggest a new version of the game.
5 figures