We present GALA3D, generative 3D GAussians with LAyout-guided control, for effective compositional text-to-3D generation. We first utilize large language models (LLMs) to generate the initial layout and introduce a layout-guided 3D Gaussian representation for 3D content generation with adaptive geometric constraints. We then propose an object-scene compositional optimization mechanism with conditioned diffusion to collaboratively generate realistic 3D scenes with consistent geometry, texture, scale, and accurate interactions among multiple objects while simultaneously adjusting the coarse layout priors extracted from the LLMs to align with the generated scene. Experiments show that GALA3D is a user-friendly, end-to-end framework for state-of-the-art scene-level 3D content generation and controllable editing while ensuring the high fidelity of object-level entities within the scene. Source codes and models will be available at https://gala3d.github.io/.
In this paper, the LCVO modular method is proposed for the Visual Question Answering (VQA) Grounding task in the vision-language multimodal domain. This approach relies on a frozen large language model (LLM) as intermediate mediator between the off-the-shelf VQA model and the off-the-shelf Open-Vocabulary Object Detection (OVD) model, where the LLM transforms and conveys textual information between the two modules based on a designed prompt. LCVO establish an integrated plug-and-play framework without the need for any pre-training process. This framework can be deployed for VQA Grounding tasks under low computational resources. The modularized model within the framework allows application with various state-of-the-art pre-trained models, exhibiting significant potential to be advance with the times. Experimental implementations were conducted under constrained computational and memory resources, evaluating the proposed method's performance on benchmark datasets including GQA, CLEVR, and VizWiz-VQA-Grounding. Comparative analyses with baseline methods demonstrate the robust competitiveness of LCVO.
Variational Autoencoders (VAEs) constitute a crucial component of neural symbolic music generation, among which some works have yielded outstanding results and attracted considerable attention. Nevertheless, previous VAEs still encounter issues with overly long feature sequences and generated results lack contextual coherence, thus the challenge of modeling long multi-track symbolic music still remains unaddressed. To this end, we propose Multi-view MidiVAE, as one of the pioneers in VAE methods that effectively model and generate long multi-track symbolic music. The Multi-view MidiVAE utilizes the two-dimensional (2-D) representation, OctupleMIDI, to capture relationships among notes while reducing the feature sequences length. Moreover, we focus on instrumental characteristics and harmony as well as global and local information about the musical composition by employing a hybrid variational encoding-decoding strategy to integrate both Track- and Bar-view MidiVAE features. Objective and subjective experimental results on the CocoChorales dataset demonstrate that, compared to the baseline, Multi-view MidiVAE exhibits significant improvements in terms of modeling long multi-track symbolic music.
We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes. For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire scene with incremental static 3D Gaussians. We then leverage a composite dynamic Gaussian graph to handle multiple moving objects, individually reconstructing each object and restoring their accurate positions and occlusion relationships within the scene. We further use a LiDAR prior for Gaussian Splatting to reconstruct scenes with greater details and maintain panoramic consistency. DrivingGaussian outperforms existing methods in driving scene reconstruction and enables photorealistic surround-view synthesis with high-fidelity and multi-camera consistency. The source code and trained models will be released.
Recent novel view synthesis methods obtain promising results for relatively small scenes, e.g., indoor environments and scenes with a few objects, but tend to fail for unbounded outdoor scenes with a single image as input. In this paper, we introduce SAMPLING, a Scene-adaptive Hierarchical Multiplane Images Representation for Novel View Synthesis from a Single Image based on improved multiplane images (MPI). Observing that depth distribution varies significantly for unbounded outdoor scenes, we employ an adaptive-bins strategy for MPI to arrange planes in accordance with each scene image. To represent intricate geometry and multi-scale details, we further introduce a hierarchical refinement branch, which results in high-quality synthesized novel views. Our method demonstrates considerable performance gains in synthesizing large-scale unbounded outdoor scenes using a single image on the KITTI dataset and generalizes well to the unseen Tanks and Temples dataset.The code and models will soon be made available.
Current outdoor LiDAR-based 3D object detection methods mainly adopt the training-from-scratch paradigm. Unfortunately, this paradigm heavily relies on large-scale labeled data, whose collection can be expensive and time-consuming. Self-supervised pre-training is an effective and desirable way to alleviate this dependence on extensive annotated data. Recently, masked modeling has become a successful self-supervised learning approach for point clouds. However, current works mainly focus on synthetic or indoor datasets. When applied to large-scale and sparse outdoor point clouds, they fail to yield satisfactory results. In this work, we present BEV-MAE, a simple masked autoencoder pre-training framework for 3D object detection on outdoor point clouds. Specifically, we first propose a bird's eye view (BEV) guided masking strategy to guide the 3D encoder learning feature representation in a BEV perspective and avoid complex decoder design during pre-training. Besides, we introduce a learnable point token to maintain a consistent receptive field size of the 3D encoder with fine-tuning for masked point cloud inputs. Finally, based on the property of outdoor point clouds, i.e., the point clouds of distant objects are more sparse, we propose point density prediction to enable the 3D encoder to learn location information, which is essential for object detection. Experimental results show that BEV-MAE achieves new state-of-the-art self-supervised results on both Waymo and nuScenes with diverse 3D object detectors. Furthermore, with only 20% data and 7% training cost during pre-training, BEV-MAE achieves comparable performance with the state-of-the-art method ProposalContrast. The source code and pre-trained models will be made publicly available.
Unsupervised object discovery (UOD) has recently shown encouraging progress with the adoption of pre-trained Transformer features. However, current methods based on Transformers mainly focus on designing the localization head (e.g., seed selection-expansion and normalized cut) and overlook the importance of improving Transformer features. In this work, we handle UOD task from the perspective of feature enhancement and propose FOReground guidance and MUlti-LAyer feature fusion for unsupervised object discovery, dubbed FORMULA. Firstly, we present a foreground guidance strategy with an off-the-shelf UOD detector to highlight the foreground regions on the feature maps and then refine object locations in an iterative fashion. Moreover, to solve the scale variation issues in object detection, we design a multi-layer feature fusion module that aggregates features responding to objects at different scales. The experiments on VOC07, VOC12, and COCO 20k show that the proposed FORMULA achieves new state-of-the-art results on unsupervised object discovery. The code will be released at https://github.com/VDIGPKU/FORMULA.
Existing optical flow estimators usually employ the network architectures typically designed for image classification as the encoder to extract per-pixel features. However, due to the natural difference between the tasks, the architectures designed for image classification may be sub-optimal for flow estimation. To address this issue, we propose a neural architecture search method named FlowNAS to automatically find the better encoder architecture for flow estimation task. We first design a suitable search space including various convolutional operators and construct a weight-sharing super-network for efficiently evaluating the candidate architectures. Then, for better training the super-network, we propose Feature Alignment Distillation, which utilizes a well-trained flow estimator to guide the training of super-network. Finally, a resource-constrained evolutionary algorithm is exploited to find an optimal architecture (i.e., sub-network). Experimental results show that the discovered architecture with the weights inherited from the super-network achieves 4.67\% F1-all error on KITTI, an 8.4\% reduction of RAFT baseline, surpassing state-of-the-art handcrafted models GMA and AGFlow, while reducing the model complexity and latency. The source code and trained models will be released in https://github.com/VDIGPKU/FlowNAS.
There are two critical sensors for 3D perception in autonomous driving, the camera and the LiDAR. The camera provides rich semantic information such as color, texture, and the LiDAR reflects the 3D shape and locations of surrounding objects. People discover that fusing these two modalities can significantly boost the performance of 3D perception models as each modality has complementary information to the other. However, we observe that current datasets are captured from expensive vehicles that are explicitly designed for data collection purposes, and cannot truly reflect the realistic data distribution due to various reasons. To this end, we collect a series of real-world cases with noisy data distribution, and systematically formulate a robustness benchmark toolkit, that simulates these cases on any clean autonomous driving datasets. We showcase the effectiveness of our toolkit by establishing the robustness benchmark on two widely-adopted autonomous driving datasets, nuScenes and Waymo, then, to the best of our knowledge, holistically benchmark the state-of-the-art fusion methods for the first time. We observe that: i) most fusion methods, when solely developed on these data, tend to fail inevitably when there is a disruption to the LiDAR input; ii) the improvement of the camera input is significantly inferior to the LiDAR one. We further propose an efficient robust training strategy to improve the robustness of the current fusion method. The benchmark and code are available at https://github.com/kcyu2014/lidar-camera-robust-benchmark
Fusing the camera and LiDAR information has become a de-facto standard for 3D object detection tasks. Current methods rely on point clouds from the LiDAR sensor as queries to leverage the feature from the image space. However, people discover that this underlying assumption makes the current fusion framework infeasible to produce any prediction when there is a LiDAR malfunction, regardless of minor or major. This fundamentally limits the deployment capability to realistic autonomous driving scenarios. In contrast, we propose a surprisingly simple yet novel fusion framework, dubbed BEVFusion, whose camera stream does not depend on the input of LiDAR data, thus addressing the downside of previous methods. We empirically show that our framework surpasses the state-of-the-art methods under the normal training settings. Under the robustness training settings that simulate various LiDAR malfunctions, our framework significantly surpasses the state-of-the-art methods by 15.7% to 28.9% mAP. To the best of our knowledge, we are the first to handle realistic LiDAR malfunction and can be deployed to realistic scenarios without any post-processing procedure. The code is available at https://github.com/ADLab-AutoDrive/BEVFusion.