Visual salient object detection (SOD) aims at finding the salient object(s) that attract human attention, while camouflaged object detection (COD) on the contrary intends to discover the camouflaged object(s) that hidden in the surrounding. In this paper, we propose a paradigm of leveraging the contradictory information to enhance the detection ability of both salient object detection and camouflaged object detection. We start by exploiting the easy positive samples in the COD dataset to serve as hard positive samples in the SOD task to improve the robustness of the SOD model. Then, we introduce a similarity measure module to explicitly model the contradicting attributes of these two tasks. Furthermore, considering the uncertainty of labeling in both tasks' datasets, we propose an adversarial learning network to achieve both higher order similarity measure and network confidence estimation. Experimental results on benchmark datasets demonstrate that our solution leads to state-of-the-art (SOTA) performance for both tasks.
Two-view structure-from-motion (SfM) is the cornerstone of 3D reconstruction and visual SLAM. Existing deep learning-based approaches formulate the problem by either recovering absolute pose scales from two consecutive frames or predicting a depth map from a single image, both of which are ill-posed problems. In contrast, we propose to revisit the problem of deep two-view SfM by leveraging the well-posedness of the classic pipeline. Our method consists of 1) an optical flow estimation network that predicts dense correspondences between two frames; 2) a normalized pose estimation module that computes relative camera poses from the 2D optical flow correspondences, and 3) a scale-invariant depth estimation network that leverages epipolar geometry to reduce the search space, refine the dense correspondences, and estimate relative depth maps. Extensive experiments show that our method outperforms all state-of-the-art two-view SfM methods by a clear margin on KITTI depth, KITTI VO, MVS, Scenes11, and SUN3D datasets in both relative pose and depth estimation.
Camouflage is a key defence mechanism across species that is critical to survival. Common strategies for camouflage include background matching, imitating the color and pattern of the environment, and disruptive coloration, disguising body outlines [35]. Camouflaged object detection (COD) aims to segment camouflaged objects hiding in their surroundings. Existing COD models are built upon binary ground truth to segment the camouflaged objects without illustrating the level of camouflage. In this paper, we revisit this task and argue that explicitly modeling the conspicuousness of camouflaged objects against their particular backgrounds can not only lead to a better understanding about camouflage and evolution of animals, but also provide guidance to design more sophisticated camouflage techniques. Furthermore, we observe that it is some specific parts of the camouflaged objects that make them detectable by predators. With the above understanding about camouflaged objects, we present the first ranking based COD network (Rank-Net) to simultaneously localize, segment and rank camouflaged objects. The localization model is proposed to find the discriminative regions that make the camouflaged object obvious. The segmentation model segments the full scope of the camouflaged objects. And, the ranking model infers the detectability of different camouflaged objects. Moreover, we contribute a large COD testing set to evaluate the generalization ability of COD models. Experimental results show that our model achieves new state-of-the-art, leading to a more interpretable COD network.
3D object detection from a single image is an important task in Autonomous Driving (AD), where various approaches have been proposed. However, the task is intrinsically ambiguous and challenging as single image depth estimation is already an ill-posed problem. In this paper, we propose an instance-aware approach to aggregate useful information for improving the accuracy of 3D object detection with the following contributions. First, an instance-aware feature aggregation (IAFA) module is proposed to collect local and global features for 3D bounding boxes regression. Second, we empirically find that the spatial attention module can be well learned by taking coarse-level instance annotations as a supervision signal. The proposed module has significantly boosted the performance of the baseline method on both 3D detection and 2D bird-eye's view of vehicle detection among all three categories. Third, our proposed method outperforms all single image-based approaches (even these methods trained with depth as auxiliary inputs) and achieves state-of-the-art 3D detection performance on the KITTI benchmark.
Existing deep neural network based salient object detection (SOD) methods mainly focus on pursuing high network accuracy. However, those methods overlook the gap between network accuracy and prediction confidence, known as the confidence uncalibration problem. Thus, state-of-the-art SOD networks are prone to be overconfident. In other words, the predicted confidence of the networks does not reflect the real probability of correctness of salient object detection, which significantly hinder their real-world applicability. In this paper, we introduce an uncertaintyaware deep SOD network, and propose two strategies from different perspectives to prevent deep SOD networks from being overconfident. The first strategy, namely Boundary Distribution Smoothing (BDS), generates continuous labels by smoothing the original binary ground-truth with respect to pixel-wise uncertainty. The second strategy, namely Uncertainty-Aware Temperature Scaling (UATS), exploits a relaxed Sigmoid function during both training and testing with spatially-variant temperature scaling to produce softened output. Both strategies can be incorporated into existing deep SOD networks with minimal efforts. Moreover, we propose a new saliency evaluation metric, namely dense calibration measure C, to measure how the model is calibrated on a given dataset. Extensive experimental results on seven benchmark datasets demonstrate that our solutions can not only better calibrate SOD models, but also improve the network accuracy.
A depth map can be represented by a set of learned bases and can be efficiently solved in a closed form solution. However, one issue with this method is that it may create artifacts when colour boundaries are inconsistent with depth boundaries. In fact, this is very common in a natural image. To address this issue, we enforce a more strict model in depth recovery: a piece-wise planar model. More specifically, we represent the desired depth map as a collection of 3D planar and the reconstruction problem is formulated as the optimization of planar parameters. Such a problem can be formulated as a continuous CRF optimization problem and can be solved through particle based method (MP-PBP) \cite{Yamaguchi14}. Extensive experimental evaluations on the KITTI visual odometry dataset show that our proposed methods own high resistance to false object boundaries and can generate useful and visually pleasant 3D point clouds.
In this paper, we propose a new global geometry constraint for depth completion. By assuming depth maps often lay on low dimensional subspaces, a dense depth map can be approximated by a weighted sum of full-resolution principal depth bases. The principal components of depth fields can be learned from natural depth maps. The given sparse depth points are served as a data term to constrain the weighting process. When the input depth points are too sparse, the recovered dense depth maps are often over smoothed. To address this issue, we add a colour-guided auto-regression model as another regularization term. It assumes the reconstructed depth maps should share the same nonlocal similarity in the accompanying colour image. Our colour-guided PCA depth completion method has closed-form solutions, thus can be efficiently solved and is significantly more accurate than PCA only method. Extensive experiments on KITTI and Middlebury datasets demonstrate the superior performance of our proposed method.
Although deep learning-based methods have dominated stereo matching leaderboards by yielding unprecedented disparity accuracy, their inference time is typically slow, on the order of seconds for a pair of 540p images. The main reason is that the leading methods employ time-consuming 3D convolutions applied to a 4D feature volume. A common way to speed up the computation is to downsample the feature volume, but this loses high-frequency details. To overcome these challenges, we propose a \emph{displacement-invariant cost computation module} to compute the matching costs without needing a 4D feature volume. Rather, costs are computed by applying the same 2D convolution network on each disparity-shifted feature map pair independently. Unlike previous 2D convolution-based methods that simply perform context mapping between inputs and disparity maps, our proposed approach learns to match features between the two images. We also propose an entropy-based refinement strategy to refine the computed disparity map, which further improves speed by avoiding the need to compute a second disparity map on the right image. Extensive experiments on standard datasets (SceneFlow, KITTI, ETH3D, and Middlebury) demonstrate that our method achieves competitive accuracy with much less inference time. On typical image sizes, our method processes over 100 FPS on a desktop GPU, making our method suitable for time-critical applications such as autonomous driving. We also show that our approach generalizes well to unseen datasets, outperforming 4D-volumetric methods.
Learning matching costs has been shown to be critical to the success of the state-of-the-art deep stereo matching methods, in which 3D convolutions are applied on a 4D feature volume to learn a 3D cost volume. However, this mechanism has never been employed for the optical flow task. This is mainly due to the significantly increased search dimension in the case of optical flow computation, ie, a straightforward extension would require dense 4D convolutions in order to process a 5D feature volume, which is computationally prohibitive. This paper proposes a novel solution that is able to bypass the requirement of building a 5D feature volume while still allowing the network to learn suitable matching costs from data. Our key innovation is to decouple the connection between 2D displacements and learn the matching costs at each 2D displacement hypothesis independently, ie, displacement-invariant cost learning. Specifically, we apply the same 2D convolution-based matching net independently on each 2D displacement hypothesis to learn a 4D cost volume. Moreover, we propose a displacement-aware projection layer to scale the learned cost volume, which reconsiders the correlation between different displacement candidates and mitigates the multi-modal problem in the learned cost volume. The cost volume is then projected to optical flow estimation through a 2D soft-argmin layer. Extensive experiments show that our approach achieves state-of-the-art accuracy on various datasets, and outperforms all published optical flow methods on the Sintel benchmark.
To reduce the human efforts in neural network design, Neural Architecture Search (NAS) has been applied with remarkable success to various high-level vision tasks such as classification and semantic segmentation. The underlying idea for the NAS algorithm is straightforward, namely, to enable the network the ability to choose among a set of operations (e.g., convolution with different filter sizes), one is able to find an optimal architecture that is better adapted to the problem at hand. However, so far the success of NAS has not been enjoyed by low-level geometric vision tasks such as stereo matching. This is partly due to the fact that state-of-the-art deep stereo matching networks, designed by humans, are already sheer in size. Directly applying the NAS to such massive structures is computationally prohibitive based on the currently available mainstream computing resources. In this paper, we propose the first end-to-end hierarchical NAS framework for deep stereo matching by incorporating task-specific human knowledge into the neural architecture search framework. Specifically, following the gold standard pipeline for deep stereo matching (i.e., feature extraction -- feature volume construction and dense matching), we optimize the architectures of the entire pipeline jointly. Extensive experiments show that our searched network outperforms all state-of-the-art deep stereo matching architectures and is ranked at the top 1 accuracy on KITTI stereo 2012, 2015 and Middlebury benchmarks, as well as the top 1 on SceneFlow dataset with a substantial improvement on the size of the network and the speed of inference. The code is available at https://github.com/XuelianCheng/LEAStereo.