Efficient exploration is a challenging topic in reinforcement learning, especially for sparse reward tasks. To deal with the reward sparsity, people commonly apply intrinsic rewards to motivate agents to explore the state space efficiently. In this paper, we introduce a new intrinsic reward design called GoBI - Go Beyond Imagination, which combines the traditional lifelong novelty motivation with an episodic intrinsic reward that is designed to maximize the stepwise reachability expansion. More specifically, we apply learned world models to generate predicted future states with random actions. States with more unique predictions that are not in episodic memory are assigned high intrinsic rewards. Our method greatly outperforms previous state-of-the-art methods on 12 of the most challenging Minigrid navigation tasks and improves the sample efficiency on locomotion tasks from DeepMind Control Suite.
As large language models (LLMs) are continuously being developed, their evaluation becomes increasingly important yet challenging. This work proposes Chain-of-Thought Hub, an open-source evaluation suite on the multi-step reasoning capabilities of large language models. We are interested in this setting for two reasons: (1) from the behavior of GPT and PaLM model family, we observe that complex reasoning is likely to be a key differentiator between weaker and stronger LLMs; (2) we envisage large language models to become the next-generation computational platform and foster an ecosystem of LLM-based new applications, this naturally requires the foundation models to perform complex tasks that often involve the composition of linguistic and logical operations. Our approach is to compile a suite of challenging reasoning benchmarks to track the progress of LLMs. Our current results show that: (1) model scale clearly correlates with reasoning capabilities; (2) As of May 2023, Claude-v1.3 and PaLM-2 are the only two models that are comparable with GPT-4, while open-sourced models still lag behind; (3) LLaMA-65B performs closely to code-davinci-002, indicating that with successful further development such as reinforcement learning from human feedback (RLHF), it has great potential to be close to GPT-3.5-Turbo. Our results also suggest that for the open-source efforts to catch up, the community may focus more on building better base models and exploring RLHF.
Recent research has highlighted the importance of dataset size in scaling language models. However, large language models (LLMs) are notoriously token-hungry during pre-training, and high-quality text data on the web is approaching its scaling limit for LLMs. To further enhance LLMs, a straightforward approach is to repeat the pre-training data for additional epochs. In this study, we empirically investigate three key aspects under this approach. First, we explore the consequences of repeating pre-training data, revealing that the model is susceptible to overfitting, leading to multi-epoch degradation. Second, we examine the key factors contributing to multi-epoch degradation, finding that significant factors include dataset size, model parameters, and training objectives, while less influential factors consist of dataset quality and model FLOPs. Finally, we explore whether widely used regularization can alleviate multi-epoch degradation. Most regularization techniques do not yield significant improvements, except for dropout, which demonstrates remarkable effectiveness but requires careful tuning when scaling up the model size. Additionally, we discover that leveraging mixture-of-experts (MoE) enables cost-effective and efficient hyper-parameter tuning for computationally intensive dense LLMs with comparable trainable parameters, potentially impacting efficient LLM development on a broader scale.
We study whether multiple large language models (LLMs) can autonomously improve each other in a negotiation game by playing, reflecting, and criticizing. We are interested in this question because if LLMs were able to improve each other, it would imply the possibility of creating strong AI agents with minimal human intervention. We ask two LLMs to negotiate with each other, playing the roles of a buyer and a seller, respectively. They aim to reach a deal with the buyer targeting a lower price and the seller a higher one. A third language model, playing the critic, provides feedback to a player to improve the player's negotiation strategies. We let the two agents play multiple rounds, using previous negotiation history and AI feedback as in-context demonstrations to improve the model's negotiation strategy iteratively. We use different LLMs (GPT and Claude) for different roles and use the deal price as the evaluation metric. Our experiments reveal multiple intriguing findings: (1) Only a subset of the language models we consider can self-play and improve the deal price from AI feedback, weaker models either do not understand the game's rules or cannot incorporate AI feedback for further improvement. (2) Models' abilities to learn from the feedback differ when playing different roles. For example, it is harder for Claude-instant to improve as the buyer than as the seller. (3) When unrolling the game to multiple rounds, stronger agents can consistently improve their performance by meaningfully using previous experiences and iterative AI feedback, yet have a higher risk of breaking the deal. We hope our work provides insightful initial explorations of having models autonomously improve each other with game playing and AI feedback.
New NLP benchmarks are urgently needed to align with the rapid development of large language models (LLMs). We present C-Eval, the first comprehensive Chinese evaluation suite designed to assess advanced knowledge and reasoning abilities of foundation models in a Chinese context. C-Eval comprises multiple-choice questions across four difficulty levels: middle school, high school, college, and professional. The questions span 52 diverse disciplines, ranging from humanities to science and engineering. C-Eval is accompanied by C-Eval Hard, a subset of very challenging subjects in C-Eval that requires advanced reasoning abilities to solve. We conduct a comprehensive evaluation of the most advanced LLMs on C-Eval, including both English- and Chinese-oriented models. Results indicate that only GPT-4 could achieve an average accuracy of over 60%, suggesting that there is still significant room for improvement for current LLMs. We anticipate C-Eval will help analyze important strengths and shortcomings of foundation models, and foster their development and growth for Chinese users.
The surprising ability of Large Language Models (LLMs) to perform well on complex reasoning with only few-shot chain-of-thought prompts is believed to emerge only in very large-scale models (100+ billion parameters). We show that such abilities can, in fact, be distilled down from GPT-3.5 ($\ge$ 175B) to T5 variants ($\le$ 11B). We propose model specialization, to specialize the model's ability towards a target task. The hypothesis is that large models (commonly viewed as larger than 100B) have strong modeling power, but are spread on a large spectrum of tasks. Small models (commonly viewed as smaller than 10B) have limited model capacity, but if we concentrate their capacity on a specific target task, the model can achieve a decent improved performance. We use multi-step math reasoning as our testbed because it is a very typical emergent ability. We show two important aspects of model abilities: (1). there exists a very complex balance/ tradeoff between language models' multi-dimensional abilities; (2). by paying the price of decreased generic ability, we can clearly lift up the scaling curve of models smaller than 10B towards a specialized multi-step math reasoning ability. We further give comprehensive discussions about important design choices for better generalization, including the tuning data format, the start model checkpoint, and a new model selection method. We hope our practice and discoveries can serve as an important attempt towards specialized smaller models in the new research paradigm set by LLMs.
Recent years have witnessed the booming of various differentiable optimization algorithms. These algorithms exhibit different execution patterns, and their execution needs massive computational resources that go beyond a single CPU and GPU. Existing differentiable optimization libraries, however, cannot support efficient algorithm development and multi-CPU/GPU execution, making the development of differentiable optimization algorithms often cumbersome and expensive. This paper introduces TorchOpt, a PyTorch-based efficient library for differentiable optimization. TorchOpt provides a unified and expressive differentiable optimization programming abstraction. This abstraction allows users to efficiently declare and analyze various differentiable optimization programs with explicit gradients, implicit gradients, and zero-order gradients. TorchOpt further provides a high-performance distributed execution runtime. This runtime can fully parallelize computation-intensive differentiation operations (e.g. tensor tree flattening) on CPUs / GPUs and automatically distribute computation to distributed devices. Experimental results show that TorchOpt achieves $5.2\times$ training time speedup on an 8-GPU server. TorchOpt is available at: https://github.com/metaopt/torchopt/.
Figurative language (e.g., "he flew like the wind") is challenging to understand, as it is hard to tell what implicit information is being conveyed from the surface form alone. We hypothesize that to perform this task well, the reader needs to mentally elaborate the scene being described to identify a sensible meaning of the language. We present DREAM-FLUTE, a figurative language understanding system that does this, first forming a "mental model" of situations described in a premise and hypothesis before making an entailment/contradiction decision and generating an explanation. DREAM-FLUTE uses an existing scene elaboration model, DREAM, for constructing its "mental model." In the FigLang2022 Shared Task evaluation, DREAM-FLUTE achieved (joint) first place (Acc@60=63.3%), and can perform even better with ensemble techniques, demonstrating the effectiveness of this approach. More generally, this work suggests that adding a reflective component to pretrained language models can improve their performance beyond standard fine-tuning (3.3% improvement in Acc@60).
Few-shot prompting is a surprisingly powerful way to use Large Language Models (LLMs) to solve various tasks. However, this approach struggles as the task complexity increases or when the individual reasoning steps of the task themselves are hard to learn, especially when embedded in more complex tasks. To address this, we propose Decomposed Prompting, a new approach to solve complex tasks by decomposing them (via prompting) into simpler sub-tasks that can be delegated to a library of prompting-based LLMs dedicated to these sub-tasks. This modular structure allows each prompt to be optimized for its specific sub-task, further decomposed if necessary, and even easily replaced with more effective prompts, trained models, or symbolic functions if desired. We show that the flexibility and modularity of Decomposed Prompting allows it to outperform prior work on few-shot prompting using GPT3. On symbolic reasoning tasks, we can further decompose sub-tasks that are hard for LLMs into even simpler solvable sub-tasks. When the complexity comes from the input length, we can recursively decompose the task into the same task but with smaller inputs. We also evaluate our approach on textual multi-step reasoning tasks: on long-context multi-hop QA task, we can more effectively teach the sub-tasks via our separate sub-tasks prompts; and on open-domain multi-hop QA, we can incorporate a symbolic information retrieval within our decomposition framework, leading to improved performance on both tasks.