Utilizing visual place recognition (VPR) technology to ascertain the geographical location of publicly available images is a pressing issue for real-world VPR applications. Although most current VPR methods achieve favorable results under ideal conditions, their performance in complex environments, characterized by lighting variations, seasonal changes, and occlusions caused by moving objects, is generally unsatisfactory. In this study, we utilize the DINOv2 model as the backbone network for trimming and fine-tuning to extract robust image features. We propose a novel VPR architecture called DINO-Mix, which combines a foundational vision model with feature aggregation. This architecture relies on the powerful image feature extraction capabilities of foundational vision models. We employ an MLP-Mixer-based mix module to aggregate image features, resulting in globally robust and generalizable descriptors that enable high-precision VPR. We experimentally demonstrate that the proposed DINO-Mix architecture significantly outperforms current state-of-the-art (SOTA) methods. In test sets having lighting variations, seasonal changes, and occlusions (Tokyo24/7, Nordland, SF-XL-Testv1), our proposed DINO-Mix architecture achieved Top-1 accuracy rates of 91.75%, 80.18%, and 82%, respectively. Compared with SOTA methods, our architecture exhibited an average accuracy improvement of 5.14%.
Federated learning (FL) is a promising paradigm to enable collaborative model training with decentralized data. However, the training process of Large Language Models (LLMs) generally incurs the update of significant parameters, which limits the applicability of FL techniques to tackle the LLMs in real scenarios. Prompt tuning can significantly reduce the number of parameters to update, but it either incurs performance degradation or low training efficiency. The straightforward utilization of prompt tuning in the FL often raises non-trivial communication costs and dramatically degrades performance. In addition, the decentralized data is generally non-Independent and Identically Distributed (non-IID), which brings client drift problems and thus poor performance. This paper proposes a Parameter-efficient prompt Tuning approach with Adaptive Optimization, i.e., FedPepTAO, to enable efficient and effective FL of LLMs. First, an efficient partial prompt tuning approach is proposed to improve performance and efficiency simultaneously. Second, a novel adaptive optimization method is developed to address the client drift problems on both the device and server sides to enhance performance further. Extensive experiments based on 10 datasets demonstrate the superb performance (up to 60.8\% in terms of accuracy) and efficiency (up to 97.59\% in terms of training time) of FedPepTAO compared with 9 baseline approaches. Our code is available at https://github.com/llm-eff/FedPepTAO.
This paper presents a novel object-centric contact representation ContactGen for hand-object interaction. The ContactGen comprises three components: a contact map indicates the contact location, a part map represents the contact hand part, and a direction map tells the contact direction within each part. Given an input object, we propose a conditional generative model to predict ContactGen and adopt model-based optimization to predict diverse and geometrically feasible grasps. Experimental results demonstrate our method can generate high-fidelity and diverse human grasps for various objects. Project page: https://stevenlsw.github.io/contactgen/
Predicting vehicle trajectories is crucial for ensuring automated vehicle operation efficiency and safety, particularly on congested multi-lane highways. In such dynamic environments, a vehicle's motion is determined by its historical behaviors as well as interactions with surrounding vehicles. These intricate interactions arise from unpredictable motion patterns, leading to a wide range of driving behaviors that warrant in-depth investigation. This study presents the Graph-based Interaction-aware Multi-modal Trajectory Prediction (GIMTP) framework, designed to probabilistically predict future vehicle trajectories by effectively capturing these interactions. Within this framework, vehicles' motions are conceptualized as nodes in a time-varying graph, and the traffic interactions are represented by a dynamic adjacency matrix. To holistically capture both spatial and temporal dependencies embedded in this dynamic adjacency matrix, the methodology incorporates the Diffusion Graph Convolutional Network (DGCN), thereby providing a graph embedding of both historical states and future states. Furthermore, we employ a driving intention-specific feature fusion, enabling the adaptive integration of historical and future embeddings for enhanced intention recognition and trajectory prediction. This model gives two-dimensional predictions for each mode of longitudinal and lateral driving behaviors and offers probabilistic future paths with corresponding probabilities, addressing the challenges of complex vehicle interactions and multi-modality of driving behaviors. Validation using real-world trajectory datasets demonstrates the efficiency and potential.
The emergence of artificial intelligence-generated content (AIGC) has raised concerns about the authenticity of multimedia content in various fields. However, existing research for forgery content detection has focused mainly on binary classification tasks of complete videos, which has limited applicability in industrial settings. To address this gap, we propose UMMAFormer, a novel universal transformer framework for temporal forgery localization (TFL) that predicts forgery segments with multimodal adaptation. Our approach introduces a Temporal Feature Abnormal Attention (TFAA) module based on temporal feature reconstruction to enhance the detection of temporal differences. We also design a Parallel Cross-Attention Feature Pyramid Network (PCA-FPN) to optimize the Feature Pyramid Network (FPN) for subtle feature enhancement. To evaluate the proposed method, we contribute a novel Temporal Video Inpainting Localization (TVIL) dataset specifically tailored for video inpainting scenes. Our experiments show that our approach achieves state-of-the-art performance on benchmark datasets, including Lav-DF, TVIL, and Psynd, significantly outperforming previous methods. The code and data are available at https://github.com/ymhzyj/UMMAFormer/.
Hands are dexterous and highly versatile manipulators that are central to how humans interact with objects and their environment. Consequently, modeling realistic hand-object interactions, including the subtle motion of individual fingers, is critical for applications in computer graphics, computer vision, and mixed reality. Prior work on capturing and modeling humans interacting with objects in 3D focuses on the body and object motion, often ignoring hand pose. In contrast, we introduce GRIP, a learning-based method that takes, as input, the 3D motion of the body and the object, and synthesizes realistic motion for both hands before, during, and after object interaction. As a preliminary step before synthesizing the hand motion, we first use a network, ANet, to denoise the arm motion. Then, we leverage the spatio-temporal relationship between the body and the object to extract two types of novel temporal interaction cues, and use them in a two-stage inference pipeline to generate the hand motion. In the first stage, we introduce a new approach to enforce motion temporal consistency in the latent space (LTC), and generate consistent interaction motions. In the second stage, GRIP generates refined hand poses to avoid hand-object penetrations. Given sequences of noisy body and object motion, GRIP upgrades them to include hand-object interaction. Quantitative experiments and perceptual studies demonstrate that GRIP outperforms baseline methods and generalizes to unseen objects and motions from different motion-capture datasets.
In this paper, we apply a Threshold-Decreasing Algorithm to maximize $k$-submodular functions under a matroid constraint, which reduces the query complexity of the algorithm compared to the greedy algorithm with little loss in approximation ratio. We give a $(\frac{1}{2} - \epsilon)$-approximation algorithm for monotone $k$-submodular function maximization, and a $(\frac{1}{3} - \epsilon)$-approximation algorithm for non-monotone case, with complexity $O(\frac{n(k\cdot EO + IO)}{\epsilon} \log \frac{r}{\epsilon})$, where $r$ denotes the rank of the matroid, and $IO, EO$ denote the number of oracles to evaluate whether a subset is an independent set and to compute the function value of $f$, respectively. Since the constraint of total size can be looked as a special matroid, called uniform matroid, then we present the fast algorithm for maximizing $k$-submodular functions subject to a total size constraint as corollaries. corollaries.
Being able to perceive the semantics and the spatial structure of the environment is essential for visual navigation of a household robot. However, most existing works only employ visual backbones pre-trained either with independent images for classification or with self-supervised learning methods to adapt to the indoor navigation domain, neglecting the spatial relationships that are essential to the learning of navigation. Inspired by the behavior that humans naturally build semantically and spatially meaningful cognitive maps in their brains during navigation, in this paper, we propose a novel navigational-specific visual representation learning method by contrasting the agent's egocentric views and semantic maps (Ego$^2$-Map). We apply the visual transformer as the backbone encoder and train the model with data collected from the large-scale Habitat-Matterport3D environments. Ego$^2$-Map learning transfers the compact and rich information from a map, such as objects, structure and transition, to the agent's egocentric representations for navigation. Experiments show that agents using our learned representations on object-goal navigation outperform recent visual pre-training methods. Moreover, our representations significantly improve vision-and-language navigation in continuous environments for both high-level and low-level action spaces, achieving new state-of-the-art results of 47% SR and 41% SPL on the test server.
Multi-center positron emission tomography (PET) image synthesis aims at recovering low-dose PET images from multiple different centers. The generalizability of existing methods can still be suboptimal for a multi-center study due to domain shifts, which result from non-identical data distribution among centers with different imaging systems/protocols. While some approaches address domain shifts by training specialized models for each center, they are parameter inefficient and do not well exploit the shared knowledge across centers. To address this, we develop a generalist model that shares architecture and parameters across centers to utilize the shared knowledge. However, the generalist model can suffer from the center interference issue, \textit{i.e.} the gradient directions of different centers can be inconsistent or even opposite owing to the non-identical data distribution. To mitigate such interference, we introduce a novel dynamic routing strategy with cross-layer connections that routes data from different centers to different experts. Experiments show that our generalist model with dynamic routing (DRMC) exhibits excellent generalizability across centers. Code and data are available at: https://github.com/Yaziwel/Multi-Center-PET-Image-Synthesis.