Modern perception systems of autonomous vehicles are known to be sensitive to occlusions and lack the capability of long perceiving range. It has been one of the key bottlenecks that prevents Level 5 autonomy. Recent research has demonstrated that the Vehicle-to-Vehicle (V2V) cooperative perception system has great potential to revolutionize the autonomous driving industry. However, the lack of a real-world dataset hinders the progress of this field. To facilitate the development of cooperative perception, we present V2V4Real, the first large-scale real-world multi-modal dataset for V2V perception. The data is collected by two vehicles equipped with multi-modal sensors driving together through diverse scenarios. Our V2V4Real dataset covers a driving area of 410 km, comprising 20K LiDAR frames, 40K RGB frames, 240K annotated 3D bounding boxes for 5 classes, and HDMaps that cover all the driving routes. V2V4Real introduces three perception tasks, including cooperative 3D object detection, cooperative 3D object tracking, and Sim2Real domain adaptation for cooperative perception. We provide comprehensive benchmarks of recent cooperative perception algorithms on three tasks. The V2V4Real dataset and codebase can be found at https://github.com/ucla-mobility/V2V4Real.
Vehicle control is one of the most critical challenges in autonomous vehicles (AVs) and connected and automated vehicles (CAVs), and it is paramount in vehicle safety, passenger comfort, transportation efficiency, and energy saving. This survey attempts to provide a comprehensive and thorough overview of the current state of vehicle control technology, focusing on the evolution from vehicle state estimation and trajectory tracking control in AVs at the microscopic level to collaborative control in CAVs at the macroscopic level. First, this review starts with vehicle key state estimation, specifically vehicle sideslip angle, which is the most pivotal state for vehicle trajectory control, to discuss representative approaches. Then, we present symbolic vehicle trajectory tracking control approaches for AVs. On top of that, we further review the collaborative control frameworks for CAVs and corresponding applications. Finally, this survey concludes with a discussion of future research directions and the challenges. This survey aims to provide a contextualized and in-depth look at state of the art in vehicle control for AVs and CAVs, identifying critical areas of focus and pointing out the potential areas for further exploration.
Representing code changes as numeric feature vectors, i.e., code change representations, is usually an essential step to automate many software engineering tasks related to code changes, e.g., commit message generation and just-in-time defect prediction. Intuitively, the quality of code change representations is crucial for the effectiveness of automated approaches. Prior work on code changes usually designs and evaluates code change representation approaches for a specific task, and little work has investigated code change encoders that can be used and jointly trained on various tasks. To fill this gap, this work proposes a novel Code Change Representation learning approach named CCRep, which can learn to encode code changes as feature vectors for diverse downstream tasks. Specifically, CCRep regards a code change as the combination of its before-change and after-change code, leverages a pre-trained code model to obtain high-quality contextual embeddings of code, and uses a novel mechanism named query back to extract and encode the changed code fragments and make them explicitly interact with the whole code change. To evaluate CCRep and demonstrate its applicability to diverse code-change-related tasks, we apply it to three tasks: commit message generation, patch correctness assessment, and just-in-time defect prediction. Experimental results show that CCRep outperforms the state-of-the-art techniques on each task.
Advances in Single-vehicle intelligence of automated driving have encountered significant challenges because of limited capabilities in perception and interaction with complex traffic environments. Cooperative Driving Automation~(CDA) has been considered a pivotal solution to next-generation automated driving and intelligent transportation. Though CDA has attracted much attention from both academia and industry, exploration of its potential is still in its infancy. In industry, companies tend to build their in-house data collection pipeline and research tools to tailor their needs and protect intellectual properties. Reinventing the wheels, however, wastes resources and limits the generalizability of the developed approaches since no standardized benchmarks exist. On the other hand, in academia, due to the absence of real-world traffic data and computation resources, researchers often investigate CDA topics in simplified and mostly simulated environments, restricting the possibility of scaling the research outputs to real-world scenarios. Therefore, there is an urgent need to establish an open-source ecosystem~(OSE) to address the demands of different communities for CDA research, particularly in the early exploratory research stages, and provide the bridge to ensure an integrated development and testing pipeline that diverse communities can share. In this paper, we introduce the OpenCDA research ecosystem, a unified OSE integrated with a model zoo, a suite of driving simulators at various resolutions, large-scale real-world and simulated datasets, complete development toolkits for benchmark training/testing, and a scenario database/generator. We also demonstrate the effectiveness of OpenCDA OSE through example use cases, including cooperative 3D LiDAR detection, cooperative merge, cooperative camera-based map prediction, and adversarial scenario generation.
Machine learning methods have been used to accelerate the molecule optimization process. However, efficient search for optimized molecules satisfying several properties with scarce labeled data remains a challenge for machine learning molecule optimization. In this study, we propose MOMO, a multi-objective molecule optimization framework to address the challenge by combining learning of chemical knowledge with Pareto-based multi-objective evolutionary search. To learn chemistry, it employs a self-supervised codec to construct an implicit chemical space and acquire the continues representation of molecules. To explore the established chemical space, MOMO uses multi-objective evolution to comprehensively and efficiently search for similar molecules with multiple desirable properties. We demonstrate the high performance of MOMO on four multi-objective property and similarity optimization tasks, and illustrate the search capability of MOMO through case studies. Remarkably, our approach significantly outperforms previous approaches in optimizing three objectives simultaneously. The results show the optimization capability of MOMO, suggesting to improve the success rate of lead molecule optimization.
This paper presents an automated driving system (ADS) data acquisition and processing platform for vehicle trajectory extraction, reconstruction, and evaluation based on connected automated vehicle (CAV) cooperative perception. This platform presents a holistic pipeline from the raw advanced sensory data collection to data processing, which can process the sensor data from multiple CAVs and extract the objects' Identity (ID) number, position, speed, and orientation information in the map and Frenet coordinates. First, the ADS data acquisition and analytics platform are presented. Specifically, the experimental CAVs platform and sensor configuration are shown, and the processing software, including a deep-learning-based object detection algorithm using LiDAR information, a late fusion scheme to leverage cooperative perception to fuse the detected objects from multiple CAVs, and a multi-object tracking method is introduced. To further enhance the object detection and tracking results, high definition maps consisting of point cloud and vector maps are generated and forwarded to a world model to filter out the objects off the road and extract the objects' coordinates in Frenet coordinates and the lane information. In addition, a post-processing method is proposed to refine trajectories from the object tracking algorithms. Aiming to tackle the ID switch issue of the object tracking algorithm, a fuzzy-logic-based approach is proposed to detect the discontinuous trajectories of the same object. Finally, results, including object detection and tracking and a late fusion scheme, are presented, and the post-processing algorithm's improvements in noise level and outlier removal are discussed, confirming the functionality and effectiveness of the proposed holistic data collection and processing platform.
Recently, Neural architecture search has achieved great success on classification tasks for mobile devices. The backbone network for object detection is usually obtained on the image classification task. However, the architecture which is searched through the classification task is sub-optimal because of the gap between the task of image and object detection. As while work focuses on backbone network architecture search for mobile device object detection is limited, mainly because the backbone always requires expensive ImageNet pre-training. Accordingly, it is necessary to study the approach of network architecture search for mobile device object detection without expensive pre-training. In this work, we propose a mobile object detection backbone network architecture search algorithm which is a kind of evolutionary optimized method based on non-dominated sorting for NAS scenarios. It can quickly search to obtain the backbone network architecture within certain constraints. It better solves the problem of suboptimal linear combination accuracy and computational cost. The proposed approach can search the backbone networks with different depths, widths, or expansion sizes via a technique of weight mapping, making it possible to use NAS for mobile devices detection tasks a lot more efficiently. In our experiments, we verify the effectiveness of the proposed approach on YoloX-Lite, a lightweight version of the target detection framework. Under similar computational complexity, the accuracy of the backbone network architecture we search for is 2.0% mAP higher than MobileDet. Our improved backbone network can reduce the computational effort while improving the accuracy of the object detection network. To prove its effectiveness, a series of ablation studies have been carried out and the working mechanism has been analyzed in detail.
In the software engineering community, deep learning (DL) has recently been applied to many source code processing tasks. Due to the poor interpretability of DL models, their security vulnerabilities require scrutiny. Recently, researchers have identified an emergent security threat, namely poison attack. The attackers aim to inject insidious backdoors into models by poisoning the training data with poison samples. Poisoned models work normally with clean inputs but produce targeted erroneous results with poisoned inputs embedded with triggers. By activating backdoors, attackers can manipulate the poisoned models in security-related scenarios. To verify the vulnerability of existing deep source code processing models to the poison attack, we present a poison attack framework for source code named CodePoisoner as a strong imaginary enemy. CodePoisoner can produce compilable even human-imperceptible poison samples and attack models by poisoning the training data with poison samples. To defend against the poison attack, we further propose an effective defense approach named CodeDetector to detect poison samples in the training data. CodeDetector can be applied to many model architectures and effectively defend against multiple poison attack approaches. We apply our CodePoisoner and CodeDetector to three tasks, including defect detection, clone detection, and code repair. The results show that (1) CodePoisoner achieves a high attack success rate (max: 100%) in misleading models to targeted erroneous behaviors. It validates that existing deep source code processing models have a strong vulnerability to the poison attack. (2) CodeDetector effectively defends against multiple poison attack approaches by detecting (max: 100%) poison samples in the training data. We hope this work can help practitioners notice the poison attack and inspire the design of more advanced defense techniques.
On-device session-based recommendation systems have been achieving increasing attention on account of the low energy/resource consumption and privacy protection while providing promising recommendation performance. To fit the powerful neural session-based recommendation models in resource-constrained mobile devices, tensor-train decomposition and its variants have been widely applied to reduce memory footprint by decomposing the embedding table into smaller tensors, showing great potential in compressing recommendation models. However, these model compression techniques significantly increase the local inference time due to the complex process of generating index lists and a series of tensor multiplications to form item embeddings, and the resultant on-device recommender fails to provide real-time response and recommendation. To improve the online recommendation efficiency, we propose to learn compositional encoding-based compact item representations. Specifically, each item is represented by a compositional code that consists of several codewords, and we learn embedding vectors to represent each codeword instead of each item. Then the composition of the codeword embedding vectors from different embedding matrices (i.e., codebooks) forms the item embedding. Since the size of codebooks can be extremely small, the recommender model is thus able to fit in resource-constrained devices and meanwhile can save the codebooks for fast local inference.Besides, to prevent the loss of model capacity caused by compression, we propose a bidirectional self-supervised knowledge distillation framework. Extensive experimental results on two benchmark datasets demonstrate that compared with existing methods, the proposed on-device recommender not only achieves an 8x inference speedup with a large compression ratio but also shows superior recommendation performance.
Recent advancements in Vehicle-to-Everything communication technology have enabled autonomous vehicles to share sensory information to obtain better perception performance. With the rapid growth of autonomous vehicles and intelligent infrastructure, the V2X perception systems will soon be deployed at scale, which raises a safety-critical question: how can we evaluate and improve its performance under challenging traffic scenarios before the real-world deployment? Collecting diverse large-scale real-world test scenes seems to be the most straightforward solution, but it is expensive and time-consuming, and the collections can only cover limited scenarios. To this end, we propose the first open adversarial scene generator V2XP-ASG that can produce realistic, challenging scenes for modern LiDAR-based multi-agent perception system. V2XP-ASG learns to construct an adversarial collaboration graph and simultaneously perturb multiple agents' poses in an adversarial and plausible manner. The experiments demonstrate that V2XP-ASG can effectively identify challenging scenes for a large range of V2X perception systems. Meanwhile, by training on the limited number of generated challenging scenes, the accuracy of V2X perception systems can be further improved by 12.3% on challenging and 4% on normal scenes.