The standard Neural Radiance Fields (NeRF) paradigm employs a viewer-centered methodology, entangling the aspects of illumination and material reflectance into emission solely from 3D points. This simplified rendering approach presents challenges in accurately modeling images captured under adverse lighting conditions, such as low light or over-exposure. Motivated by the ancient Greek emission theory that posits visual perception as a result of rays emanating from the eyes, we slightly refine the conventional NeRF framework to train NeRF under challenging light conditions and generate normal-light condition novel views unsupervised. We introduce the concept of a "Concealing Field," which assigns transmittance values to the surrounding air to account for illumination effects. In dark scenarios, we assume that object emissions maintain a standard lighting level but are attenuated as they traverse the air during the rendering process. Concealing Field thus compel NeRF to learn reasonable density and colour estimations for objects even in dimly lit situations. Similarly, the Concealing Field can mitigate over-exposed emissions during the rendering stage. Furthermore, we present a comprehensive multi-view dataset captured under challenging illumination conditions for evaluation. Our code and dataset available at https://github.com/cuiziteng/Aleth-NeRF
Automatic estimation of 3D human pose from monocular RGB images is a challenging and unsolved problem in computer vision. In a supervised manner, approaches heavily rely on laborious annotations and present hampered generalization ability due to the limited diversity of 3D pose datasets. To address these challenges, we propose a unified framework that leverages mask as supervision for unsupervised 3D pose estimation. With general unsupervised segmentation algorithms, the proposed model employs skeleton and physique representations that exploit accurate pose information from coarse to fine. Compared with previous unsupervised approaches, we organize the human skeleton in a fully unsupervised way which enables the processing of annotation-free data and provides ready-to-use estimation results. Comprehensive experiments demonstrate our state-of-the-art pose estimation performance on Human3.6M and MPI-INF-3DHP datasets. Further experiments on in-the-wild datasets also illustrate the capability to access more data to boost our model. Code will be available at https://github.com/Charrrrrlie/Mask-as-Supervision.
Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t ("time indexing"), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many possible trajectories: accelerating or decelerating, straight or curved. This often results in blurry frames as the method averages out these possibilities. Instead of forcing the network to learn this complicated time-to-location mapping implicitly together with predicting the frames, we provide the network with an explicit hint on how far the object has traveled between start and end frames, a novel approach termed "distance indexing". This method offers a clearer learning goal for models, reducing the uncertainty tied to object speeds. We further observed that, even with this extra guidance, objects can still be blurry especially when they are equally far from both input frames (i.e., halfway in-between), due to the directional ambiguity in long-range motion. To solve this, we propose an iterative reference-based estimation strategy that breaks down a long-range prediction into several short-range steps. When integrating our plug-and-play strategies into state-of-the-art learning-based models, they exhibit markedly sharper outputs and superior perceptual quality in arbitrary time interpolations, using a uniform distance indexing map in the same format as time indexing. Additionally, distance indexing can be specified pixel-wise, which enables temporal manipulation of each object independently, offering a novel tool for video editing tasks like re-timing.
Given the similarity between facial expression categories, the presence of compound facial expressions, and the subjectivity of annotators, facial expression recognition (FER) datasets often suffer from ambiguity and noisy labels. Ambiguous expressions are challenging to differentiate from expressions with noisy labels, which hurt the robustness of FER models. Furthermore, the difficulty of recognition varies across different expression categories, rendering a uniform approach unfair for all expressions. In this paper, we introduce a novel approach called Adaptive Sample Mining (ASM) to dynamically address ambiguity and noise within each expression category. First, the Adaptive Threshold Learning module generates two thresholds, namely the clean and noisy thresholds, for each category. These thresholds are based on the mean class probabilities at each training epoch. Next, the Sample Mining module partitions the dataset into three subsets: clean, ambiguity, and noise, by comparing the sample confidence with the clean and noisy thresholds. Finally, the Tri-Regularization module employs a mutual learning strategy for the ambiguity subset to enhance discrimination ability, and an unsupervised learning strategy for the noise subset to mitigate the impact of noisy labels. Extensive experiments prove that our method can effectively mine both ambiguity and noise, and outperform SOTA methods on both synthetic noisy and original datasets. The supplement material is available at https://github.com/zzzzzzyang/ASM.
The goal of low-light image enhancement is to restore the color and details of the image and is of great significance for high-level visual tasks in autonomous driving. However, it is difficult to restore the lost details in the dark area by relying only on the RGB domain. In this paper we introduce frequency as a new clue into the network and propose a novel DCT-driven enhancement transformer (DEFormer). First, we propose a learnable frequency branch (LFB) for frequency enhancement contains DCT processing and curvature-based frequency enhancement (CFE). CFE calculates the curvature of each channel to represent the detail richness of different frequency bands, then we divides the frequency features, which focuses on frequency bands with richer textures. In addition, we propose a cross domain fusion (CDF) for reducing the differences between the RGB domain and the frequency domain. We also adopt DEFormer as a preprocessing in dark detection, DEFormer effectively improves the performance of the detector, bringing 2.1% and 3.4% improvement in ExDark and DARK FACE datasets on mAP respectively.
As an effective tool for eliciting the power of Large Language Models (LLMs), prompting has recently demonstrated unprecedented abilities across a variety of complex tasks. To further improve the performance, prompt ensemble has attracted substantial interest for tackling the hallucination and instability of LLMs. However, existing methods usually adopt a two-stage paradigm, which requires a pre-prepared set of prompts with substantial manual effort, and is unable to perform directed optimization for different weak learners. In this paper, we propose a simple, universal, and automatic method named PREFER (Pompt Ensemble learning via Feedback-Reflect-Refine) to address the stated limitations. Specifically, given the fact that weak learners are supposed to focus on hard examples during boosting, PREFER builds a feedback mechanism for reflecting on the inadequacies of existing weak learners. Based on this, the LLM is required to automatically synthesize new prompts for iterative refinement. Moreover, to enhance stability of the prompt effect evaluation, we propose a novel prompt bagging method involving forward and backward thinking, which is superior to majority voting and is beneficial for both feedback and weight calculation in boosting. Extensive experiments demonstrate that our PREFER achieves state-of-the-art performance in multiple types of tasks by a significant margin. We have made our code publicly available.
Retrieval finds a small number of relevant candidates from a large corpus for information retrieval and recommendation applications. A key component of retrieval is to model (user, item) similarity, which is commonly represented as the dot product of two learned embeddings. This formulation permits efficient inference, commonly known as Maximum Inner Product Search (MIPS). Despite its popularity, dot products cannot capture complex user-item interactions, which are multifaceted and likely high rank. We hence examine non-dot-product retrieval settings on accelerators, and propose \textit{mixture of logits} (MoL), which models (user, item) similarity as an adaptive composition of elementary similarity functions. This new formulation is expressive, capable of modeling high rank (user, item) interactions, and further generalizes to the long tail. When combined with a hierarchical retrieval strategy, \textit{h-indexer}, we are able to scale up MoL to 100M corpus on a single GPU with latency comparable to MIPS baselines. On public datasets, our approach leads to uplifts of up to 77.3\% in hit rate (HR). Experiments on a large recommendation surface at Meta showed strong metric gains and reduced popularity bias, validating the proposed approach's performance and improved generalization.
Vision transformers (ViTs) quantization offers a promising prospect to facilitate deploying large pre-trained networks on resource-limited devices. Fully-binarized ViTs (Bi-ViT) that pushes the quantization of ViTs to its limit remain largely unexplored and a very challenging task yet, due to their unacceptable performance. Through extensive empirical analyses, we identify the severe drop in ViT binarization is caused by attention distortion in self-attention, which technically stems from the gradient vanishing and ranking disorder. To address these issues, we first introduce a learnable scaling factor to reactivate the vanished gradients and illustrate its effectiveness through theoretical and experimental analyses. We then propose a ranking-aware distillation method to rectify the disordered ranking in a teacher-student framework. Bi-ViT achieves significant improvements over popular DeiT and Swin backbones in terms of Top-1 accuracy and FLOPs. For example, with DeiT-Tiny and Swin-Tiny, our method significantly outperforms baselines by 22.1% and 21.4% respectively, while 61.5x and 56.1x theoretical acceleration in terms of FLOPs compared with real-valued counterparts on ImageNet.
We consider the problem of generating musical soundtracks in sync with rhythmic visual cues. Most existing works rely on pre-defined music representations, leading to the incompetence of generative flexibility and complexity. Other methods directly generating video-conditioned waveforms suffer from limited scenarios, short lengths, and unstable generation quality. To this end, we present Long-Term Rhythmic Video Soundtracker (LORIS), a novel framework to synthesize long-term conditional waveforms. Specifically, our framework consists of a latent conditional diffusion probabilistic model to perform waveform synthesis. Furthermore, a series of context-aware conditioning encoders are proposed to take temporal information into consideration for a long-term generation. Notably, we extend our model's applicability from dances to multiple sports scenarios such as floor exercise and figure skating. To perform comprehensive evaluations, we establish a benchmark for rhythmic video soundtracks including the pre-processed dataset, improved evaluation metrics, and robust generative baselines. Extensive experiments show that our model generates long-term soundtracks with state-of-the-art musical quality and rhythmic correspondence. Codes are available at \url{https://github.com/OpenGVLab/LORIS}.
AUC is a common metric for evaluating the performance of a classifier. However, most classifiers are trained with cross entropy, and it does not optimize the AUC metric directly, which leaves a gap between the training and evaluation stage. In this paper, we propose the PDAOM loss, a Personalized and Differentiable AUC Optimization method with Maximum violation, which can be directly applied when training a binary classifier and optimized with gradient-based methods. Specifically, we construct the pairwise exponential loss with difficult pair of positive and negative samples within sub-batches grouped by user ID, aiming to guide the classifier to pay attention to the relation between hard-distinguished pairs of opposite samples from the perspective of independent users. Compared to the origin form of pairwise exponential loss, the proposed PDAOM loss not only improves the AUC and GAUC metrics in the offline evaluation, but also reduces the computation complexity of the training objective. Furthermore, online evaluation of the PDAOM loss on the 'Guess What You Like' feed recommendation application in Meituan manifests 1.40% increase in click count and 0.65% increase in order count compared to the baseline model, which is a significant improvement in this well-developed online life service recommendation system.